Recent Topics

Ads

SH AA damage not insrease from tactics. (Part 1)

Let's talk about... everything else
User avatar
roadkillrobin
Posts: 2773

Re: SH AA damage not insrease from tactics. (Part 1)

Post#21 » Fri Apr 05, 2019 10:45 am

Melee Auto ATTACK
Probobly should change tool tip. It's extremly missleading.
Attack is a universal keyword it even includes DOT's. Anything that check against avoidance. (Even undefendeble skills does i belive, but with extremly high striketrough)
Image

Ads
Niky
Posts: 207

Re: SH AA damage not insrease from tactics. (Part 1)

Post#22 » Fri Apr 05, 2019 11:50 am

Stickzy wrote: Fri Apr 05, 2019 10:10 am
xanderous wrote: Fri Apr 05, 2019 7:21 am Just put MSH on par with WL single target effectiveness, i'm sure order won't mind.
i have both classes over rr 60 and good geared, and trust me, my WL never did as high crits as my Melee squig does. I dont see any issue on the melee squig atm. Tbh the dmg is SUPER good.
This man came to us from a parallel universe. xD
Destro: Mara Nyky / DOK Crystof
Order: SL Niky / BW Nykky / SW Nyky / WL Nikky / SM Ulee
Live: WP Eprst

Niky
Posts: 207

Re: SH AA damage not insrease from tactics. (Part 1)

Post#23 » Fri Apr 05, 2019 11:55 am

AA - is not only one problem. Problem - is low damage after Git Em. Pet have only 1 ability, SH dont have 50% crit tactic, dont have armor debaff and finishers.

Give him acces to 1 dot like ID to compensate for low damage
Destro: Mara Nyky / DOK Crystof
Order: SL Niky / BW Nykky / SW Nyky / WL Nikky / SM Ulee
Live: WP Eprst

User avatar
xanderous
Posts: 501

Re: SH AA damage not insrease from tactics. (Part 1)

Post#24 » Fri Apr 05, 2019 11:56 am

Stickzy wrote: Fri Apr 05, 2019 10:10 am
xanderous wrote: Fri Apr 05, 2019 7:21 am Just put MSH on par with WL single target effectiveness, i'm sure order won't mind.
i have both classes over rr 60 and good geared, and trust me, my WL never did as high crits as my Melee squig does. I dont see any issue on the melee squig atm. Tbh the dmg is SUPER good. Highest crit so far is 1.8k. Normally crit is like 1.1 to 1.3k. Depends on target ofc. Overall the dmg is just super good. I can pretty much kill most sw's, bw's, engi's, wh's and you name it in 1 KD (3 seconds) ofc it depends on player and build they run.

Oh. and i run with no pet ofc.
Name of both toons please.
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR72 IB
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer

User avatar
Nekkma
Posts: 759

Re: SH AA damage not insrease from tactics. (Part 1)

Post#25 » Fri Apr 05, 2019 12:08 pm

xanderous wrote: Fri Apr 05, 2019 7:21 am Just put MSH on par with WL single target effectiveness, i'm sure order won't mind.
Mirroring everything is boring and it only leads to more demands for mirroring. If melee SH becomes a wl mirror should order get run away? This tactic is commonly brought up from an order perspective to justify WL and also from a destro perspective as required because of WL.
Nekkma / Hjortron
Zatakk
Smultron

Niky
Posts: 207

Re: SH AA damage not insrease from tactics. (Part 1)

Post#26 » Fri Apr 05, 2019 12:33 pm

Nekkma wrote: Fri Apr 05, 2019 12:08 pm
xanderous wrote: Fri Apr 05, 2019 7:21 am Just put MSH on par with WL single target effectiveness, i'm sure order won't mind.
Mirroring everything is boring and it only leads to more demands for mirroring. If melee SH becomes a wl mirror should order get run away? This tactic is commonly brought up from an order perspective to justify WL and also from a destro perspective as required because of WL.
Order have 3 classes with pounce. Destro have SH with run away, autodetaunt and 1000tons of some shits. But he need only good burst damage.
Destro: Mara Nyky / DOK Crystof
Order: SL Niky / BW Nykky / SW Nyky / WL Nikky / SM Ulee
Live: WP Eprst

User avatar
Telen
Suspended
Posts: 2542
Contact:

Re: SH AA damage not insrease from tactics. (Part 1)

Post#27 » Fri Apr 05, 2019 1:09 pm

dps class tree are based loosely around a st tree, a dot tree and an aoe tree. Giving a class an entirely new subclass from a single tree would be like having a class at 15/15/15. The trees are meant to specialize.
Image

User avatar
Nekkma
Posts: 759

Re: SH AA damage not insrease from tactics. (Part 1)

Post#28 » Fri Apr 05, 2019 1:57 pm

Niky wrote: Fri Apr 05, 2019 12:33 pm
Order have 3 classes with pounce. Destro have SH with run away, autodetaunt and 1000tons of some shits. But he need only good burst damage.
Note that I am not arguing for order to have run away, at the same time I do not want SH to be mirrored to WL (in terms of functionality) but rather stating as a fact that run away and pounce has been used to justify both as completely neccessary to each realm. I am perfectly fine with realms not beeing mirrored, in fact I prefer it that way.
Nekkma / Hjortron
Zatakk
Smultron

Ads
User avatar
xanderous
Posts: 501

Re: SH AA damage not insrease from tactics. (Part 1)

Post#29 » Fri Apr 05, 2019 5:03 pm

Nekkma wrote: Fri Apr 05, 2019 1:57 pm
Niky wrote: Fri Apr 05, 2019 12:33 pm
Order have 3 classes with pounce. Destro have SH with run away, autodetaunt and 1000tons of some shits. But he need only good burst damage.
Note that I am not arguing for order to have run away, at the same time I do not want SH to be mirrored to WL (in terms of functionality) but rather stating as a fact that run away and pounce has been used to justify both as completely neccessary to each realm. I am perfectly fine with realms not beeing mirrored, in fact I prefer it that way.
Run away is completely useless now FYI, you can't outrun a pull, ranged root and ranged knockdown, not to mention that an DPS AM can just do their rotation on you, put the keetle on, drink tea, look at some porn and notice the renown tick pop.
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR72 IB
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer

bloodi
Suspended
Posts: 1725

Re: SH AA damage not insrease from tactics. (Part 1)

Post#30 » Fri Apr 05, 2019 5:15 pm

xanderous wrote: Fri Apr 05, 2019 5:03 pmRun away is completely useless now FYI, you can't outrun a pull, ranged root and ranged knockdown, not to mention that an DPS AM can just do their rotation on you, put the keetle on, drink tea, look at some porn and notice the renown tick pop.
This may take the cake for "stupid take of the week"

And we are on the week where a guy was arguing that 2h had more ways to avoid guard damage than people running SnB.

My favorite part is probably the "now", as if pulls, ranged roots and rkds didnt exist till a week ago.

Who is online

Users browsing this forum: Ahrefs [Bot] and 13 guests