The problem of making a new character

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sonataa
Posts: 34

The problem of making a new character

Post#1 » Fri Nov 23, 2018 12:46 pm

Ok so i just made a BO cause my guild needed another tank and i decided. why not, it might be fun right? wrong!
First you will find yourself grinding for exp and renown on lake tier 1, 70% of the time you will be afk in a flag waiting for zone to flip, once in a life time a scenario will proc, yay, too bad you probably going to lose and back to afk on flag again, once this madness end your in t4, now its finally the time for fun right?
Well unless you play all day you will find out that most of the time order right now is dominating the place, sometimes at night you can have a decent fight and win a lot of renown, maybe even xp. hell right now im 21/36 thanks to my group fighting a lot order and being decent at it, but guess what, i play all day so most of the time im being farmed by order on pug warbands because i make no difference in the rvr t4 zone and mid tier scenarios dont pop all day.

So my point is, why make it so difficult to level a character, i get people should learn the class, and should enjoy the content you created, but honestly its not fun to do pve since 60% of the quests are bugged, PQs are not soloable for most classes, and theres actually 0 reward of doing rvr with pugs, unless you think its a reward get a gold bag for defending like a retard and discovering that inside the gold bag its a devastator glove, that cost 10 medals, btw i have around 100 already....

I believe you devs should really look into the leveling process, make it faster, or make it more rewarded so people would enjoy playing in rvr lakes, or doing the quests, hell bring back the double xp on mobs for quests, i know it was bugged, so what, at least its way better than it is right now, i honestly have no interesting anymore in playing my character in either pvp or pve because of the current system, when that happens something is wrong....

My idea is let the drops in the rvr lake be dictated by renown level, or give conqueror in gold bags, subjugator in purple and so on, this should make much more fun for people to actually play the game, renown alone is not enough to keep lowbies in the lake, and xp is not enough to keep then doing the serious bugged and crap quests...
so whats left for us to do to reach high end game and play with the friends?

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Rockalypse
Former Staff
Posts: 365

Re: The problem of making a new character

Post#2 » Fri Nov 23, 2018 1:04 pm

My solution to your problem will be to adapt to existing condition rather than try to change them, as it was put out of question by devs uncountable amount of times.
If you can cope with it, I'd say rather than grinding exp go for quests, read them, story is descent. Yeah it won't be fast but doing it on your alt when you are tired of oRvR is realy good change of pace.
sonataa wrote: Fri Nov 23, 2018 12:46 pm but honestly its not fun to do pve since 60% of the quests are bugged
I've done almost all existing quests from t1 to t3 in elven locations and no more than 10 were broken.

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Alfinnete
Banned
Posts: 549

Re: The problem of making a new character

Post#3 » Fri Nov 23, 2018 1:10 pm

I agree with you, I already did post like yours. You will probably see a group disagreeing, giving some explanations, which should be given for a new game, a release.

There will be those who will also say that you want everything in hand and that you must make friends, that speech of which everything is beautiful and wonderful, such speech of the blind.

sonataa
Posts: 34

Re: The problem of making a new character

Post#4 » Fri Nov 23, 2018 1:11 pm

Rockalypse wrote: Fri Nov 23, 2018 1:04 pm My solution to your problem will be to adapt to existing condition rather than try to change them, as it was put out of question by devs uncountable amount of times.
If you can cope with it I'd say rather than grinding exp go for quest, read them, story is descent. Yeah it won't be fast but doing it on your alt when you are tired of oRvR is realy good change of pace.
sonataa wrote: Fri Nov 23, 2018 12:46 pm but honestly its not fun to do pve since 60% of the quests are bugged
I've done almost all existing quests from t1 to t3 in elven locations and no more than 10 were broken.
dunno about elf since most that i did was in dwarf since im a BO and i did find bugged ones, and i cant do it on my alt, since its my main now, it was ok and doable when it was more xp for killing quest mobs, but after some exploits they reverted that, and now im not even sure it gives more xp on your racial zone, besides i dont see the point of doing pve to reach 40 and discover that you now are weak cause you cant use conqueror and dont have it, and its very hard to grind renown without a group

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Yaliskah
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Posts: 1985

Re: The problem of making a new character

Post#5 » Fri Nov 23, 2018 1:19 pm

Well, some fact checking.

You ask for return of x2 (it was 3) for mob quest killing. According this part was concerning only T2/3/4 tiers for your race only (IE, after lvl 16), this wouldn't be a soultion in your case. No need to underline the quest multiplier was ONLY PvE related.

Since we modified it, ALL quests from T1 to T4 on all pairings, including SC quests and RVR quests are x2.

Have started a DOk some days ago (https://www.returnofreckoning.com/armor ... =Pikashoot), starting some chaos quests from norsca to nordland RvR Wc then starting all quests and PQs in DE pairing : Finished all of them without any issue. Bugged? Nope...

And to conclude and this will please you, community have won the last art contest, and this WE will probably be x2 all according it was the reward.

sonataa
Posts: 34

Re: The problem of making a new character

Post#6 » Fri Nov 23, 2018 1:26 pm

Yaliskah wrote: Fri Nov 23, 2018 1:19 pm Well, some fact checking.

You ask for return of x2 (it was 3) for mob quest killing. According this part was concerning only T2/3/4 tiers for your race only (IE, after lvl 16), this wouldn't be a soultion in your case.

Since we modified it, ALL quests from T1 to T4 on all pairings, including SC quests and RVR quests are x2.

Have started a DOk some days ago (https://www.returnofreckoning.com/armor ... =Pikashoot), starting some chaos quests from norsca to nordland RvR Wc then starting all quests and PQs in DE pairing : Finished all of them without any issue. Bugged? Nope...

And to conclude and this will please you, community have won the last art contest, and this WE will probably be x2 all according it was the reward.
the problem honestly is not with bugged or not quest....
if you only do quests, you will reach 40 with renown 0 and you will be crushed, ok there is dungeons now, but you wont have renown points to spend on block.parry damage... besides why give devastator or lower to a character, you wanna now the fastest char i leveled? My choppa, i got a conqueror helm on him and i was so happy that i leveled him fast as hell, dont see why that changed....
Also scenarios quests dont help at all since nobody does scenarios mid tier most of the time

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Alfinnete
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Posts: 549

Re: The problem of making a new character

Post#7 » Fri Nov 23, 2018 1:29 pm

RoR should be a server about being in RvR and not about PvE, who really wants to waste time in PvE where even in the live it was disappointed because it is a game about RvR?

The time that is lost adjusting PvE could be spent with adjustments in the lords that live broken, resetting, disappearing ... to improve the RvR system, that avoids Waithammer, players stopped in BOs, WCs ...

But whenever one talks about the subject, some "important" person arrives with some speech of humiliation.

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Yaliskah
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Posts: 1985

Re: The problem of making a new character

Post#8 » Fri Nov 23, 2018 1:49 pm

Mmm Sonataa, i'm a bit lost.
You pointed the leveling difficulty because of lack multiplier on mobs. I answered.

You pointed issue with bugged quests. I answered.

You point the lack of SC in 30-. So what ? We can't force player to tag for SC, and i can't imagine opeping common SC to lvl 16-40. (according all complains when a lvl 31 enter a mostly 40 sc...).

You point lack of action in ORvR T1. Well. Some years ago, many players were complaining that only nordland was open. Now we all know why :) ( only opeing 1 pairing in T1 is important). Some change will come, but the to do list is huge and -you know it- RoR is not our 24/7 job.

In a general way, we all agree we will have to do something with players progression, and thats not a secret, i already admitted it in few post in the past. Be assured we are aware of that, This part is impotrtant, but as important the all the other, and our hands are limited.

@Alfinnete : In fact, and it is said, in Term of use blablabla, we are not commutable in the team. Those who are working on PvE don't have necesserally the ability to work on RvR and those who are working on RvR are tryiing their best to finish fortress asap. There are 2 schools. Some (in team, and in community) are looking to deploy everything AND THEN fix things (and it is i think the majority), some other would prefer to move step by step and make things clean before moving on the nest level. For a year we have tried option 2. Feedback was this one : BOOOOORINNGGGGG doing always the same thing, no new content, we want fort and capitals and new stuff". See we hear you... (but we can't do and not do in the same time).

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sonataa
Posts: 34

Re: The problem of making a new character

Post#9 » Fri Nov 23, 2018 2:08 pm

Yaliskah wrote: Fri Nov 23, 2018 1:49 pm Mmm Sonataa, i'm a bit lost.
You pointed the leveling difficulty because of lack multiplier on mobs. I answered.

You pointed issue with bugged quests. I answered.

You point the lack of SC in 30-. So what ? We can't force player to tag for SC, and i can't imagine opeping common SC to lvl 16-40. (according all complains when a lvl 31 enter a mostly 40 sc...).

You point lack of action in ORvR T1. Well. Some years ago, many players were complaining that only nordland was open. Now we all know why :) ( only opeing 1 pairing in T1 is important). Some change will come, but the to do list is huge and -you know it- RoR is not our 24/7 job.

In a general way, we all agree we will have to do something with players progression, and thats not a secret, i already admitted it in few post in the past. Be assured we are aware of that, This part is impotrtant, but as important the all the other, and our hands are limited.

@Alfinnete : In fact, and it is said, in Term of use blablabla, we are not commutable in the team. Those who are working on PvE don't have necesserally the ability to work on RvR and those who are working on RvR are tryiing their best to finish fortress asap. There are 2 schools. Some (in team, and in community) are looking to deploy everything AND THEN fix things (and it is i think the majority), some other would prefer to move step by step and make things clean before moving on the nest level. For a year we have tried option 2. Feedback was this one : BOOOOORINNGGGGG doing always the same thing, no new content, we want fort and capitals and new stuff". See we hear you... (but we can't do and not do in the same time).
im just a bit frustrated cause right now its damn hard to start over or to bring new people to try the game, since both pve and pvp do not reward the low level player properly =p , dont get lost, the best way to lvl up right now is doing pairing quests right? My frustration is, i dont want to just stay in pve losing the action with my friends, i can recommend, give more xp on the kill players quests, that would be awnsome, and make much more sense than just make people do pve, and new people would be more inclined to do scenarios mid tier and rvr with their chars instead of boring pve content. What im aware is reaching 40 at rr41 is the go to spot

Aerogath
Suspended
Posts: 236

Re: The problem of making a new character

Post#10 » Fri Nov 23, 2018 2:47 pm

One problem in the leveling process is that you have to level your toon in the zones where you`re race come from, that makes it sometimes really **** as Orc/Dwarf or Longear because everything seems running in Imp/Chaos and the Pve is not so shitty in Imp/Chaos too.
If you finally leave the horrible boring T1 A.k.a Waithammer Time, you are running t2-t4 and be more or less useless for every wb and RvR and SC are absolute not worth playing while leveling to get xp.
For the people that want playing t1 its ok but if we are honest .... t1 sucks with your 3-4 skills, tanks beeing not tanky and so on.

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