Yes, Chosen is mostly a tank class, but has anyone even tried what a DWCC would feel like in actual gameplay? It is true that Chosen already have a 2h weapon, however, why shouldn't there also be a dual wield?! Dual wield on all chaos warriors, champions and marauders are canon (it is the throwing axes on chosen and warriors that aren't) so why the hell not test out DW on a Chosen? I'm more than certain that it would be an amazingly fun build to use. From what I remember already being mentioned here on the forum either recently or some time ago, when DW is enabled on a class and a character of that class equips it, it automatically swaps to DW animations. While I don't know what is what in reality (never actually worked with the game so NO **** IDEA for certain), I trust enough what has been already said about that (due to specifics that have been mentioned) so I won't argue about any coding, anims or whatever else, I'm just Saiyan what's been already said. Back to topic.
DW Chosen:
1. Lose all capability to block attacks. Even with the might of the Chaos Chosen, they can't block **** with Dual weapons. Not possible unless you are a one lucky bastard. Ok, change that to either 0.5 or 1% chance to block. Luck needs to exist too, lol.
2. Think of a way to balance damage vs 2h. Normally I would suggest half of 2h damage for each hand, but that sounds retarded even for me (in this game, I mean come on, Maras have DW lol) so keep that rather weak 1h damage on... Well to be fair, considering its not 2h, it should be 0.3-0.5 seconds faster attack speed. Give some bleed or perhaps piercing damage as a bonus to this fighting style.
3. Lock all blocking abilities and any tank abilities while equipping 2nd weapon. DW for a Chosen would be more of a hybrid tank dps class so blocking and actual tanking abilities must be out, same for the....erm morale attacks? Whatever its called. Also, no absorb because no actual shield, unless devs feel generous for a lucky shot, then add that 0.5 or 1% chance.
4. Boost Deflect with Parry, why? A good idea for Chosen to have some passive defense type bonuses without actual tanking abilities. Both fit extremely well for a tank dps hybrid, and could potentially turn into a full of fun mechanics build. This type of hybrid would concentrate on stacking Parry and Deflect passive with its own type of "defensive" abilities, and dash out damage with its dual wield capabilities. And flashy as hell too. BLOOD FOR THE BLOOD GOD!
5. Test out the capabilities of the true Chosen by giving them 3 choices, not 2. A dps ish chosen, a true tank chosen, or a Hybrid Chosen. See how the DW build would actually work out, take feedback and further balance the fighting style.
Some sample skills (will not use digits since I am super **** with numbers, sorry, I will leave this to the devs to calculate haha
Riposte: Increase Parry and Deflect, and the more the chosen is attacked the faster his default attack gets, more than 3 enemies also decrease cooldown of all skills with each hit against him.
Cross-slash: All enemies in front of the chosen suffer in Evade and Parry proc, and take continuous bleeding damage (or piercing, who knows, I'm not even certain here myself; could even be lowering armor or even damage itself).
Iron-cutting Blades: Chosen slashes with both blades across the enemy, lowering their armor and severely decreasing movement speed, stacks up to 2 times (at 2nd stack, roots).
(Going a tier even higher)
True Iron-cutting Blades: Chosen strikes with incredible might, cutting right through his enemy's thick armor, causing severe bleeding and piercing damage and stuns the target. (this would be the high renown upgrade or something perhaps).
Twin Strike: Chosen strikes twice in rapid succession, with each strike inflicting an automatic critical hit. "Your Defences are Useless" adds additional damage to each hit. If the target is affected by Spinning Strike, it cannot move for a short time.
Spinning Strike: The Chosen strikes at the legs of surrounding enemies within melee range, imposing penalties to movement speed for a short time. If an opponent is already bleeding from Twin Strike, it slips and falls to the ground as well.
Your Defences are Useless: The Chosen is a true force of the supernatural when wielding two weapons, gaining permanent bonuses to melee critical chance and critical damage. Twin Strike now does additional bleeding damage.
Please devs I want opinions. I really both love DW and Chosen, so I have to know about your opinions of this fighting style on this class.