alusnova wrote: Sat Mar 31, 2018 1:00 am
Koha wrote: Thu Mar 29, 2018 7:53 pm
Torquemadra wrote: Wed Mar 28, 2018 10:13 pm
You cant just "send the pet", the further it is away from you, the less damage it does and one day people will get a clue and punch the pet in the face
You can send the pet and stay at close but safe distance, waiting for the stomp... stun, snare on pet... easy kite
Guardian pets can't snare , to snare the WL has to do it, to get max dmg WL has to be really close otherwise dmg is laughable. Now if that WL doesn't close on you cc/kill the pet then go after the WL , good players do that . On my WE if the pet jumps me and kd me I stagger it after I get up and use my kd on the WL while the pet is staggered for example.
"Good players" can even change stances = start with "Trained to Treaten" to put snare and armor debuff then switch to "Trained to Kill" for dps (no cooldown). So you just have to play your toy.
As for distance the dps only decrease over 40 feet, it is not that close.
But you might be right, most "good WL" might just discard other abilities than FO, BP, Coordinated Strike... why bother ?
Killing the pet is a solution to shut down dps indeed, but then you have to kill the deftard/regen master... it'll take more than 14 sec, pet will be back soon enough (will charge away most likely until the bursting beast is back anyway).
Pet damage seems very high lately, I might have missed or misunderstood some patches, on my BG (850 tough and 4600 armor) some pets hits harder than a WH with backstab Torment !? (pet dmg crit < 700 around 50 mitigated, average Torment crit 500-600).
The balance is not based in 1v1 or on small scale, so we can say that Balance is not at risk, clearly.
But an important portion of the community is not playing in 6-men or wb 100% of the time, why created a bully spec that did not really change the WL strength/weakness in 6-man or wb ? Why make the WL the pet of his lion ?