Recent Topics

Ads

Introduction thread: ferrile

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
Panzerkasper
Posts: 586

Re: Introduction thread: ferrile

Post#11 » Mon Feb 25, 2019 10:51 am

Too much for my taste.
I always liked WAR because it mostly had a realistic approach on all the gear and not some "burning coal pits in the shoulders" stuff like WoW.
Image

Ads
Elemint
Posts: 258

Re: Introduction thread: ferrile

Post#12 » Mon Feb 25, 2019 11:00 am

Panzerkasper wrote: Mon Feb 25, 2019 10:51 am Too much for my taste.
I always liked WAR because it mostly had a realistic approach on all the gear and not some "burning coal pits in the shoulders" stuff like WoW.
If the details on the hilts of the axes were dropped, i would never be able to tell them apart from original designs.

User avatar
ekalime
Developer
Posts: 258

Re: Introduction thread: ferrile

Post#13 » Tue Feb 26, 2019 9:52 am

I'd like to note that the chaos axe was designed by my friend (archexecutor of Karak Norn from live), just want to make sure he get's the credit he deserves :)

User avatar
Glorian
Posts: 5004

Re: Introduction thread: ferrile

Post#14 » Tue Feb 26, 2019 11:08 am

Panzerkasper wrote: Mon Feb 25, 2019 10:51 am Too much for my taste.
I always liked WAR because it mostly had a realistic approach on all the gear and not some "burning coal pits in the shoulders" stuff like WoW.
Also here too much for my taste.
The later Warpforged stuff with green glows were also not really for me.

But still. Great stuff on the modells. Colors and Texturing.
Now ad please some Dwarfen Shortswords and we can live happily ever after. :lol:

Image

User avatar
Inkslinger
Posts: 10

Re: Introduction thread: ferrile

Post#15 » Tue Feb 26, 2019 5:51 pm

That chaos axe is sexy af

Grobbok
Posts: 420

Re: Introduction thread: ferrile

Post#16 » Tue Feb 26, 2019 6:09 pm

as for me as a fan for over 20 years of playing WFB empire, chaos, dwarfs and dark elfs armies, not enough in this from warhammer
it's like from wow
lider of Da fat squigs guild

Sulorie
Posts: 7461

Re: Introduction thread: ferrile

Post#17 » Tue Feb 26, 2019 6:13 pm

Please don't try to make items visually stronger by increasing their size. Almost all live high rr weapons were oversized to reflect their increased lower level. This would be a cheap method and doesn't fit in the overall appearance.
Dying is no option.

User avatar
Tesq
Posts: 5713

Re: Introduction thread: ferrile

Post#18 » Wed Feb 27, 2019 2:35 pm

Sulorie wrote: Tue Feb 26, 2019 6:13 pm Please don't try to make items visually stronger by increasing their size. Almost all live high rr weapons were oversized to reflect their increased lower level. This would be a cheap method and doesn't fit in the overall appearance.
Idk what ya talking about here on chosen ppl could kill for a bastard sword or a great weapon wielded in 1h just like the artwork...

If you mean rr100 shield we just got shields that cover you finally well and are not buckler...
Image

Ads
User avatar
Alfinnete
Banned
Posts: 549

Re: Introduction thread: ferrile

Post#19 » Wed Feb 27, 2019 2:51 pm

Are these models made with an external tool or with a tool of the game itself, with its textures?

User avatar
Collateral
Posts: 1494

Re: Introduction thread: ferrile

Post#20 » Wed Feb 27, 2019 2:59 pm

Alfinnete wrote: Wed Feb 27, 2019 2:51 pm Are these models made with an external tool or with a tool of the game itself, with its textures?
Says in the op that he is using Blender. So it's made with a separate software. Textures are also hand made in photoshop.

Who is online

Users browsing this forum: Ahrefs [Bot], Google [Bot] and 9 guests