Rested EXP Bonus

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wargrimnir
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Re: Rested EXP Bonus

Post#31 » Wed Jan 17, 2018 5:23 pm

As far as the team is concerned, and this goes back a very log time, the concept of powerleveling is a cancer in the MMO community that far too many developers refuse to address in any meaningful way. It was never intended, and makes no sense at all, that a R5 character could stand in place for 10 hours, while a R40 character spams the same attack for 10 hours, and at the end of it, that R5 is max level. This is an exploit.

We're not having that. It SHOULD have been fixed months ago, but it wasn't. Now it is.

Some of you sound like you need to go play MOBA's, or shooters, or something that isn't an MMO. Where everything is "fair" and simple to pick up and play. Where you always get matched against the same skill level, which is the only level that matters because there is no progression. Maybe go back to GW2 where the skill depth is 4 buttons at a time, but it's so balanced ermagerd. Or even better, go sniff around the DAOC emu, and let me know what going back in time another 10 years feels like.

Point is, there's different games for different people. But this is our game, and we're making it for people that enjoy it, not for people that try and tell us how **** all the things are that they don't like. If you make a decent suggestion, it might pique someones interest, they might pick it up and run with it. But if you come in here throwing trash because you don't like the direction we've taken, you're better off finding the door and seeing your way out.

I don't even care if you take that too harshly, that's how it is.
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Garrus
Posts: 78

Re: Rested EXP Bonus

Post#32 » Wed Jan 17, 2018 5:23 pm

peterthepan3 wrote:I get why the changes are made, but the game does begin in T4. If we had the luxury of having several thousands of players, the changes wouldn't be that bad. We don't. We have 1000-ish (lower/higher at certain times), and most people don't want to feel forced to grind low-level PQs or quests (majority of which are boring, let's be honest).

Several guildies of mine have just come back, only to be dissuaded from trying after having seen the nerfs to xp leveling. I personally don't know how bad it is, and maybe it isn't as bad as people say, but thought I'd just relay their findings. Having said that, I do understand that the team want to make all of the tiers attractive, so it's a difficult task to appease everyone.
If you WANT to grind... it is not really long... but sure enough is as boring as hell... (with the cahmpion xp nerf a couple month back the best thing now is just to kill LOOOOOOT of normal mob... you don't even want to do PQ since it will result in downtime while waiting for the PQ reset and the later stage that spawn champion are no more as remunerative as they were before... so it is better to simply grind mob outside of pq...) so right now is a matter of choice between;

getting bored for one week (less if you brain can keep up with the monotonous work) and get fast to r40 where you can play a full character (for healer and tank they can use Ruin+epic weapon to cover their lack of RR and jump stright into RvR/SC without being a dead weight)...
Play an "half character" (let's be honest there are many character that start to really shine past lvl 30... and most build actualy need to be lvl 40 to work due to tactic/mastery combination) in the "fun" t2-4 rvr (the fun is questionable... sometimes it really get fun... sometimes it is like trowing eggs against a stone wall... but well still more fun than the mindless mob grind ^^') for one month or more...


this is the current state of XP in RoR...


PS: an important thing that I think should be noted... You don't make things "interesting" by forcing people to do them... but rather drive people do something by making it "interesting" ... in term of MMO something is interesting based on 2 conept, "Fun" and "Rewarding"... the fun side I've alredy explained it above, the rewarding side... do someone seriously think that the XP awarded in RvR is rewarding?
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Garrus
Posts: 78

Re: Rested EXP Bonus

Post#33 » Wed Jan 17, 2018 5:35 pm

wargrimnir wrote:As far as the team is concerned, and this goes back a very log time, the concept of powerleveling is a cancer in the MMO community that far too many developers refuse to address in any meaningful way. It was never intended, and makes no sense at all, that a R5 character could stand in place for 10 hours, while a R40 character spams the same attack for 10 hours, and at the end of it, that R5 is max level. This is an exploit.

We're not having that. It SHOULD have been fixed months ago, but it wasn't. Now it is.

Some of you sound like you need to go play MOBA's, or shooters, or something that isn't an MMO. Where everything is "fair" and simple to pick up and play. Where you always get matched against the same skill level, which is the only level that matters because there is no progression. Maybe go back to GW2 where the skill depth is 4 buttons at a time, but it's so balanced ermagerd. Or even better, go sniff around the DAOC emu, and let me know what going back in time another 10 years feels like.

Point is, there's different games for different people. But this is our game, and we're making it for people that enjoy it, not for people that try and tell us how **** all the things are that they don't like. If you make a decent suggestion, it might pique someones interest, they might pick it up and run with it. But if you come in here throwing trash because you don't like the direction we've taken, you're better off finding the door and seeing your way out.

I don't even care if you take that too harshly, that's how it is.
We are not even asking for PL, what we want is a good xp rate so that grinding isn't a pain in the ass like rn. I even noticed today on an alt I just started, even the first 5 levels are a grind XD. Power levelling is bad, but grinding should be awarded for and not be a casualty of Pl nerf.
And please don't say we are throwing trash because what we are saying are our opinions, we respect you and the rest of the team, but rn you aren't showing the same thing. Discussing and calling our opinions trash are 2 different things. Real trash would be demanding Pl returning and not being considered an exploit.

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Scottx125
Posts: 972

Re: Rested EXP Bonus

Post#34 » Wed Jan 17, 2018 5:41 pm

If you REALLY want to level up fast. It is possible. If you grind non-stop for 2-4 days. You can hit level 36. At that point you get into RvR/PvP and start earning medals whilst you get RP and XP. Or at 36 start getting your ruin set, BL set and epic weapons. Then to RvR/PvP.
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Fallenkezef
Posts: 1491

Re: Rested EXP Bonus

Post#35 » Wed Jan 17, 2018 5:45 pm

I'm with wargrimnir on this. The grind is fine and rewards effort.

If leveling, as stupidly easy as it is, proved too much then play something else.
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Fallenkezef
Posts: 1491

Re: Rested EXP Bonus

Post#36 » Wed Jan 17, 2018 5:49 pm

Scottx125 wrote:If you REALLY want to level up fast. It is possible. If you grind non-stop for 2-4 days. You can hit level 36. At that point you get into RvR/PvP and start earning medals whilst you get RP and XP. Or at 36 start getting your ruin set, BL set and epic weapons. Then to RvR/PvP.
Dont even need ruin. My WH is 20/32 and I already have full anni set in the bank, subjugator cloak and the 3 imperious warrant items.
Alea iacta est

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wargrimnir
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Re: Rested EXP Bonus

Post#37 » Wed Jan 17, 2018 6:01 pm

Garrus wrote: We are not even asking for PL, what we want is a good xp rate so that grinding isn't a pain in the ass like rn. I even noticed today on an alt I just started, even the first 5 levels are a grind XD. Power levelling is bad, but grinding should be awarded for and not be a casualty of Pl nerf.
And please don't say we are throwing trash because what we are saying are our opinions, we respect you and the rest of the team, but rn you aren't showing the same thing. Discussing and calling our opinions trash are 2 different things. Real trash would be demanding Pl returning and not being considered an exploit.
Your opinions are baseless. It's noise about some feeling that things are too slow.

The leveling curve in this game, if you go solely through PvE, is tuned to progress you through each Chapter camp, doing quests primarily. This curve slows down a little in T3, where you can finish a racial pairing and still be a bit behind, but there's two other ones to pick from. In T4 you basically need to do all three pairings worth of content to go from R30-R40, however there are also many more things that open up once you hit the low 30's that you'll need to work on, which will get you XP in the process. (Ruin, epic weapon quests, accessory sets, etc)

We've been down this path many times. Objectively, the game is tuned appropriately for the content. We're not building a fast lane for people that want to skip all that content. While YOU might be on your 15th character and you're feeling the repetitive nature of leveling up yet another character in an MMO, we still get NEW players that either weren't interested in the game during live, or never played because the game came out 10 years ago, and THEY shouldn't suffer through dead zones because everyone else takes the fast lane to skip all the content.

This is about overall game health, and removing the ways people exploit fast and easy XP, so there's more people around to do stuff with while you're leveling. If you want to kick and scream that it's too slow, you're part of the problem. It goes a lot faster when there's other people doing things, and doing them together. Also, when people do stuff together, there's no complaints the game is dead! Make an open party next time you're leveling, group up, and smash things faster and easier than you have before, and you will be playing right into our expectations.

We expect these moans from people that perceive us as taking away their favorite stuff. Either it's for your own good and you'll learn to like the results, or you will resist and suffer under our unwavering determination to make this game work properly. That's your prerogative to do so, but we're not going to be unclear about our intentions.

Basically, if you want more/faster XP, do what you're supposed to do. Make groups, and smash through content.
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Coma
Posts: 167

Re: Rested EXP Bonus

Post#38 » Wed Jan 17, 2018 6:25 pm

@wargrimmer

While I may or may not agree with anyhitng else you wrote in the above post... it is a matter a of server policy and as the staff you (the staff) is absolutely entitled to decide on it as you see fit...

but there is a problem I'd like to point out in your conclusion;
wargrimnir wrote:
Basically, if you want more/faster XP, do what you're supposed to do. Make groups, and smash through content.
The problem lie in the fact that a large percentage of the XP earned trough quest progression actualy come from Mob XP, your above mentioned progression that lead from t1 to t3 by doing a single pairing, t3 to t4 trough one paring and a bit more and t4 to max level trough the full 3 parings... is only true when you'r questing ALONE (well for t4 you actualy don't need the full 3 pairing but it is close to that), that is when you get the FULL exp from all the mob you need to kill in order to complete the questline.

when you do things in group you actualy get a LOT less xp from mob, resulting in you requiring more than a single pairing to get from t1 to t3 and can easily run out of quest when going from t4 to max level... (this easly excalate as the group size increase... it is a little problem if you'r questing as a pair... but become sensible if you quest in a grou of 4+ player)

an EASY solution for such a problem that should not go against your vision of the leveling experience could be add (or increase if already present) a BONUS exp for killing mobs while in group... this will only fill (at least partially) the xp lost from mobs and whould instead PROMOTE grouping even more. Or (even better in my opinion) add a bonus exp to the QUEST XP, that way it would even more detract from brutal grinding and promote going trough the actual content with other players...

hope this can be percived as a suggestion and a positive feedback and not just some ranting ^^'
Last edited by Coma on Wed Jan 17, 2018 6:27 pm, edited 1 time in total.

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Garrus
Posts: 78

Re: Rested EXP Bonus

Post#39 » Wed Jan 17, 2018 6:26 pm

wargrimnir wrote:
Garrus wrote: We are not even asking for PL, what we want is a good xp rate so that grinding isn't a pain in the ass like rn. I even noticed today on an alt I just started, even the first 5 levels are a grind XD. Power levelling is bad, but grinding should be awarded for and not be a casualty of Pl nerf.
And please don't say we are throwing trash because what we are saying are our opinions, we respect you and the rest of the team, but rn you aren't showing the same thing. Discussing and calling our opinions trash are 2 different things. Real trash would be demanding Pl returning and not being considered an exploit.
Your opinions are baseless. It's noise about some feeling that things are too slow.

The leveling curve in this game, if you go solely through PvE, is tuned to progress you through each Chapter camp, doing quests primarily. This curve slows down a little in T3, where you can finish a racial pairing and still be a bit behind, but there's two other ones to pick from. In T4 you basically need to do all three pairings worth of content to go from R30-R40, however there are also many more things that open up once you hit the low 30's that you'll need to work on, which will get you XP in the process. (Ruin, epic weapon quests, accessory sets, etc)

We've been down this path many times. Objectively, the game is tuned appropriately for the content. We're not building a fast lane for people that want to skip all that content. While YOU might be on your 15th character and you're feeling the repetitive nature of leveling up yet another character in an MMO, we still get NEW players that either weren't interested in the game during live, or never played because the game came out 10 years ago, and THEY shouldn't suffer through dead zones because everyone else takes the fast lane to skip all the content.

This is about overall game health, and removing the ways people exploit fast and easy XP, so there's more people around to do stuff with while you're leveling. If you want to kick and scream that it's too slow, you're part of the problem. It goes a lot faster when there's other people doing things, and doing them together. Also, when people do stuff together, there's no complaints the game is dead! Make an open party next time you're leveling, group up, and smash things faster and easier than you have before, and you will be playing right into our expectations.

We expect these moans from people that perceive us as taking away their favorite stuff. Either it's for your own good and you'll learn to like the results, or you will resist and suffer under our unwavering determination to make this game work properly. That's your prerogative to do so, but we're not going to be unclear about our intentions.

Basically, if you want more/faster XP, do what you're supposed to do. Make groups, and smash through content.

Problem is, the quests reward almost null xp (it's far better to grind mobs over and over xp and time wise), PQs are not fun because no ppl play them most of the time and solo gets boring quickly. Then there's t1 lair that after 16 can't be accessed (and it could be the coolest content until t4).

Also, please don't say I'm on my 15th alt when I just mentioned a few posts ago that I only just began and am on my 29 lvl. This alt I am making is an effort to try something different because of the grind getting seriously boring after doing same thing over and over. I wouldn't mind xp grind if there was PvE stuff to do, but from everything I have seen so far (from the eyes of a new guy) it's really lacking in PvE.

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szejoza
Posts: 748

Re: Rested EXP Bonus

Post#40 » Wed Jan 17, 2018 6:38 pm

The problem with altism is that people want level 40 asap, preferably now
You forget to enjoy the game, fu*k me but I love low level zones, nordland is my goddamn favourite along with talabecland, mt. bloodhorn/ekrund got some dope designs and cross-overs with opposing factions, and I'm not talking about pvp here, it's about enjoying the game, maybe the elves are the most boring or maybe I didn't invest enough time to enjoy their zones, but hey, it's still 15 zones that I can and am enjoying every time I level. I even go back to reread some quests, get tome unlocks, etc. just for the fluff, and I'm enjoying the game as hell.

How many of you did path of sigmar ToK chain unlocks? I guess none as you don't bother to enjoy and explore
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