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Server Patch notes 25/08/2018

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dansari
Posts: 2524

Re: Server Patch notes 25/08/2018

Post#31 » Sun Aug 26, 2018 1:30 pm

Tholkienn wrote: Sun Aug 26, 2018 1:24 pm
Azarael wrote: Sun Aug 26, 2018 7:53 am I must have missed the point where the patch notes thread became an acceptable location to post random balance comments. Go to the balance forum, make a proposal.
I talk about this since 3 years, made a lot of proposal, but all dev' think dok heal debuff are balalance...
Told me about on single order class who can debuff heal in aoe so easyly....
But yeah, not the right place to be.
*Sigh*

We have talked about dok hd.

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Natherul
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Re: Server Patch notes 25/08/2018

Post#32 » Mon Aug 27, 2018 5:03 am

op updated with a small hotfix that was deployed this morning

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Gangan
Posts: 658

Re: Server Patch notes 25/08/2018

Post#33 » Mon Aug 27, 2018 3:49 pm

Natherul wrote: Sat Aug 25, 2018 10:12 am HOTFIX 26082018

[General]

Natherul

- Hacky fix for mobs not returning as they should after an engagement.

[...]
Nice, no more getting killed by SC-guards at the flags :lol:
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Gangan - SH 75 .... Blumnmoscha - BO 63
Scophis - Zealot 73 .... Drengur - WP 64
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Natherul
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Re: Server Patch notes 25/08/2018

Post#34 » Mon Aug 27, 2018 3:52 pm

Gangan wrote: Mon Aug 27, 2018 3:49 pm
Natherul wrote: Sat Aug 25, 2018 10:12 am HOTFIX 26082018

[General]

Natherul

- Hacky fix for mobs not returning as they should after an engagement.

[...]
Nice, no more getting killed by SC-guards at the flags :lol:
Well the biggest issues should have been addressed but I am aware that there still are some and the more proper fix will probably be pushed tomorrow morning

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Skullgrin
Posts: 855

Re: Server Patch notes 25/08/2018

Post#35 » Mon Aug 27, 2018 5:41 pm

Dropping a note here to let you guys know that something weird is going on with the Discordant Fluctuation change. It seems to be working properly when fighting a single target, however when being attacked by multiple casters it doesn't seem to be working right. Additionally the damage it does isn't showing up in my combat log, hampering my ability to show just what is happening. Just thought you might want to take a second look at it.

Oh, and now that mobs are starting to wander about there's a giant Chosen quest giver in IC that is occasionally wandering through the air near the flight master. Kinda disconcerting :P . That being said, hes awesome looking and I really want his armor to eventually be available for players along with a Juggernaut of Khorne mount. :P :lol: :P

Interesting patch tho, I can't wait to see what you have planned for the future. :D
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Foomy44
Posts: 572

Re: Server Patch notes 25/08/2018

Post#36 » Mon Aug 27, 2018 6:00 pm

Mobs moving around makes the game world feel so much more alive than I would have thought, I love it! I don't care 1 bit about pve but great change IMO, really hope we can see some fun stuff built around it in the future. Any plans on throwing mobs into RvR eventually? Giving guilds the option of hiring a champ mercenary after joining the war effort in the zone? Side with big AAO able to spawn patrols to charge the nearest BO from their WC to help give em a change there? Could make em stupid overpriced and not very effective if ya don't wanna mess with balance too much and just want another gold sink, would still be kinda fun.
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Telen
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Re: Server Patch notes 25/08/2018

Post#37 » Mon Aug 27, 2018 9:41 pm

I think the real question that we all want to know. Now that npc movement is in. When do we get plays back in Altdorf Market Square?
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Hargrim
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Re: Server Patch notes 25/08/2018

Post#38 » Mon Aug 27, 2018 9:47 pm

Telen wrote: Mon Aug 27, 2018 9:41 pm I think the real question that we all want to know. Now that npc movement is in. When do we get plays back in Altdorf Market Square?

Don't tempt me.
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Sigimund
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Re: Server Patch notes 25/08/2018

Post#39 » Tue Aug 28, 2018 1:05 am

I'm willing to stand there doing the /special puppet show for silvers.

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Natherul
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Re: Server Patch notes 25/08/2018

Post#40 » Tue Aug 28, 2018 8:09 am

more hotfix notes added

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