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Could the ppl developing, spoil how the work is goin ?

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OldPlayer
Former Staff
Posts: 859

Re: Could the ppl developing, spoil how the work is goin ?

Post#31 » Tue Mar 17, 2015 4:30 pm

There are first leechers in scenarios as well. Regardless of the outcome, they join, sit on the spot, leave the scenario when it's finished. They probably like the free renown bonus, especially if their side wins.
Easy to catch: 0 damage, 0 healing, 0 kbs, 0 deaths.
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

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Vaul
Posts: 353

Re: Could the ppl developing, spoil how the work is goin ?

Post#32 » Tue Mar 17, 2015 4:35 pm

OldPlayer wrote:There are first leechers in scenarios as well. Regardless of the outcome, they join, sit on the spot, leave the scenario when it's finished. They probably like the free renown bonus, especially if their side wins.
Easy to catch: 0 damage, 0 healing, 0 kbs, 0 deaths.
That can happen if you just join near the end. But yeah, agree. Scum of the earth.
Deadlakes (Marauder)
Shoreditch (Zealot)
Vhannos (Chosen)

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OldPlayer
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Posts: 859

Re: Could the ppl developing, spoil how the work is goin ?

Post#33 » Tue Mar 17, 2015 4:51 pm

Vaul wrote:
OldPlayer wrote:There are first leechers in scenarios as well. Regardless of the outcome, they join, sit on the spot, leave the scenario when it's finished. They probably like the free renown bonus, especially if their side wins.
Easy to catch: 0 damage, 0 healing, 0 kbs, 0 deaths.
That can happen if you just join near the end. But yeah, agree. Scum of the earth.
Agreed, my post should not be taken as algorithm. Unfortunately some players are there since countdown and still contribute nothing. Some of them are even trolling their team.
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

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Bozzax
Posts: 2616

Re: Could the ppl developing, spoil how the work is goin ?

Post#34 » Tue Mar 17, 2015 4:58 pm

SigmarPriest wrote:
Arslan wrote:
Razid1987 wrote:I just lost so much respect for Parwun if that is true :<
Some guys had filmed him doing it. Epic moments! 8-)
Can i take a look at this Videos?
You can SELECT * FROM players ORDER BY played_time / DAYS(current_date, created_date)

and disable :)
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Arslan
Banned
Posts: 334

Re: Could the ppl developing, spoil how the work is goin ?

Post#35 » Tue Mar 17, 2015 8:16 pm

SigmarPriest wrote:
Arslan wrote:
Razid1987 wrote:I just lost so much respect for Parwun if that is true :<
Some guys had filmed him doing it. Epic moments! 8-)
Can i take a look at this Videos?
Check your PM's! :)
Image

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chaoscode
Posts: 202

Re: Could the ppl developing, spoil how the work is goin ?

Post#36 » Tue Mar 17, 2015 8:35 pm

Really good work. I know how hard something like that is going to be. I can not wait to see it in action. This also means that once this is finished 95% of all abilities for classes will work and work correctly. Really amazing. This will speed up the opening of new areas also.

Would like effect any of the abilites of items?

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Carso
Posts: 136

Re: Could the ppl developing, spoil how the work is goin ?

Post#37 » Tue Mar 17, 2015 8:50 pm

Ive zoned into zone 0 when joining scenarios. Sometimes I wait for it to end instead of crashing the client. When I do wait it out Ill end up with the 0-0-0 stats. Is there a way to leave zone 0? I have tried /rel but that didn't work

Tiggo
Former Staff
Posts: 1948

Re: Could the ppl developing, spoil how the work is goin ?

Post#38 » Tue Mar 17, 2015 8:58 pm

/stuck or using the binding works for me.

to leechers and botters: this is beyond my imagination, why someone would do that. its a frickin alpha, who cares how much money or items you have? Just have fun playing some scenarios or do some rvr and chatting ...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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dcNarna
Posts: 18

Re: Could the ppl developing, spoil how the work is goin ?

Post#39 » Tue Mar 17, 2015 11:41 pm

Please consider this a serious question, even though it's thinking so far ahead that it literally doesn't matter (for now). Will there be a total reset when the game officially exits the pre-phase, and is "released" as full? This is dreaming way long term for sure, but just for myself, I find it an interesting dilemma.
was destro main, now i play order cause it's easier

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Azarael
Posts: 5332

Re: Could the ppl developing, spoil how the work is goin ?

Post#40 » Tue Mar 17, 2015 11:47 pm

There is nothing worth resetting. Policy on the issue is, last I heard, that there will be no resets on Return of Reckoning.

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