As several people mentioned here - concern can be with high end morales gain (when you get m3 and m4 too fast).Natherul wrote: ↑Wed Jul 24, 2019 1:32 pm Ill reiterate again that gains can be easily (from my side) lowered if needed. Also note that bigger base gain means that effectively pumps are worse as they already builds fast without them.
That said I personally agree that 25 is too much as well but I erred on the side of caution as the last time we changed morale people were up in arms about it. Biggest point was to remove a scalar which made 0 sense and only caused confusion to players and added a stomp mechanic to the realm that was currently already outnumbering their enemies and as such already had an advantage.
May be instead of trying to find ideal gain per second number it is worth to consider changing morale bars volume?
It is also worth imo to discuss what exact time team/players think is ideal for each m1, m2, m3 and m4 to pop after, feedback on made change can be useful, but why not to decide on such time before and tinker around it?