Wirne wrote: ↑Thu Mar 05, 2020 5:56 pm My new player experience is that rvr feels very unrewarding. From t2 up it seems very much like gw2 wvw where you run around for 90 % of the time and then zerg or get zerged. I did 20 scenarios today and as destro we won 2 so thats 10 % win chance. The quest reward for winning is nice xp boost but locking most of the "reward" behind it is strange, especially how critical the first offensive feels in many scenarios. If you havent won by the first minute, the chances go down very fast after that. Pve is as was standard for games from this era, tedious. This is a private server for an old game so I dont know how much I can complain, but still theres some reason why you have wanted new players in this game and this is my experience.
The game doesnt really get that much different at 40. I have Lots of max level and high renown characters. I like playing mid tier characters as much or more than max level. The problem is mindset, people feel like they have to rush through the game instead of enjoy it.
Not everyone will keep playing this game. There is no change to leveling that will make that not true.