If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
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Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
Quit whining about the pet. At least one can cleanse it by killing it. Think of it as a dot. Nuf said. Tired of the complaining. Kill the damn thing. I wish I could kill the dots that follow me around too. Geez. L2P!
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Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
It can be kill too easy in group play... But nuke pug. It need both issues fix

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
The hard part if fix the meccanic pet in term of balanceadamthelc wrote: ↑Fri Jun 21, 2019 8:59 pmOne of the more fallacious posts I've seen. Do people actually think balance is easy? Or even actually achievable?adapter wrote: ↑Fri Jun 21, 2019 8:48 pm i already lost faith in this "balance" stuff...for how long has WL been a topic of discussion? way too long to remember, if someone in charge would of wanted it nerfed or balanced, it would of been a reality long ago, it's so easy to fix, just tweak some numbers here and there, boom u got it
pet life vs movement speed vs CC.
Wl+per dmg instead just need a calculation to be brought on par with other classes. Just need to look rotation in 10 sec not saying it need a nerf, it may well need a buff in term of substain.

Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
As flavor said you can use paper doll for your initiative then getstats for CRITREDUCTION and do a little arithmetic. If you want to test that it does indeed work: grab a friend and use Crosscut/Overpowering Swing/Crimson Death on your negative chance to be crit and do the math. Pretty simple and obvious plus you don’t have to ‘attack each other thousands of times’ like idiots.
Seriously though, if you don’t know how a simple mechanic like crit works AND don’t understand how to test things to get the answers you need maybe you should not post on anything balance related. You obviously don’t know the game well enough to give educated input.
<Montague><Capulet>
Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
Ok, here is the quest for you:Manatikik wrote: ↑Sat Jun 22, 2019 12:11 am As flavor said you can use paper doll for your initiative then getstats for CRITREDUCTION and do a little arithmetic. If you want to test that it does indeed work: grab a friend and use Crosscut/Overpowering Swing/Crimson Death on your negative chance to be crit and do the math. Pretty simple and obvious plus you don’t have to ‘attack each other thousands of times’ like idiots.
- A player with 25% crit rate hits the other player with - 10% (minus 10) chance to be crit. Paper doll says - 0.0% chance to be crit all the way. Getstats says - you have put all the same 45 rp for FS and now you have -27% flat crit dmg chance reduction.
Special task for Montague guy: prove that only 15% of hits are getting crit, not 15.6%, not 14.2%, not 17.4354%, exactly 15%, ok?
You can use all the getstats commands, crimson deaths and paper dolls you find.
Arrogance, sweet arrogance. Naive montague newbies, i definitely love this place. xdManatikik wrote: ↑Sat Jun 22, 2019 12:11 amSeriously though, if you don’t know how a simple mechanic like crit works AND don’t understand how to test things to get the answers you need maybe you should not post on anything balance related. You obviously don’t know the game well enough to give educated input.
Nicelook | Obey
Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
This entire thread is a dumpster fire quite honestly.
<Montague><Capulet>
Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
Paper doll is inaccurate - as is getstats, to some extent, as it doesn't always capture some percentage-based increases, but I can confirm that crit chance and reduced chance to be crit in the formula can be negative, as it's a signed integer. All stats are signed short (16-bit integer, 2 bytes), presently, The contested crit chance can be any value from -2147483648 to 2147483647.Atropik wrote: ↑Sat Jun 22, 2019 1:27 am
Ok, here is the quest for you:
- A player with 25% crit rate hits the other player with - 10% (minus 10) chance to be crit. Paper doll says - 0.0% chance to be crit all the way. Getstats says - you have put all the same 45 rp for FS and now you have -27% flat crit dmg chance reduction.
Special task for Montague guy: prove that only 15% of hits are getting crit, not 15.6%, not 14.2%, not 17.4354%, exactly 15%, ok?
You can use all the getstats commands, crimson deaths and paper dolls you find.
Using your example:
Attacking player hits defending player.
The defending player's initiative is 170, so the defending player's base chance to be crit is (45 * 7.5+ 50) / 10 / ( 170 + 35) * 100 = 19% (rounded)
The defending player has -10% reduction from gear, and -17% from Futile Strikes. This subtracts -27% from the chance to be crit, which brings our chance to be crit down: 19 - 27.00 = -8
The attacking player has +25% chance to critically hit our defending player. This is added to the chance to be crit for the defending target. -8 + 25 = 17
A random number is generated between 0 and 100. If the random number is less than or equal to 17, you will successfully crit your target. If you roll a number above 17, you will avoid being critically hit.
Note we use integer math for critical hits chances, rounded to the first decimal. So if you have 17.5% chance to be crit, it will Round up to 18%.
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Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
so if understand corectly my to be crit should be 0 , byt i still be crited from attackers side if he have more crit chance on me ( some clases steal iniative).
byt i dint get next part - each my attack generate random number from 0-100. so its like roll system i can roll 50-100 or 1-100/10-100 or even 99-100.
i always thought if u have 25% crit every 4th attack will crit based on your strenght and target defenses.
byt i dint get next part - each my attack generate random number from 0-100. so its like roll system i can roll 50-100 or 1-100/10-100 or even 99-100.
i always thought if u have 25% crit every 4th attack will crit based on your strenght and target defenses.
"give wh and witch propper aoe like evrywone has it!"
Re: If WL singletarget dmg gets nerfed,do they get a stronger aoe then?
I don't have stealth on my WL so I guess that's a massive imbalance then, Choppa already deal better dps than WL so I don't have much sympathy for your choppa. Make a WL and see for yourself, all you're doing is calling for nerfs to a class that can pretty much only perform in solo and smallscale.
Not that this is new though, destro players have been trying to destroy the class for years now.
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