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[General]
Natherul
- Healer NPCs are no longer immune to all damage, but they wont get targeted by other NPCs, wont engage in combat and are immune to AOE
[Abilities]
Natherul
- Backend work to add more possibilities for abilities.
- Fixed a mastery related exploit.
[Guilds]
Natherul
- Ensured some guild commands actually look at permissions before executing.
- Changed the confirm time to change guild heraldry to 60 seconds (up from 30 seconds).
- Added a text explaining that you cant change heraldry if the guild has not yet unlocked that option.
[Pets]
Natherul
- Engineer turrets and Magus demons now again wont melt from AOE
[Scenario]
Natherul
- Pets now add their damage to their owners stats on the scenario scoreboard
[Items]
Grunbag
- Build all Liniments Buff.
wargrimnir / Hargrim / Torque / Grunbag
- White and Green bags in Gunbad now contain Crates of Liniments. Each contain a selection of 4 random liniments. Some of you may have noticed these already, was not intended to drop from all bags. Get unlucky!
- Liniment ingredients can now be Butchered from R40+ mobs of various types
- Liniment seeds can be found dropping from Gunbad mobs and bosses.
[Dungeons]
Grunbag
- Herald Of Solithex will now use correcly Mourkain Rift ability
- Removed Healers in Bosses instances
- Guild Scroll to Gunbad are now enabled
- Fixed an issue that show wrong boss name in bosses lockout window.
[Tome of Knowledge]
Lheana
- Added realm restriction to ToK WAR Story unlocks for discovering Prologues, Chapters, Warcamps and Open RvR, so that Order players can now only unlock the entries for Dwarf, Empire and High Elf Storylines, and Destruction players can now only unlock the entries for Greenskin, Chaos and Dark Elf Storylines
- The 'Bloody Sun War Blasta' in Mount Bloodhorn (35k 48k) will no longer trigger the ToK Bestiary unlock 'Good Night Goblin'
[Public Quests]
Lheana
- Destruction PQ 'Ghyran's Embrace': Reorganized the NPC spawns of second stage
- Destruction PQ 'Everspring': NPCs of last stage will no longer have a falling animation
[Tickets]
Lheana
[11038] Corrected the rally point of Dwarf Chapter 19, it will now correctly teleport the player inside this chapter
[7034] Removed double spawn
[10151] Keep Warden will now be attackable
[6869] Dwarf Prisoners will no longer attack the ones who captured them
[6581] NPC will now correctly attack with melee
[11343] Quest is now working. Fixed also all quests related to instanced bosses of Gunbad
[11358] NPCs 'Corrupted Magus' will now count as Chaos when killed
Sioding
[11293] The Bright Wizard College has sent a well trained War Wizard to protect the area.
[11295] You aren´t able to get under the terrain at this place anymore.
[11167] Questmarker has been set for all steps of "Head of the Viper".
[10246] Questmarker has been set for all steps of "An Innocent Man".
[11294] You aren´t able to get under the terrain at this place anymore.
[11297] You aren´t able to get under the terrain at this place anymore.
[11180] Questmarker has been set for all steps of "Daemon's Gate".
[11335] Questmarker has been set for all steps of "Reclaiming Caledor".
[11334] Questmarker has been set for all steps of "An Old Flame".
Patch Notes 24/02/2018
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Re: Patch Notes 24/02/2018
Good work, as always!

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Re: Patch Notes 24/02/2018
- White and Green bags in Gunbad now contain Crates of Liniments. Each contain a selection of 4 random liniments. Some of you may have noticed these already, was not intended to drop from all bags. Get unlucky!
- Liniment ingredients can now be Butchered from R40+ mobs of various types
- Liniment seeds can be found dropping from Gunbad mobs and bosses.
- Liniments now drop from Mount Gunbad bags. As crafting butchery code is not ready yet , you will have first bit of taste.
hmm, so bags drop, bosses seed maybe, butchery maybe not functioning?
It does. My patchnote was wrong
- Liniment ingredients can now be Butchered from R40+ mobs of various types
- Liniment seeds can be found dropping from Gunbad mobs and bosses.
- Liniments now drop from Mount Gunbad bags. As crafting butchery code is not ready yet , you will have first bit of taste.
hmm, so bags drop, bosses seed maybe, butchery maybe not functioning?
It does. My patchnote was wrong
Re: Patch Notes 24/02/2018
Hello,
Can we have a list of every seed and liniments implemented today ?
Thanks
Can we have a list of every seed and liniments implemented today ?
Thanks

Re: Patch Notes 24/02/2018
Thank you very much !!Grunbag wrote:There is some here (not all listed )
https://gaiscioch.com/lore/guide_to_the_liniments.html
Re: Patch Notes 24/02/2018
Are these corresponding then?Grunbag wrote:There is some here (not all listed )
https://gaiscioch.com/lore/guide_to_the_liniments.html

Re: Patch Notes 24/02/2018
Tesq wrote:Are these corresponding then?Grunbag wrote:There is some here (not all listed )
https://gaiscioch.com/lore/guide_to_the_liniments.html
Yes
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Re: Patch Notes 24/02/2018
Gimme gimme!!



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