I am not sure how far the guards were moved back, but BGs can punt you from the platform to the water.
Reikland Factory 4th Flag Feedback Thread.
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Re: Reikland Factory 4th Flag Feedback Thread.
Last edited by Nadril21 on Sat Jun 29, 2019 4:44 pm, edited 2 times in total.
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- peterthepan3
- Posts: 6509
Re: Reikland Factory 4th Flag Feedback Thread.
Is this 4th flag a permanent fixture, or will it be removed pending on feedback given?
There are 3000 other maps that could do with the attention, to be truthfully honest.
There are 3000 other maps that could do with the attention, to be truthfully honest.

Re: Reikland Factory 4th Flag Feedback Thread.
As I said , the flag is a final review , with feedback from this thread I’ll premanently remove it (even on minimap) or keep it
Re: Reikland Factory 4th Flag Feedback Thread.
Does the new flag work like the two flags in back in getting points or like the one in the middle?
Arbich-BW/Xanthippe-WP/Schnipsel-AM
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- Posts: 77
Re: Reikland Factory 4th Flag Feedback Thread.
Why do you people keep making maps that are annoying (specially when pugging) and borderline favors classes that can 1v1? Really stupid, I'm sorry these maps are absolute garbage and is borderline anti-fun.
Mourkain, Tor, and team fight maps should be permanent so that we can actually "play a team game." Don't even dare tell me "grouping up" is boring, the game is balanced around that. Not losing a flag because I can't 1v1 a white lion.
Mourkain, Tor, and team fight maps should be permanent so that we can actually "play a team game." Don't even dare tell me "grouping up" is boring, the game is balanced around that. Not losing a flag because I can't 1v1 a white lion.
Re: Reikland Factory 4th Flag Feedback Thread.
You know we didn't design the scenarios right?chokeanutsman wrote: ↑Sat Jun 29, 2019 4:11 pm Why do you people keep making maps that are annoying (specially when pugging) and borderline favors classes that can 1v1? Really stupid, I'm sorry these maps are absolute garbage and is borderline anti-fun.
Mourkain, Tor, and team fight maps should be permanent so that we can actually "play a team game." Don't even dare tell me "grouping up" is boring, the game is balanced around that. Not losing a flag because I can't 1v1 a white lion.
Max Hayman
Re: Reikland Factory 4th Flag Feedback Thread.
Like the 2 flag in the back
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- Posts: 77
Re: Reikland Factory 4th Flag Feedback Thread.
Understandable, but are you implying that you have no control over the weekly scenario list as well?MaxHayman wrote: ↑Sat Jun 29, 2019 4:21 pmYou know we didn't design the scenarios right?chokeanutsman wrote: ↑Sat Jun 29, 2019 4:11 pm Why do you people keep making maps that are annoying (specially when pugging) and borderline favors classes that can 1v1? Really stupid, I'm sorry these maps are absolute garbage and is borderline anti-fun.
Mourkain, Tor, and team fight maps should be permanent so that we can actually "play a team game." Don't even dare tell me "grouping up" is boring, the game is balanced around that. Not losing a flag because I can't 1v1 a white lion.
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Re: Reikland Factory 4th Flag Feedback Thread.
Boring is when premade join sc, stay one place (bo) dont move and win. LIKE anti premade sc.chokeanutsman wrote: ↑Sat Jun 29, 2019 4:11 pm Why do you people keep making maps that are annoying (specially when pugging) and borderline favors classes that can 1v1? Really stupid, I'm sorry these maps are absolute garbage and is borderline anti-fun.
Mourkain, Tor, and team fight maps should be permanent so that we can actually "play a team game." Don't even dare tell me "grouping up" is boring, the game is balanced around that. Not losing a flag because I can't 1v1 a white lion.
- peterthepan3
- Posts: 6509
Re: Reikland Factory 4th Flag Feedback Thread.
The only scenarios that would let a premade stand on one point and win are BWC, Caledor Woods and Lost Temple of Isha - and 2 of those have traditionally been 6v6 maps. In every other scenario (iirc), you can either stalemate them (by standing on the second flag, if there are only two), or win them (by taking the other flags, such as in Reikland Flagtory).wachlarz wrote: ↑Sat Jun 29, 2019 4:36 pmBoring is when premade join sc, stay one place (bo) dont move and win. LIKE anti premade sc.chokeanutsman wrote: ↑Sat Jun 29, 2019 4:11 pm Why do you people keep making maps that are annoying (specially when pugging) and borderline favors classes that can 1v1? Really stupid, I'm sorry these maps are absolute garbage and is borderline anti-fun.
Mourkain, Tor, and team fight maps should be permanent so that we can actually "play a team game." Don't even dare tell me "grouping up" is boring, the game is balanced around that. Not losing a flag because I can't 1v1 a white lion.

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