Yes, that's how it's supposed to work.
If you don't have space to summon in front of you, what are you summoning for? You would have to be looking at a wall. That doesn't seem very efficient.
Yes, that's how it's supposed to work.
Shroud of Magnus/Elixir of the Cauldron while stealthed - pretty much game-breaking.- The following abilities can now be used while stealthed.
- Blessed Bullets of Confession
- Blessed Bullets of Cleansing
- Blessed Bullets of Purity
- Sigil of Sigmar
- Feinted Positioning
- Seal of Destruction
- Shroud of Magnus
- Van Horstmans Speculum
Both should be nerfed and that 100% chances to disrupt brought down to 50% or 65% max. I don't use it anyway on my WE's till further notice.aa91837 wrote: ↑Mon Jan 07, 2019 11:54 amShroud of Magnus/Elixir of the Cauldron while stealthed - pretty much game-breaking.- The following abilities can now be used while stealthed.
- Blessed Bullets of Confession
- Blessed Bullets of Cleansing
- Blessed Bullets of Purity
- Sigil of Sigmar
- Feinted Positioning
- Seal of Destruction
- Shroud of Magnus
- Van Horstmans Speculum
The abilities are fine given their hefty CDs, and the fact that WE/WH lack the mobility of other MDPS. 100% disrupt also allows the WE/WH to perform his role of assassin/surprise assailant when jumping on a caster (which is essential): for example, you can ignore a stagger to burst down that AM or RP, while the rest of your group comes to assist you.Nidwin wrote: ↑Mon Jan 07, 2019 12:15 pmBoth should be nerfed and that 100% chances to disrupt brought down to 50% or 65% max. I don't use it anyway on my WE's till further notice.aa91837 wrote: ↑Mon Jan 07, 2019 11:54 amShroud of Magnus/Elixir of the Cauldron while stealthed - pretty much game-breaking.- The following abilities can now be used while stealthed.
- Blessed Bullets of Confession
- Blessed Bullets of Cleansing
- Blessed Bullets of Purity
- Sigil of Sigmar
- Feinted Positioning
- Seal of Destruction
- Shroud of Magnus
- Van Horstmans Speculum
They were removed before as we started working on them and they once got to live server in a broken state, so to prevent that we disabled them fully while we finished the work on them.GoshDarn wrote: ↑Mon Jan 07, 2019 12:02 pm The standards are great and I am not sure why you guys removed them in the first place, but thank you fore putting them back. Now I have a +1 on my time I have put into my guild instead of having no standards at all and feeling like a -1 in comparison to before when we had standards. The abilities bound to the standards are another +1 in my opinion.
how about this?ReturnOfReckoning wrote: ↑Sat Jan 05, 2019 11:02 am
- AOE function on Trial By Pain and Ruthless Assault removed.
If I'm summoning looking at wall, I probably want my summon to spawn as much close to the wall as possible. But I wasn't talking about reasoning here, more about technical side. If I use summon skill looking at the wall, will it be summoned or will the ability not work at all? Or mb it will spawn on the wall?? Same question about a cliff. Or bout me standing on the edge of a wall.wargrimnir wrote: ↑Sun Jan 06, 2019 7:14 pm [If you don't have space to summon in front of you, what are you summoning for? You would have to be looking at a wall. That doesn't seem very efficient.
Here's a quick solution. Login, walk into a wall, and answer this question for yourself in under 20 secondsUmpi wrote: ↑Mon Jan 07, 2019 2:37 pmIf I'm summoning looking at wall, I probably want my summon to spawn as much close to the wall as possible. But I wasn't talking about reasoning here, more about technical side. If I use summon skill looking at the wall, will it be summoned or will the ability not work at all? Or mb it will spawn on the wall?? Same question about a cliff. Or bout me standing on the edge of a wall.wargrimnir wrote: ↑Sun Jan 06, 2019 7:14 pm [If you don't have space to summon in front of you, what are you summoning for? You would have to be looking at a wall. That doesn't seem very efficient.
ED: Also, what bout resummon?
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