Fights are very dynamic. It's extremly situaional. If you place it into the vanguard ranged classes end up not getting buffed if you need to kite backwards and if you place it to centric melee may progress to deep they run out of it. You can't recast it for 30 seconds once you casted it and that is suffuiant in several situations especially on maps with alot of open terrain. At keeps and small scenarios like Murkain Temple is very static yes. So what you're saying only aply to some situations that is far from moast.Sulorie wrote: ↑Sun Aug 26, 2018 9:17 am30 sec duration, 30 sec cooldown, which starts the moment you use it. You use it where the most intense fight happens, so cooldown and range arguments are nullified.roadkillrobin wrote: ↑Sun Aug 26, 2018 8:54 amIt doesn't have unlimited range and also quit long cooldown.
This aplies to Runies aswell ofc.