virgile28 wrote: ↑Wed Jan 16, 2019 12:46 pm I've already talked about that, explaining that the rewards system don't require u to spend 2 hours. With the increase roll on bags a player could play 10min on an open zone, contribute and that's it.
For example I got many bags by simply tagging my self before going to bed sometimes on 3 different areas, leaching WB or FG doin couple of aoe, tryin to get some last hit on targets and the next thing i know, in the morning i got a nice golden bag.
With the new system u don't really know much about ur contribution and what it gives u, the only thing player should be keeping track of is the ".bag" to know if the graal is soon to come or not.
And if u'r contributing on a zone where no one is defending (in prime time it happen more often than u think), and the opposite faction is taking it (lord almost dead or dead). Go there with a team, kill a couple of people and u would get a bag since there was not that many people contributing there in the first place ... U could go further and argue that letting the opposite side take a zone is worth it with this system.
so you wanna farm SC like you did in orvr,
which is clearly broken.
you start with SC need fair reward system like orvr
then suddenly bring up how broken orvr reward system is.
what kind of logic is this?
do almost nothing and get max reward is fair to you?
you want this "fair" system both in orvr and sc.
are u gonna still insist it's not about grind