WL's too weak?

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Arslan
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Re: WL's too weak?

Post#11 » Sat Mar 07, 2015 3:41 pm

Morf wrote:I would say the problem is more with you, not because i have experience playing a wl on ROR but from fighting against them, your lion pet does more damage then most players, appears to hit multiple times with the same skill and has most annoying factor because of the snare.
I dont deny WL's have problems but the same can be said about every class and creating a thread asking if they are to weak is pointless, we would see a thread about every class being weak...

If you are having problems fighting other melle be that lame guy and just kite while your lion does the damage, its so cheap but effective :)
No the pet was never next to me when I was fighting, so I would have had to resummon it. 2sec cast while I was getting hit. No way. So what you claim to hit multiple times was not next to me, ie the problem is not more with me as you say. I have played WL too long not to know what happens.
I can open any thread I like, I do not see who you are to tell people what to ask or not. If you want to do so, become a dev and change the policy to "we lock any thread we think pointless". Our Recep Tagip Erdogan will be your fan. :shock:
Since I think kitting on WL is lame, I will not do it. As I said my t4 spec was loner. Although I remember some funny dueling spec with Vengeance. Immitated kitting so they killed the pet and then I got 50% more damage for 10 secs (+25% from loner). Funny things happenned! :lol:
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Morf
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Re: WL's too weak?

Post#12 » Sat Mar 07, 2015 3:58 pm

Arslan wrote: No the pet was never next to me when I was fighting, so I would have had to resummon it. 2sec cast while I was getting hit. No way. So what you claim to hit multiple times was not next to me, ie the problem is not more with me as you say. I have played WL too long not to know what happens.
I can open any thread I like, I do not see who you are to tell people what to ask or not. If you want to do so, become a dev and change the policy to "we lock any thread we think pointless". Our Recep Tagip Erdogan will be your fan. :shock:
Since I think kitting on WL is lame, I will not do it. As I said my t4 spec was loner. Although I remember some funny dueling spec with Vengeance. Immitated kitting so they killed the pet and then I got 50% more damage for 10 secs (+25% from loner). Funny things happenned! :lol:

I get what u mean but asking if WL's are too weak is a silly question and pointless thread, every time a skill bugs out and it cost someone a fight or something isnt working and cost them a win they shouldnt feel the need to post a thread, i have experienced many deaths which were down to a skill not working or been killed by a class which is working more but remember its alpha.

What you describe about the pet not being next to you then use your so called experience of playing a wl and kite, resummon and continue the fight.

Pointless thread is pointless when its T1 and we only have basic stuff.

To answer your question tho, No every class has problems, some more so then others, all are viable.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Arslan
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Posts: 334

Re: WL's too weak?

Post#13 » Sat Mar 07, 2015 4:18 pm

Morf wrote:
Arslan wrote: No the pet was never next to me when I was fighting, so I would have had to resummon it. 2sec cast while I was getting hit. No way. So what you claim to hit multiple times was not next to me, ie the problem is not more with me as you say. I have played WL too long not to know what happens.
I can open any thread I like, I do not see who you are to tell people what to ask or not. If you want to do so, become a dev and change the policy to "we lock any thread we think pointless". Our Recep Tagip Erdogan will be your fan. :shock:
Since I think kitting on WL is lame, I will not do it. As I said my t4 spec was loner. Although I remember some funny dueling spec with Vengeance. Immitated kitting so they killed the pet and then I got 50% more damage for 10 secs (+25% from loner). Funny things happenned! :lol:

I get what u mean but asking if WL's are too weak is a silly question and pointless thread, every time a skill bugs out and it cost someone a fight or something isnt working and cost them a win they shouldnt feel the need to post a thread, i have experienced many deaths which were down to a skill not working or been killed by a class which is working more but remember its alpha.

What you describe about the pet not being next to you then use your so called experience of playing a wl and kite, resummon and continue the fight.

Pointless thread is pointless when its T1 and we only have basic stuff.

To answer your question tho, No every class has problems, some more so then others, all are viable.
I am sure your replies are silly and pointless since noone obliges you to reply to any thread, yet here you are and you reply adding nothing new at the same time. I am sure my question has meaning, since I was 70% sure that there was a problem, and the people that repplied here assured me about it. In the end, I am not just suspicious, I am 100% sure that there are issues making that class problematic. This means my thread is neither pointless, and since there was serious reasons (bugs, mechanics and pathfinding included) to help the devs, it was nor silly. Silly are the people who run around and speak while saying nothing to help any situation but just cause impressions with big words. It is T1 yeah but if we stay indifferent and "smart" like you the game will not progress and issues will not be solved.
And how do you answer my question since you do not play all the classes like I do? I am sure you would call this a silly answer if you were me, but fortunatelly I am not you and I just call it ignorant. If you have nothing productive to say sto pwasting others' time and ofc yours. Have a nice afternoon.
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Kaitanaroyr
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Re: WL's too weak?

Post#14 » Sat Mar 07, 2015 7:45 pm

Main reason wls are so weak is because we run out of ap so fast needed an ap tactic and back on monolith most of order pop played wls had 5 warbands of them on the last day before server merged to volkmar. Loner+revenge ftw
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Bozzax
Posts: 2612

Re: WL's too weak?

Post#15 » Sat Mar 07, 2015 8:05 pm

1. pounce missfire bug
2. pet pathing (and as a result unreliable pet abilities)
3. PVE tactics in spec trees

Part from that WL was pretty solid
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Kaitanaroyr
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Re: WL's too weak?

Post#16 » Sat Mar 07, 2015 9:31 pm

Pounce and pet patching got fixed on TS witht he sm/bo buff but never got put in.
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Morf
Posts: 1247

Re: WL's too weak?

Post#17 » Sat Mar 07, 2015 9:39 pm

Look, Arslan.. im not here to argue with you so i will say my piece and you can continue discussing this subject with others.

You stated no direct problems when you created this thread other then a few random situations where u died, this to me seeing players complain here on the forums and ingame often when they get there ass kicked claiming "why is my class the weakest" " so and so is so op" is just another example.
What you and others say about certain WL bugs are prolly correct but are they the only class facing issues ?, no they are not.
Suck it up and understand every class has its issues and also can have an impact in RVR.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

Luth
Posts: 2840

Re: WL's too weak?

Post#18 » Sat Mar 07, 2015 10:07 pm

Luth wrote:
Arslan wrote:Luth I am sure that WE was like that when she killed me :P See her in t4 on my loner spec we gunna laugh xD
Maybe it was lag, because WH/WE have to unstealth to do any damage at all (unless there is some bug i don't know, but in that case they would easy kill every class).
I had something like this in the scenario right now, i think it's definitely because of the server being so laggy atm.

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Arslan
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Re: WL's too weak?

Post#19 » Sat Mar 07, 2015 10:47 pm

@ Morf Thank you for expressing your opinion on this matter. Your feedback will be taken into consideration and will be archived. We will inform you as soon as your suggestions will be implemented into game. Stay tuned.

@Luth Oh maybe. But what about the lowbie Choppa wrecking my face??? I'm still a bit butthurt xD The guys know how to fix lag. During summer times, when project had just started we had 10 sec lag. This is nothing!

@Bozzax Pounce existed for 2 reasons only imo. Dismount someone and get on top of a stationary juicy caster. A 3rd use is not recommended in your house: escape marauders' pull by pouncing a target next to your pre-pull position. It works and makes maras mad. To catch someone who was moving you should use charge (10sec cc immunity depending on the situation) and snare. Whenever I saw a WL spamming pounce I knew he was a noob. Pounce is exactly as it should be. Otherwise it would be gamebreaking.

@kaytanablabla (use smaller name bro) WL is shock tropper. Hit fast and hard (which WL can do very well) and then pounce away. I have seen this class being the key to change a battle outcome and I do not agree it is so broken. Understand you are not marauder or choppa and enjoy it. :)
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Bozzax
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Re: WL's too weak?

Post#20 » Sat Mar 07, 2015 11:10 pm

Kaitanaroyr wrote:Pounce and pet patching got fixed on TS witht he sm/bo buff but never got put in.
Yep If they'd done tactics as well WL would have been in regal shape
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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