On WE;
The AOE buffed from non-existing spec to awesome orvr pick. Me likes.
However, with the change of EoIP to mid tree, it did hurt some specs that were previously used. Namely, a ST gank spec that would go right tree for crit tactic + KD, then left tree for PA + EoIP and possible OYK as well - now that one would lack the EoIP help and is certainly weaker and less "threatening" thus.
Other possible spec, right tree up to SS 13 pts crit tactic and KD, then left tree up to PA and EoIP - again losing EoIP makes this spec weaker and less likely to be specced into.
However moving EoIP into midtree makes that now the more preferred spec, as you can get healdebuff and WB, but realistically at the cost of gutting down the effectiveness of other specs due to EoIP being now unreachable for them.
The problem remains that Elixir of Blades is just so awful it doesn't make sense in any tree.
PA + EoIP combo allowed WE to be quite a deadly ganker due to boosting its AutoAttack dmg (and where 2 fast daggers really shined over 1 long WH sword) from having more WS and ignoring 50% of targets armor - this combo doesn't really exist because you still need to get right tree to get that crit tactic.
WH which never had PA, is fine with EoIP/SoD being in midtree, their BAL+midtree spec is untouched and works just as fine as ever before.
WE, while gaining AoE options (which I love), did lose some spec potentials and weakened existing specs to mid-tree dominance (as it has now EOIP, healdebuff and WB - all 3 juicy picks) (other 2 trees being now bit more "meh" - SS was never that popular nor efficient to begin with and OYK+PA+EoIP was still somewhat used - well certainly no more)
So where previously you have 3 options for "almost equal" Single Target specs, now midtree spec dominates and other 2 have fallen from grace - but I'm happy with the AoE spec since that didn't exist previously.
Losing 2 ST specs and gaining 1 AoE spec; well might be decent deal for some Witch Elf player, but might also make other Witch Elf players somewhat disgruntled if they have no intention of playing with AoE spec and now have more limited speccing left for ST choices.
Client Changelog 19th August
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Re: Client Changelog 19th August
So no one who really knows how to use the WE has suggested you these changes exactly as I wanted to show, if they asked you to give the WE an improvement in the AOE does not mean that you have to compromise and nerfy those who play ST and Solo, with these changes you have overturned a class born to be stealth making the mechanism slow and ineffective 35 sec CD is ridiculous if to recover them I have to throw in the melee The only class that has as its strong point the stealth move.Azarael wrote: ↑Wed Aug 22, 2018 8:15 amIf you are unwilling or incapable of disagreeing while providing actual reasons beyond "This change sucks and you must be an idiot if you made it", then why should I waste my time engaging you any further?Paura wrote: ↑Wed Aug 22, 2018 7:34 amI would like to know who are the pro players who have suggested these changes (I'm sure you have not talked to those who really know the class and therefore you will not have names to give me)
How do you expect to be commented on the changes like this? It is clear that there is no awareness from those who have changed the WE and WH there is no way to comment on something senseless and highly unbalanced, only those who have a poor and superficial knowledge of the mechanics of the WE can make a similar patch I'm sorry .
The players themselves can intervene if they wish - I only looked at WE and WH to begin with because I was presented with a document they compiled requesting changes for WB spec![]()
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- Posts: 447
Re: Client Changelog 19th August
One more time - WE/WH changes are not finished.
"Usefulness" of EoB is under discussion.
Problem with Increas Pain is under discussion.
I don't need whine here. I need feedback - if you make thesis provide also screen shot with combat log. Prove that what you said is correct.
"Usefulness" of EoB is under discussion.
Problem with Increas Pain is under discussion.
I don't need whine here. I need feedback - if you make thesis provide also screen shot with combat log. Prove that what you said is correct.
Srul - Shaman
Sruula - Witch Elf
Jurwulf Srulson - Chosen
Sruula - Witch Elf
Jurwulf Srulson - Chosen
- Aurandilaz
- Posts: 1896
Re: Client Changelog 19th August
Last year we had a very long debate about possibly changing WE/WH Elixirs/Seals
viewtopic.php?f=101&t=24007
Not sure why it got rejected (feels bit personal to write long detailed proposal and then not even get to know why it was just dumped into Rejected pile), armor ignore is still the best pick and disrupt 2nd best pick - and 60 sec CD on one of your "career defining mechanics" is absurdly long (compare that to other 3 pts abilities like Slayer Rampage, WL Pounce, BW Funnel Power - Annihilate, Sham/AM snare puddles)
As it is, their current CD guarantees best-possible-performance just every 60 sec with 53 of "normal" effectiveness - all whilst sneaking at frontline without medium armour and trying to jog behind other Charge-using melee classes.
And with EoIP in mid tree, well it just got even more complicated for WEs - unless you were already subscribed to School of Witchbrew and now only gained a better Elixir.
viewtopic.php?f=101&t=24007
Not sure why it got rejected (feels bit personal to write long detailed proposal and then not even get to know why it was just dumped into Rejected pile), armor ignore is still the best pick and disrupt 2nd best pick - and 60 sec CD on one of your "career defining mechanics" is absurdly long (compare that to other 3 pts abilities like Slayer Rampage, WL Pounce, BW Funnel Power - Annihilate, Sham/AM snare puddles)
As it is, their current CD guarantees best-possible-performance just every 60 sec with 53 of "normal" effectiveness - all whilst sneaking at frontline without medium armour and trying to jog behind other Charge-using melee classes.
And with EoIP in mid tree, well it just got even more complicated for WEs - unless you were already subscribed to School of Witchbrew and now only gained a better Elixir.

Re: Client Changelog 19th August
I completely agreeAurandilaz wrote: ↑Wed Aug 22, 2018 8:22 am On WE;
The AOE buffed from non-existing spec to awesome orvr pick. Me likes.
However, with the change of EoIP to mid tree, it did hurt some specs that were previously used. Namely, a ST gank spec that would go right tree for crit tactic + KD, then left tree for PA + EoIP and possible OYK as well - now that one would lack the EoIP help and is certainly weaker and less "threatening" thus.
Other possible spec, right tree up to SS 13 pts crit tactic and KD, then left tree up to PA and EoIP - again losing EoIP makes this spec weaker and less likely to be specced into.
However moving EoIP into midtree makes that now the more preferred spec, as you can get healdebuff and WB, but realistically at the cost of gutting down the effectiveness of other specs due to EoIP being now unreachable for them.
The problem remains that Elixir of Blades is just so awful it doesn't make sense in any tree.
PA + EoIP combo allowed WE to be quite a deadly ganker due to boosting its AutoAttack dmg (and where 2 fast daggers really shined over 1 long WH sword) from having more WS and ignoring 50% of targets armor - this combo doesn't really exist because you still need to get right tree to get that crit tactic.
WH which never had PA, is fine with EoIP/SoD being in midtree, their BAL+midtree spec is untouched and works just as fine as ever before.
WE, while gaining AoE options (which I love), did lose some spec potentials and weakened existing specs to mid-tree dominance (as it has now EOIP, healdebuff and WB - all 3 juicy picks) (other 2 trees being now bit more "meh" - SS was never that popular nor efficient to begin with and OYK+PA+EoIP was still somewhat used - well certainly no more)
So where previously you have 3 options for "almost equal" Single Target specs, now midtree spec dominates and other 2 have fallen from grace - but I'm happy with the AoE spec since that didn't exist previously.
Losing 2 ST specs and gaining 1 AoE spec; well might be decent deal for some Witch Elf player, but might also make other Witch Elf players somewhat disgruntled if they have no intention of playing with AoE spec and now have more limited speccing left for ST choices.
Re: Client Changelog 19th August
I feel good that there are still changes to be made at the WE, at the moment I rely on what I see and I am seriously worried about the life of a class that was amputated in STMiszczu5647 wrote: ↑Wed Aug 22, 2018 8:20 am1. I was author of WE/WH reworking schetch.Paura wrote: ↑Wed Aug 22, 2018 7:34 amI would like to know who are the pro players who have suggested these changes (I'm sure you have not talked to those who really know the class and therefore you will not have names to give me)
How do you expect to be commented on the changes like this? It is clear that there is no awareness from those who have changed the WE and WH there is no way to comment on something senseless and highly unbalanced, only those who have a poor and superficial knowledge of the mechanics of the WE can make a similar patch I'm sorry .
2. I consulted those changes with other players - if they want to put theirs names here they will. If not they won't.
3. Not all of our propositions was implemented.
4. Rework is not yet finished. In next patch you will see some things. And it still won't be end.
Re: Client Changelog 19th August
1.) too bad that you did not realize that Ruthless Assault is not 50 percent morePaura wrote: ↑Wed Aug 22, 2018 8:18 amOf course I tried the changes and you omitted a lot of basic things, too bad that you did not realize that Ruthless Assault is not 50 percent more, too bad that you did not realize that Ruthless Assault serves no purpose in ST currently, not you noticed that the stealth CD has become 35 seconds instead of 30 this nerf further ST, at a tactical level in ST anyone who knows how to use WE uses EB because it frustrates the use of Agile Escape which is fundamental in ST and in solo and if used well it guaranteed you a return in Stealth in 30 sec. EOIP really worked well with PA? damn yes, the WH were nothing against the WE before this patch, just knowing how to use it, you just talk about AOE without seeing that the Solo build of WE has been destroyed, I'd love to know what RR you are and what's the name your WE.Lileldys wrote: ↑Wed Aug 22, 2018 7:48 amHave you tried all the WE Changes? The AoE damage with Ruthless Assault is now great and means you actually have some AOE outside of some garbage tactic and OYK. Cause EOIP really worked well with PA? This is to match the WH tree where they get H/D + 50% Armour pen, which gave them a huge edge in fights.Paura wrote: ↑Wed Aug 22, 2018 7:34 am
I would like to know who are the pro players who have suggested these changes (I'm sure you have not talked to those who really know the class and therefore you will not have names to give me)
How do you expect to be commented on the changes like this? It is clear that there is no awareness from those who have changed the WE and WH there is no way to comment on something senseless and highly unbalanced, only those who have a poor and superficial knowledge of the mechanics of the WE can make a similar patch I'm sorry .
ST WE got a 10-15% DPS increase from the Envenomed blade change alone. Throw on 50% armour pen and now WE is quite deadly.
Get out there and test it instead of QQing on the forums. All the changes are buffs in my eyes.
Rubbish, this crits for 900+ still in AoE (probably 1000 with BiS gear), thats almost as much as my Choppa's Get To da Choppa crits for, on an 8s CD.
2.) too bad that you did not realize that Ruthless Assault serves no purpose in ST currently
Why not? It's always been useful for kiters as Channeled abilities on this server are very forgiving when you go out of range.
3.) at a tactical level in ST anyone who knows how to use WE uses EB because it frustrates the use of Agile Escape which is fundamental in ST and in solo and if used well it guaranteed you a return in Stealth in 30 sec.
Angry cause soloers can't use EB without breaking stagger for solo ganks? This is a team game, not solo game.
4.) EOIP really worked well with PA? damn yes, the WH were nothing against the WE before this patch, just knowing how to use it, you just talk about AOE without seeing that the Solo...
Yeh, stopped reading, your just a soloer...
My WE is Pjsalt - Its not BiS geared, but gets top kills in zones with my group. It can pull 2.9k DPS on the test targets in IC, so I'd like to see your pro WE hit that too.
Re: Client Changelog 19th August
Wait, isn't WOW here, we don't care about DPS on dummy

I would have wanted a gameplay that rewards what plays with the positioning.
Only AW and TS works like this and that's a shame.
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Re: Client Changelog 19th August
My WE name is Mortalis go to the Armory than try to imagine what I do to your test targets, before talking about WE, wear it and bring it to 70 then you can talk.Lileldys wrote: ↑Wed Aug 22, 2018 8:57 am1.) too bad that you did not realize that Ruthless Assault is not 50 percent morePaura wrote: ↑Wed Aug 22, 2018 8:18 amOf course I tried the changes and you omitted a lot of basic things, too bad that you did not realize that Ruthless Assault is not 50 percent more, too bad that you did not realize that Ruthless Assault serves no purpose in ST currently, not you noticed that the stealth CD has become 35 seconds instead of 30 this nerf further ST, at a tactical level in ST anyone who knows how to use WE uses EB because it frustrates the use of Agile Escape which is fundamental in ST and in solo and if used well it guaranteed you a return in Stealth in 30 sec. EOIP really worked well with PA? damn yes, the WH were nothing against the WE before this patch, just knowing how to use it, you just talk about AOE without seeing that the Solo build of WE has been destroyed, I'd love to know what RR you are and what's the name your WE.Lileldys wrote: ↑Wed Aug 22, 2018 7:48 am
Have you tried all the WE Changes? The AoE damage with Ruthless Assault is now great and means you actually have some AOE outside of some garbage tactic and OYK. Cause EOIP really worked well with PA? This is to match the WH tree where they get H/D + 50% Armour pen, which gave them a huge edge in fights.
ST WE got a 10-15% DPS increase from the Envenomed blade change alone. Throw on 50% armour pen and now WE is quite deadly.
Get out there and test it instead of QQing on the forums. All the changes are buffs in my eyes.
Rubbish, this crits for 900+ still in AoE (probably 1000 with BiS gear), thats almost as much as my Choppa's Get To da Choppa crits for, on an 8s CD.
2.) too bad that you did not realize that Ruthless Assault serves no purpose in ST currently
Why not? It's always been useful for kiters as Channeled abilities on this server are very forgiving when you go out of range.
3.) at a tactical level in ST anyone who knows how to use WE uses EB because it frustrates the use of Agile Escape which is fundamental in ST and in solo and if used well it guaranteed you a return in Stealth in 30 sec.
Angry cause soloers can't use EB without breaking stagger for solo ganks? This is a team game, not solo game.
4.) EOIP really worked well with PA? damn yes, the WH were nothing against the WE before this patch, just knowing how to use it, you just talk about AOE without seeing that the Solo...
Yeh, stopped reading, your just a soloer...
My WE is Pjsalt - Its not BiS geared, but gets top kills in zones with my group. It can pull 2.9k DPS on the test targets in IC, so I'd like to see your pro WE hit that too.
Re: Client Changelog 19th August
Dont talk about Dummies guys. Its not indicative of pvp effectiveness. Even scenario boards would be better.

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