Does this apply to the Grudge/Hate mechanics ? When DoT became defendable, it also made them generate Grudge on each tic, everytime it did damage.Natherul wrote: ↑Sat Aug 04, 2018 8:12 am
Azarael
- DoTs will no longer incorrectly raise OnHit events when they tick. OnHit events will, correctly, only be raised when they are first applied. This means that DoT ticks will no longer consume stacks of Taunt, Detaunt, Challenge, Guard, break stealth, etc.
Last week, although they were not defendable, they still generate Grudges on each damage tic.
So now that they don'T raise Onhit events, will it go back to no creating Grudges at all ?