"Guild Token" mounts rework proposal
- madmalky2014
- Suspended
- Posts: 158
Re: "Guild Token" mounts rework proposal
I think decayable items are useless wouldnt even go to bother off getting the mount because i might use it once or twice and its gone. It should be a buyable item with special currency reasonably priced but still challenging to get. Mount should be pemanent. Using high amounts of gold are not the answer you need pot, linements, talisman etc to maximise youre toon these are not cheap. Great youve paid 1000g for a fancy mount but youre character is a complete spanner and hits like a wet noodle. I will spend gold on my character not cosmetic overpriced mounts.
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- madmalky2014
- Suspended
- Posts: 158
Re: "Guild Token" mounts rework proposal
I think decayable items are useless wouldnt even go to bother off getting the mount because i might use it once or twice and its gone. It should be a buyable item with special currency reasonably priced but still challenging to get. Mount should be pemanent. Using high amounts of gold are not the answer you need pot, linements, talisman etc to maximise youre toon these are not cheap. Great youve paid 1000g for a fancy mount but youre character is a complete spanner and hits like a wet noodle. I will spend gold on my character not cosmetic overpriced mounts.
Re: "Guild Token" mounts rework proposal
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Re: "Guild Token" mounts rework proposal
No offense meant here, and I really have no skin in this part of the game as I'm not in a guild, but I really do think that the European Devs have a bit of a blind spot regarding the challenges North American players face regarding low population and how it affects being able to get a solid group together on a regular basis. Sure, the numbers look OK at any one time (say total pop of 100 players at a time on each side) - but if you take a closer look at who those players are you may realize that only 10 out of the 100 are the same people every time. Just something to think about, as Europe has much higher overall population in general and doesn't have to deal with this problem quite as much.

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- Nefarian78
- Posts: 463
Re: "Guild Token" mounts rework proposal
Lmao, 250 or 500g is nothing.
Make it 1500-2000 + guild rank, and then maybe there's going to be some small amount of prestige associated with it.
They done stole my character's names. Can't have **** in RoR.
Re: "Guild Token" mounts rework proposal
Like said above, 1000 gold is nothing. It's your choice to purchase those items instead of crafting them. Someone else is getting very rich at your expense.madmalky2014 wrote: ↑Fri Sep 20, 2019 7:49 pm I think decayable items are useless wouldnt even go to bother off getting the mount because i might use it once or twice and its gone. It should be a buyable item with special currency reasonably priced but still challenging to get. Mount should be pemanent. Using high amounts of gold are not the answer you need pot, linements, talisman etc to maximise youre toon these are not cheap. Great youve paid 1000g for a fancy mount but youre character is a complete spanner and hits like a wet noodle. I will spend gold on my character not cosmetic overpriced mounts.
Re: "Guild Token" mounts rework proposal
I’d like atleast this one to be reconsidered.
Re: "Guild Token" mounts rework proposal
Uhmmm, yea, I am fine with that. Was just trying to not make new players go "2000g?! I had to borrow 60g just to buy the 100g mount!" mentality. xDNefarian78 wrote: ↑Sat Sep 21, 2019 12:31 am Lmao, 250 or 500g is nothing.
Make it 1500-2000 + guild rank, and then maybe there's going to be some small amount of prestige associated with it.
At 2000g it is still achievable for someone that does the bare minimun sales wise on AH or selling stuff to npcs.
The high price might make some people actually start using AH more to sell their stuff so that is definitely a positive too.
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- Jandeporas
- Posts: 39
Re: "Guild Token" mounts rework proposal
First of all let me explain my bias about playstyle, sometimes I enjoy being on premades and sometimes I enjoy puging...
Since I like all my characters it entirelly depends on how I feel in order to go premade or go pug, I go overflow warband most of the times with guildies or friends.
The current mount situation reveals devs want to destroy pug mentality, trying to indoctrinate the playerbase bribing them with cool looking mounts. I'm afraid the current system will only polarize even further the >premade vs pug mentality< and I think it's the wrong way to deal with it, better mounts should reflect personal progression like such:
Paying 2000g
Being 70rr
Be in a +38 lvl guild
Something achievable being constant, if you're adamant about making these mounts expire consider making them expire after a month not after a week
Again, imagine if LOTD would only be accesible through premade-zeppelins, the playerbase would reach crippling low numbers and server attacks would be constant Y_Y
Since I like all my characters it entirelly depends on how I feel in order to go premade or go pug, I go overflow warband most of the times with guildies or friends.
The current mount situation reveals devs want to destroy pug mentality, trying to indoctrinate the playerbase bribing them with cool looking mounts. I'm afraid the current system will only polarize even further the >premade vs pug mentality< and I think it's the wrong way to deal with it, better mounts should reflect personal progression like such:
Paying 2000g
Being 70rr
Be in a +38 lvl guild
Something achievable being constant, if you're adamant about making these mounts expire consider making them expire after a month not after a week
Again, imagine if LOTD would only be accesible through premade-zeppelins, the playerbase would reach crippling low numbers and server attacks would be constant Y_Y
Spoiler:
Re: "Guild Token" mounts rework proposal
In my opinion, guild mounts should be permanent and not temporary.
An example of the requirements to access them would be:
1200gold
Guild LeveL 30+
RR65+
Guild Tokens 50 / Max. 10 each day (but not obtainable only in a guild group, since many people cannot get together with such amount on a daily basis)
While I do understand about premades and its goal, we (RoR Server) don't have enough people to focus just on it, our goal should be more sided to pug mentality (only PVE).
Also, it could be promoted to play daily, such as daily missions to acquire Guild Tokens, 5g for connecting every 24 hours in a level 30+ guild or alternative skins of weapons (1h/2h/shield)
An example of the requirements to access them would be:
1200gold
Guild LeveL 30+
RR65+
Guild Tokens 50 / Max. 10 each day (but not obtainable only in a guild group, since many people cannot get together with such amount on a daily basis)
While I do understand about premades and its goal, we (RoR Server) don't have enough people to focus just on it, our goal should be more sided to pug mentality (only PVE).
Also, it could be promoted to play daily, such as daily missions to acquire Guild Tokens, 5g for connecting every 24 hours in a level 30+ guild or alternative skins of weapons (1h/2h/shield)
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