So with the new temporary (?) removal of Unshakeable Focus what is the SW community's thoughts on the new leading M2 to use?
In ORvR i'm thinking Outrider Patrol just for fast morale drops (still a lot weaker than UF LA spam) to be somewhat useful and Focused Mind for SC's and stop running Expert Skirmisher and just using M2 Pushes as AoE pushes and focus more, once again, on single target DPS.
Thoughts? Does anyone think its worth trying to waste time on M3 or M4 still?
[SW] M2 Changes
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Re: [SW] M2 Changes
Yep. Just find AM-moral-pump-bot and go for basis M4. All you can do now. Or make a proposal for aoe macaroni. Maybe it can be better for aoe than LA. Maybe not.

<Fusion>
Riphael - Black Guard.
Meridin - Sorcerer.
<FusionII>
Ripliel - Shadow Warrior.
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- shaggyboomboom
- Posts: 1230
Re: [SW] M2 Changes
Im not gonna pump youdaniilpb wrote:Yep. Just find AM-moral-pump-bot and go for basis M4. All you can do now. Or make a proposal for aoe macaroni. Maybe it can be better for aoe than LA. Maybe not.

Re: [SW] M2 Changes
end of cheese session for LA spammers : )
Guildmaster of Phalanx
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Re: [SW] M2 Changes
Yep pretty much. Don't think my bar or build will change much.. just throw on Outrider Patrol and pick your spot well. May just end up using it to finish off pesky fleeing gobbos. Outride can be good for funnel situations as well, but won't be as good as LA+UF
<Salt Factory>
Re: [SW] M2 Changes
LA is still a source of consistent/easy-to-pull-off/low-risk source of dmg and it won't dissappear from RvR play that easily.

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- Posts: 11
Re: [SW] M2 Changes
Its funny how fast people react to SW/SH/Engi nerfs, but it seems to be for balancing reasons . Did you lose your valuable bombing dear SWs? if you dont like it change class, otherwise accept it and keep going. Every nerf/buff a.k.a tweaks are neccesary. IM SH main and im perfectly fine without m2. So rest in spaghettini and c'thulu gods be with you.
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Re: [SW] M2 Changes
LA/STY was completely out of line yes, but a lazy fix like just removing M2 is a bad decision. What made the gameplay so out of line is mainly a combination of TACTICS being bugged and HTL not working, and especially the tactics being bugged took all the risk out of the build as you can bomb from maxrange. And this particular issue still remains. So while the change is necessary, just flat out removing M2 instead of tweaking it to for example make up for said bugs is kinda frustrating, so I understand thar people are upset.narlok1992 wrote:Its funny how fast people react to SW/SH/Engi nerfs, but it seems to be for balancing reasons . Did you lose your valuable bombing dear SWs? if you dont like it change class, otherwise accept it and keep going. Every nerf/buff a.k.a tweaks are neccesary. IM SH main and im perfectly fine without m2. So rest in spaghettini and c'thulu gods be with you.
However, the fact that the most outspoken player this far is mainly whining about SWs being weaker is beyond me. SW still has access to TWO early AoE morales, hence they can still play as maindps in bomb, while SH is completely wrecked in that aspect. So again, while balancing was needed, this fix is creating huge imbalances between order/destro, hence even more reason to complain a bit.
Rip Phalanx
Re: [SW] M2 Changes
Instead of complaining, you guys should be making SW proposals in the BDF now that UF is no longer an issue (buffing these classes was hard in the past because "but UF would make it incredibly OP!").
I will be moving SW/SH proposals over other classes. If you have any ideas, let us hear them.
I will be moving SW/SH proposals over other classes. If you have any ideas, let us hear them.
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