why is it good to see that wh/we arent viable for wb anymore? a fix could have been to set the cap at 5 or 6 targets because others aoe cap got buffed aswell oONidwin wrote: Wed Apr 08, 2020 4:03 pm Good to see that WH/WE tactic properly fixed, even if I'm going to miss it in PVE, but …
I presume I'm not going to get a cookie for not abusing it in RvR?
Damn me but thanks anyway so if I feel to it I can use the tactic again now.
Patch Notes 08/04/2020
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Re: Patch Notes 08/04/2020
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Re: Patch Notes 08/04/2020
mara morale stop still not working after boot fyiGrunbag wrote: Wed Apr 08, 2020 3:35 pm Fix pending for WE and WH accusation / bloodlust with Bs and SR tactic .
Fix pending for Mara morale stop
Those change will be active after next server boot
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Re: Patch Notes 08/04/2020
Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
Re: Patch Notes 08/04/2020
Do we have an ETA for the level up bug? When you ding while being in a SC and all of a sudden there are no abilitys on your bar... well thats kinda annoying 

Re: Patch Notes 08/04/2020
oh yes... whoever created a we/wh and wanna participate in wb play. this class is just made for solo play in a game which "isnt made for solo gameplay"moderntimes wrote: Wed Apr 08, 2020 4:14 pm Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
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Re: Patch Notes 08/04/2020
You should have switched to melee dps a long time ago then, rogue is not for you.Tarantoga wrote: Wed Apr 08, 2020 4:18 pmoh yes... whoever created a we/wh and wanna participate in wb play. this class is just made for solo play in a game which "isnt made for solo gameplay"moderntimes wrote: Wed Apr 08, 2020 4:14 pm Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
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Re: Patch Notes 08/04/2020
so WH/WE should just skip sov?moderntimes wrote: Wed Apr 08, 2020 4:14 pm Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
Re: Patch Notes 08/04/2020
moderntimes wrote: Wed Apr 08, 2020 4:19 pmYou should have switched to melee dps a long time ago then, rogue is not for you.Tarantoga wrote: Wed Apr 08, 2020 4:18 pmoh yes... whoever created a we/wh and wanna participate in wb play. this class is just made for solo play in a game which "isnt made for solo gameplay"moderntimes wrote: Wed Apr 08, 2020 4:14 pm Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
seems like you dont know this game at all. fyi wh/we is melee dps
ok i am out. sry for the offtopic
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Re: Patch Notes 08/04/2020
And this clearly shows you don't have any idea about WH/WE in competitive WB endgame gameplay. WHs don't "wreck" in organized WBs (well, they surely can if played well): their main role is to prevent destro morale bombs. If their setup is right (no, dragon gun is not enough) and they are good, they can make a difference about winning or losing a city instance. Not saying that losing sweeping tactic gonna change everything (there are many others factors to be considered), but surely morale draining will get a lot worse. I will try something different and see if it works too, it will need adjustments in a competitive WB. But for many pug WB leaders, already not keen on taking WHs with them, this will be a factor. Also rogues, kings of vanilla WoW PvP, have a use in 40 ppl raids, so why can't WHs and WEs have one too?moderntimes wrote: Wed Apr 08, 2020 4:14 pm Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
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Re: Patch Notes 08/04/2020
No competitive warband needed a WH/WE even before this change. Remove the WE/WH and the warband is fine, nothing crumbles. Nobody can prevent destro morale bombing if they pile up the morale tactics.kryss wrote: Wed Apr 08, 2020 4:25 pmAnd this clearly shows you don't have any idea about WH/WE in competitive WB endgame gameplay. WHs don't "wreck" in organized WBs (well, they surely can if played well): their main role is to prevent destro morale bombs. If their setup is right (no, dragon gun is not enough) and they are good, they can make a difference about winning or losing a city instance. Not saying that losing sweeping tactic gonna change everything (there are many others factors to be considered), but surely morale draining will get a lot worse. I will try something different and see if it works too, it will need adjustments in a competitive WB. But for many pug WB leaders, already not keen on taking WHs with them, this will be a factor. Also rogues, kings of vanilla WoW PvP, have a use in 40 ppl raids, so why can't WHs and WEs have one too?moderntimes wrote: Wed Apr 08, 2020 4:14 pm Whoever created a WE/WH thinking they were gonna wreck people in an aoe warband anyway?
It looks like a lot of people forgot the rogue archetype implemented in every mmo ever created, aka the solo ganking gameplay.
WoW PVP raid is not a thing. Rogue ganking on the other hand.
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