What is the difference between 5000 & 4000 armor???

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Chinesehero
Posts: 885

What is the difference between 5000 & 4000 armor???

Post#1 » Fri Oct 05, 2018 5:57 pm

I know there is a cap on armor (75%)
It's about 3300 armor. A normal tank in full dom/conq is around 4000 armor (90% reduced dmg)

If I up to 5000 armor(i think over 100%???) . A killer with 15% armor penetration.

3300 armor must be lower than 75% reduced dmg. how about 4000 and 5000 armor???

Is there difference between 3300 or 4000 or 5000 armor???

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Wiede
Posts: 301

Re: What is the difference between 5000 & 4000 armor???

Post#2 » Fri Oct 05, 2018 6:05 pm

Don't forget to factor in the armor pen through weaponskill and skills of classes...

75% is 75%... cap is cap. Nothing to do about that.

But most classes reduce your armor by a minimum of 35-40% when stacking weaponskill. So something above 100% reduction comes in handy. Except vs. WE/WH...

Chinesehero
Posts: 885

Re: What is the difference between 5000 & 4000 armor???

Post#3 » Fri Oct 05, 2018 10:15 pm

Wiede wrote: Fri Oct 05, 2018 6:05 pm Don't forget to factor in the armor pen through weaponskill and skills of classes...

75% is 75%... cap is cap. Nothing to do about that.

But most classes reduce your armor by a minimum of 35-40% when stacking weaponskill. So something above 100% reduction comes in handy. Except vs. WE/WH...
I want to ask if over 75% useful or not
if i have 100%, then is over 75% cap, 25% more than cap, that 25% can use for reduced the opponent's armor penetration???

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adamthelc
Posts: 832

Re: What is the difference between 5000 & 4000 armor???

Post#4 » Sat Oct 06, 2018 12:57 am

Chinesehero wrote: Fri Oct 05, 2018 10:15 pm
Wiede wrote: Fri Oct 05, 2018 6:05 pm Don't forget to factor in the armor pen through weaponskill and skills of classes...

75% is 75%... cap is cap. Nothing to do about that.

But most classes reduce your armor by a minimum of 35-40% when stacking weaponskill. So something above 100% reduction comes in handy. Except vs. WE/WH...
I want to ask if over 75% useful or not
if i have 100%, then is over 75% cap, 25% more than cap, that 25% can use for reduced the opponent's armor penetration???
I could be wrong so this is kind of pointless post, but I dont think the extra over cap reduces armor pen. I think that it is a buffer against armor debuffs.

If someone knows that to be wrong please correct me.

So essentially there is deffinently a point in having over 75%. If armor pen is calculated before its reduced to the 75% cap that would just make it even more useful.

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Wiede
Posts: 301

Re: What is the difference between 5000 & 4000 armor???

Post#5 » Sat Oct 06, 2018 4:37 am

Oh okay... i really thought armorpen calculation happens within the overcap. But i'm not sure about it.

But otherwise stacking armor over a certain point would be kinda useless cause everyone with WS would reduce the cap to 35% no matter what. And i think that special point (armor - armor debuff - armor pen) would be widely known (?).

Edit: Found this in another thread, no idea if this was changed in RoR

In the example a 5000 armor value is used...

viewtopic.php?t=971
Physical mitigation values were somewhat annoying to figure out. much like everything else they're tied into a players effective rank, however it's done in a strange way. what appears to be happening (and i welcome feedback on this) is that once you move past renown rank 84 (effective rank 41 and onwards) the game adjusts the amount of weaponskill you have. if you are renown rank 83 or lower then it doesn't affect you too badly, although your penetration level will change as you rank up. the armour penetration formula looks like this:
IF ATTACKER RENOWN GREATER THAN 80

THEN DO (<attacker WS>*(40/<attacker effective rank>))/(7.5*<defender rank>+50)*0.25=<attacker pen>

ELSE DO <attacker WS>/(7.5*<defender rank>+50)*0.25=<attacker pen>

you add any armour penetration bonus for the attacker, and subtract any reduced armour penetration the defender has from <attacker pen>


the formula for defender mitigation is:
<defender armour>/(<attacker effective rank>*44)*0.4 = <defender mit>


the complete formula then, is:
<defender mit>*(1-(<attacker pen>+<attacker pen bonus>-<defender pen reduction>))=<total mitigation>



for a complex example of the order in which the formula is carried out, we'll use a marauder who has impale, and the piercing bite tactic (ignores 50% of your opponents armour), our defender will start with 5000 armour, and impale will ignore 900.
((<defender armour>-<impale>)*(1-<piercing bite>))/(<attacker effective rank>*44)*0.4

((5000-900)*(1-0.5))/(40*44)*0.4


or in the case of a witch hunter or witch elf using torment or agonising wound, that ability would do the following:
(defender armour * (1 - 1))/(40*44)*0.4

thereby reducing the armour to 0.

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bichka
Posts: 439

Re: What is the difference between 5000 & 4000 armor???

Post#6 » Sat Oct 06, 2018 5:47 am

you must count armor debuff (worst in your case by mara is about 1300-1400) + armor penetration, which even on my WE is 20%. Choppas & maras have much more for sure.

so 3k is almost nothing if you get focused.

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bichka
Posts: 439

Re: What is the difference between 5000 & 4000 armor???

Post#7 » Sat Oct 06, 2018 5:51 am

if you want to be safe from attacks against armor you should count like 75%+75% pen + 1400. And i think it's about 8k :D aka Sov/Warlord with 180armor talis inside.
Spoiler:
Sadly you never drop domi parts.

Chinesehero
Posts: 885

Re: What is the difference between 5000 & 4000 armor???

Post#8 » Sat Oct 06, 2018 6:13 am

bichka wrote: Sat Oct 06, 2018 5:47 am you must count armor debuff (worst in your case by mara is about 1300-1400) + armor penetration, which even on my WE is 20%. Choppas & maras have much more for sure.

so 3k is almost nothing if you get focused.
3300 armor is cap
u mean if I have 8000 armor, the part over 3300 still can resist the debuff or armor penetration???

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Nameless
Posts: 1463

Re: What is the difference between 5000 & 4000 armor???

Post#9 » Sat Oct 06, 2018 7:00 am

Chinesehero wrote: Sat Oct 06, 2018 6:13 am
bichka wrote: Sat Oct 06, 2018 5:47 am you must count armor debuff (worst in your case by mara is about 1300-1400) + armor penetration, which even on my WE is 20%. Choppas & maras have much more for sure.

so 3k is almost nothing if you get focused.
3300 armor is cap
u mean if I have 8000 armor, the part over 3300 still can resist the debuff or armor penetration???
All armor above 3300 is stored to negate armor debuffs and armor prenetration. But if u are not armor debuffed and enemy have almost 0 armor penetration that stored armor is useless
Mostly harmless

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Ramasee
Posts: 457

Re: What is the difference between 5000 & 4000 armor???

Post#10 » Sat Oct 06, 2018 8:50 am

(Armor Value - Debuffs) * (1 - %bypass) = "Final" armor value.

"Final" Armor Value * 0.909 / 40 / 100 = Percent Mitigation.

Percent Mitigation is hard-capped under most circumstances at 75%.

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