[UI] VinyUI [OUTDATED]
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Re: [UI] VinyUI
Great Addon compilation, but here is the issue: i cant create/join intercom asssist channel. Whats wrong?
Shaqattak - Marauder
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Re: [UI] VinyUI
Anyone know how to stop queue queuer from posting to warband chat when I use it?
Re: [UI] VinyUI
Just reinstalled the game. I thought that there was a folder named "defaul" for the UI. All I see is DPS, Tank, and Healer. How do I get the UI from the picture in the first post?
- notrandomatall
- Posts: 43
Re: [UI] VinyUI
The ui you can see in the first post is the healer one. Just follow the instructions and pick the healer.
Re: [UI] VinyUI
Awesome! Thank you!notrandomatall wrote: ↑Sun Sep 29, 2019 12:32 amThe ui you can see in the first post is the healer one. Just follow the instructions and pick the healer.
Re: [UI] VinyUI
Hello. First time trying using VinyUI and have an issue.
When login and after first /rel something screw up and open parties looks like this -
I am disable only Tidyroll, all other is default. Does anyone can assist with it? 
When login and after first /rel something screw up and open parties looks like this -
Spoiler:

Re: [UI] VinyUI
Spoiler:
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- Posts: 1
Re: [UI] VinyUI
i have a mega issue, when i move by holding both mouse buttons, when i release the cursor is still locked in movement mode and i have to right click to unlock it, this was not the case with the default UI, do any gamers know how to fixx??
Re: [UI] VinyUI
Hello, can u please take a look.Caffeine wrote: ↑Sun Aug 25, 2019 11:00 am Updated to 4.8.3
- Pure will now completely ignore keep and fort lords when updating effects on hostile target.
- Buffhead will now completely ignore keep and fort lords when updating effects on hostile target.
- Small tweaks to Buffhead presets.
- Pet icon in Enemy is now slightly larger and shows health more clearly. (dps presets only)
- Tether will now anchor to target consistently across all maps.
- Tether vertical offset is now based on pixels. Default vertical offset has been set to 70 pixels to cover the group icon.
- Tether will now check if group range data is available before drawing the line.
- Tether will now draw the line more efficiently.
- Tether will now clear target if no guard effect is found on self. This check is performed at the end of every loading screen.
- GeS will now load it's own TargetInfoFix.lua file.
Link to latest Tether starter pack for convenience: Tether starter pacakge 2019-08-25.zip
A full clean install is necessary when updating old Tether installs.
1. After first /rel open party windows is screw up. Screen https://i.imgur.com/uO4EE9S.jpg
2. Some ui logs that repeat like 1000 lines in second. 70mb of logs in 2 min.
https://i.imgur.com/RB7heOD.png
https://i.imgur.com/UCXP0bd.png
https://i.imgur.com/qXpMozr.png
3. I dont see log out window.
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