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Numbers for Population and Class Balance

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aeoric
Posts: 49

Re: Numbers for Population and Class Balance

Post#11 » Mon Mar 09, 2015 6:04 pm

I could be wrong, but I think he's polling data for 'online' toons from the "who's online" data published on this website (since in-game /who isn't working yet)

I suspect that unless the RoR dev team expose this info (somehow) it is unlikely to be available soon

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Vaul
Posts: 353

Re: Numbers for Population and Class Balance

Post#12 » Mon Mar 09, 2015 6:21 pm

aeoric wrote:I could be wrong, but I think he's polling data for 'online' toons from the "who's online" data published on this website (since in-game /who isn't working yet)

I suspect that unless the RoR dev team expose this info (somehow) it is unlikely to be available soon
That's correct, data is pulled from 'Who's Online'. It might be possible to for an Addon to capture Sc data.
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amputationsaw
Posts: 629

Re: Numbers for Population and Class Balance

Post#13 » Mon Mar 09, 2015 6:51 pm

aeoric wrote:
Vaul wrote:I've made a standalone webpage ...

The next thing I hope to add is another 'Class Balance' table which gives the average career numbers online over the last week or so. The current "snapshot" is not always that representative. Initial observations though are that Order lacks Tanks.

Hope this can prove useful, and any ideas for stuffs let me know.

http://fplteam.co.uk/RoR/popcharts.php

Great work!

Although I don't play much in primetime, _whenever_ I do play, this isn't indicative of what I see in SCs

From my own experience it seems there are almost always 6+ order healers (lots of RP and AM) and 4-6 KotBS or IB, tonnes of SW/Engi/BW/WH

Certainly not lacking heals or tanks in SCs

Destro conversely (in the SCs I'm in) rarely has more than 1or 2 dedicated healers but boatloads of every kind of dps/tanks
and there you can see how different impressions can be. because the experience i got from SCs is the total opposite =D

imo order lacks massivly on healers and tanks but got tons of rdps and some mdps. however destro got tons of heals (everybody knows that =P) and often a very nice meeletrain rolling over our rdps ^^

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Bozzax
Posts: 2650

Re: Numbers for Population and Class Balance

Post#14 » Mon Mar 09, 2015 9:18 pm

Vaul wrote:Hope this can prove useful, and any ideas for stuffs let me know.

http://fplteam.co.uk/RoR/popcharts.php
+ aggreagted RR of archetypes
+ aggregated RR of faction
+ mean RR of archetypes
+ mean RR of faction
+ graph order / dest players (per hour)
+ graph order / dest players (per day candlestick)
+ pie charts (tank/dps/heal)
+ smaller fonts
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Stinkyweed
Posts: 467

Re: Numbers for Population and Class Balance

Post#15 » Tue Mar 10, 2015 4:44 pm

It's crazy how quickly the imbalance shifts. I will run SCs on order side for a good hour against swarms of destro and we are spawn camped almost the entire time. Then there will be one, maybe two if lucky, good matches that end 500 to 450+. Then complete reversal and order far out populates destro for a long period of time. I just don't understand the fun of spawn camping the other side, and I just see the same names over and over doing it. Change it up and balance things out and let's fight some good fights.
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Vaul
Posts: 353

Re: Numbers for Population and Class Balance

Post#16 » Tue Mar 10, 2015 7:47 pm

General Order/Destro balance and individual class varies like mad. I've seen 8 WE online at one point and 10 minutes later there were none! There are people/chars logging in and out literally every minute.

Anyways. Updated the page with a Daily Peak Population chart. Let's make sure this goes in the right direction :)

http://fplteam.co.uk/RoR/popcharts.php
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xyeppp
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Re: Numbers for Population and Class Balance

Post#17 » Tue Mar 10, 2015 7:57 pm

Vaul wrote:General Order/Destro balance and individual class varies like mad. I've seen 8 WE online at one point and 10 minutes later there were none! There are people/chars logging in and out literally every minute.

Anyways. Updated the page with a Daily Peak Population chart. Let's make sure this goes in the right direction :)

http://fplteam.co.uk/RoR/popcharts.php
Very useful, cheers.
I lol'd a bit yesterday when I checked it right after the server dced for a second - literally 20 chosens logged in straight away.
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OldPlayer
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Posts: 859

Re: Numbers for Population and Class Balance

Post#18 » Mon Apr 13, 2015 7:07 pm

Is the page working?
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

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xitroxas
Posts: 92

Re: Numbers for Population and Class Balance

Post#19 » Mon Apr 13, 2015 7:10 pm

The pop/balance graphic on this page is gone. Last night at around my usual time, normally 35 people on. Last night was 16. Sure the incoming wipe has something to do with both.
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Vaul
Posts: 353

Re: Numbers for Population and Class Balance

Post#20 » Mon Apr 13, 2015 7:14 pm

Thanks for the tip. It pulls data from http://www.returnofreckoning.com/whos_online.php which is not showing anything atm.
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