[AM] Flames of the Phoenix damage per tick reduction
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[AM] Flames of the Phoenix damage per tick reduction
I haven't been playing my AM for a couple of weeks but noticed today that the M4 Flames of the Phoenix damage has been reduced from 600 to 150 per tick. I can't find the change in the patch notes so was wondering if this was intentional and if it was why has the M4 damage been reduced per tick?
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Re: [AM] Flames of the Phoenix damage per tick reduction
How can you even spec this moral without losing important skills?neupWAR wrote: ↑Fri Dec 07, 2018 5:44 am I haven't been playing my AM for a couple of weeks but noticed today that the M4 Flames of the Phoenix damage has been reduced from 600 to 150 per tick. I can't find the change in the patch notes so was wondering if this was intentional and if it was why has the M4 damage been reduced per tick?
Dying is no option.
Re: [AM] Flames of the Phoenix damage per tick reduction
So, you are unable to answer my question?Sulorie wrote: ↑Fri Dec 07, 2018 6:22 amHow can you even spec this moral without losing important skills?neupWAR wrote: ↑Fri Dec 07, 2018 5:44 am I haven't been playing my AM for a couple of weeks but noticed today that the M4 Flames of the Phoenix damage has been reduced from 600 to 150 per tick. I can't find the change in the patch notes so was wondering if this was intentional and if it was why has the M4 damage been reduced per tick?
Re: [AM] Flames of the Phoenix damage per tick reduction
http://waronlinebuilder.org/#career=am; ... :;;0:0:0:0:Sulorie wrote: ↑Fri Dec 07, 2018 6:22 amHow can you even spec this moral without losing important skills?neupWAR wrote: ↑Fri Dec 07, 2018 5:44 am I haven't been playing my AM for a couple of weeks but noticed today that the M4 Flames of the Phoenix damage has been reduced from 600 to 150 per tick. I can't find the change in the patch notes so was wondering if this was intentional and if it was why has the M4 damage been reduced per tick?
With the new 5pt swaps in the AM trees, you can spec M4 and get the main goodies.
Gabber
Re: [AM] Flames of the Phoenix damage per tick reduction
The silence is worth more in 90% of cases, not to mention that you most likely never get to M4, unless you join a warband and have long lasting fights. Even then, usually nobody waits till M4 for moral burst, apart from BW, because they get it faster with moral tactic.kkprfx wrote: ↑Sat Dec 08, 2018 6:53 amhttp://waronlinebuilder.org/#career=am; ... :;;0:0:0:0:Sulorie wrote: ↑Fri Dec 07, 2018 6:22 amHow can you even spec this moral without losing important skills?neupWAR wrote: ↑Fri Dec 07, 2018 5:44 am I haven't been playing my AM for a couple of weeks but noticed today that the M4 Flames of the Phoenix damage has been reduced from 600 to 150 per tick. I can't find the change in the patch notes so was wondering if this was intentional and if it was why has the M4 damage been reduced per tick?
With the new 5pt swaps in the AM trees, you can spec M4 and get the main goodies.
Apart from this, forum sources http://warhammeronlineleveling.blogspot ... 4.html?m=1 from 2008 say, that the skills does 600dmg per second, so it has to be a bug, as there is no good reason to reduce the dmg per tick.
Dying is no option.
- peterthepan3
- Posts: 6509
Re: [AM] Flames of the Phoenix damage per tick reduction
Nothing has been changed to this Morale's damage.
Re: [AM] Flames of the Phoenix damage per tick reduction
But it has changed. Two days ago I tried this M4 twice and it ticked for 150 on each occasion. In the recent past it was ticking for 600, so is this an undocumented change?
- peterthepan3
- Posts: 6509
Re: [AM] Flames of the Phoenix damage per tick reduction
Would need proof that this was the case, because nothing has been tampered with re this morale.
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- roadkillrobin
- Posts: 2773
Re: [AM] Flames of the Phoenix damage per tick reduction
If it ticks for 150, then it's obvius that something is off. We're talking about a M4 that hits for a total of 600 AoE 20 feet and does nothing else. It's probobly not getting lvl upgrades.
- peterthepan3
- Posts: 6509
Re: [AM] Flames of the Phoenix damage per tick reduction
Which would therefore be indicative of a scaling issue as opposed to any direct balance changes, I.e. what was being purported to be the case.
Either way, evidence would help.
Either way, evidence would help.
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