Hey
Since the server came up this afternoon i have had major problems on my characters when porting. Had zero problems before server went down.
The same thing happens when i port via a flightmaster, scroll or to or from a scenario.
I port, get booted to character select where only the character i was playing is visible. I can't click the play button, that only makes everything freeze and when i restart the client i get booted to mount bloodhorn (i'm a squiggie so starter zone). This chickens me so i can't even use recall scrolls, have to run as a chicken to ch 2 to be able to fly out.
Cleared cache, didn't help. What can i do? Is it a bug in my client so i need a reinstall?
Thanks in advance.
Edit: Forgot to mention that almost every time (but only almost, not every time) my inventory is blank after i get booted and i have to do a /rel to get everything back.
Keep getting booted on port
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Thank you.
Keep getting booted on port
Last edited by Cirandi on Sat Jan 20, 2018 7:51 pm, edited 2 times in total.
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Re: Keep getting booted on port
same issue here. I'm just getting booted regardless of where I am though.
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Re: Keep getting booted on port
Same, can't stay logged in for over thirty seconds if i even make it past char select.scatterthewinds wrote:same issue here. I'm just getting booted regardless of where I am though.
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Re: Keep getting booted on port
This is what it's like for me now...
Click here to watch on YouTube
Porting works about 50% of the time. It was fine before the server crash yesterday afternoon, and when i'm in game it works fine, with no random crashes etc.
A bit annoying i can't do scenarios for example, i get booted to char select and when i get back in game i'm in bloodhorn with quitter debuff.
Click here to watch on YouTube
Porting works about 50% of the time. It was fine before the server crash yesterday afternoon, and when i'm in game it works fine, with no random crashes etc.
A bit annoying i can't do scenarios for example, i get booted to char select and when i get back in game i'm in bloodhorn with quitter debuff.
Re: Keep getting booted on port
This is what the log says:

Anyone who is better at winsock then me who can help out?
I'm still not sure if it's me or the server that has problems[2018/01/21 08:36:52] LoginInterface::DoEventNotify: Sending event type [9] to loginserver
[2018/01/21 08:36:52] Attempting authentication using session token
[2018/01/21 08:36:52] MythLogin::LoginClient::AuthenticateWithSessionToken: Attempting to authenticate with session token
[2018/01/21 08:36:52] MythLogin::LoginClient::Connect: Attempting connection to 46.105.54.77:8048
[2018/01/21 08:36:52] Active Sockets: Host [0] Client [1]
[2018/01/21 08:36:52] MythLogin::LoginClient::HandleVerifyProtocolReply: Received protocol verification reply from server
[2018/01/21 08:36:52] MythLogin::LoginClient::Authenticate: Attempting authentication with session token
[2018/01/21 08:36:52] MythLogin::LoginClient::HandleAuthSessionTokenReply: Received session auth reply from server
[2018/01/21 08:36:52] MythLogin::LoginClient::SendEventNotification: Sending notification of event [9] to server
[2018/01/21 08:36:52] MythLogin::LoginClient::GetAccountProperties: Requesting account properties from server
[2018/01/21 08:36:52] MythLogin::LoginClient::HandleGetAccountPropertiesReply: Received account properties list reply from server
[2018/01/21 08:36:52] MythLogin::LoginClient::GetClusterList: Requesting cluster list from server
[2018/01/21 08:36:52] MythLogin::LoginClient::HandleGetClusterListReply: Received cluster list reply from server
[2018/01/21 08:36:52] MythLogin::LoginClient::GetCharacterSummaries: Requesting character list from server
[2018/01/21 08:36:52] MythLogin::LoginClient::HandleGetCharListReply: Received character list reply from server
[2018/01/21 08:36:52] MythLogin::LoginClient::ConnectionClosed: Connection to server closed.
[2018/01/21 08:36:52] MythLogin::LoginClient::Teardown: Exhausted all servers in cycle.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
[2018/01/21 08:36:52] TCPNETSet::OSProcess EnumNetworkEvents call failed! Error code = 10038. Treating socket as closed.
Ad infinitum...

Anyone who is better at winsock then me who can help out?
Re: Keep getting booted on port
Just one maybe stupid question. Are you in a guild ? As far as i remember you can only go the viper pit if your are guilded.
Live: Carroburg -> Santorro (WH), The first Guard (TfG)
Re: Keep getting booted on port
I am, yeah 
It's not tied to the viper pit in any way though, it's on all ports of all kinds. to/from scenarios, flight master, everything.

It's not tied to the viper pit in any way though, it's on all ports of all kinds. to/from scenarios, flight master, everything.
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Re: Keep getting booted on port
Try leaving the guild and see if that works better, i can remember some bugs regarding guild membership. Or do you have another char that is without a guild ?
Live: Carroburg -> Santorro (WH), The first Guard (TfG)
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Re: Keep getting booted on port
It's the guild bug I would think. Try leaving the guild and see if it still happens. If it doesn't, your guild is bugged. The only way to fix it is to leave the alliance you are in.
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