Hello,
We just did attack on Destro fortress as Order and all i can say its not fair and worth for attackers side, i think the rule that defenders is 80% of attacking force not works, most time defenders side have more people then on attacker side. Also getting objectives BOs should give some kind of notable boost or something to attackers side so we got at least some chance against camped Destro side inside room with Lord. At current state of forts siege - Defenders almost autowin chance + gold bags/purple/blue bags for them only and Attacker auto lose chance + zero bags no gold,purple or blue for anyone from them.(i asked order ppl and got confirmation that noone got gold bag, i check stats of rolling gold bags and only destro ppl got them.) What i suggest to make this worthwille for both sides, bag distribution and rolling should be separated by both realms Order and Destro and not make them count together for both realms , because this way always defenders wins everything and attacker side nothing and this will make ppl not want to attend on fotresses anymore. Pls make it work same way as on keep sieges, where also losing side get rolling on bags as per contribution and RNG sensus of rolls system. Thanks.
Fortress siege + gold bag rolling feedback.
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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- peterthepan3
- Posts: 6509
Re: Fortress siege + gold bag rolling feedback.
Were you outnumbering the enemy? Bear in mind that Invader is BIS gear, so people shouldn't be handed it out like candy when other gear exists that requires 10x more effort.

Re: Fortress siege + gold bag rolling feedback.
68 Order VS 65 Destro.
The destro did not have to force to defend I think.... stay room lord, Push , Bump order died...
80% does not work
Even before the awards, I think we have to adjust the balancing...
I will wait to see the evolution before returning to the fortoress
The destro did not have to force to defend I think.... stay room lord, Push , Bump order died...
80% does not work
Even before the awards, I think we have to adjust the balancing...
I will wait to see the evolution before returning to the fortoress
Re: Fortress siege + gold bag rolling feedback.
Nope, and i know it should not be but stil if no gold bag is distributed to attacker side after fortr siege is completed i think something is wrong. i thought rolling system is separated for both order and destro side, same way as on keeps.
Re: Fortress siege + gold bag rolling feedback.
Definately i think gold bag system rolling should be reviewed, so attacking side get something also and not always defending side get all gold bags only.
- peterthepan3
- Posts: 6509
Re: Fortress siege + gold bag rolling feedback.
Surely gold bags should be rewarded to those who put in the most effort - not for simply 'being' an attacker or defender? Did they manage to successfully defend the Fort btw?

Re: Fortress siege + gold bag rolling feedback.
Exactly but should be realm separated. Same way as on keep siege works there also losing side ppl win some gold bags. And bear in mind at current situation defenders side got advantage over attackers so they got much much bigger contribution so high odds they win only gold bags and other side if shafted completely. But thats only mine opinion maybe some other ppl got other opinion.
Re: Fortress siege + gold bag rolling feedback.

Why you should be honored for losing the battle? This is BiS gear. You should make an effort for this .... or you cry in about 4 Weeks for new sets in a new thread.
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Re: Fortress siege + gold bag rolling feedback.
Definitely the system does not work as expected, or yes, will know the idea of the Devs. I was in the Dest defending the lord's and what can I say? Wait for the attackers to pull the Lord, fill morale and push.
I have done this as a defender several times since Dest can never be the attacker and always ends the same, the Order in greater number being massacred.
The bag roll system is also strange, it reminds me of the old system in which every Lock that you did everything to do well but discourage you to the next.
Do not expect someone, DEV, GM, Moderator to agree with you.
I have done this as a defender several times since Dest can never be the attacker and always ends the same, the Order in greater number being massacred.
The bag roll system is also strange, it reminds me of the old system in which every Lock that you did everything to do well but discourage you to the next.
Do not expect someone, DEV, GM, Moderator to agree with you.

- peterthepan3
- Posts: 6509
Re: Fortress siege + gold bag rolling feedback.
Sorry but I don't understand why gold bags with Invader gear should be given to the realm who fails to invade the enemy's Fortresses - but maybe that's just me.Maleus79 wrote: ↑Sun Feb 24, 2019 3:06 pm Exactly but should be realm separated. Same way as on keep siege works there also losing side ppl win some gold bags. And bear in mind at current situation defenders side got advantage over attackers so they got much much bigger contribution so high odds they win only gold bags and other side if shafted completely. But thats only mine opinion maybe some other ppl got other opinion.
Blue? Purp? Currency? Sure!

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