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[UI] VinyUI [OUTDATED]

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Asharona
Posts: 11

Re: [UI] VinyUI

Post#881 » Thu Apr 16, 2020 7:24 am

Lilim wrote: Thu Apr 16, 2020 7:13 am
Spoiler:
Asharona wrote: Wed Apr 15, 2020 11:02 pm How can I export an order heal UI to Destro heal UI?
Hey,

uhm, if you're ingame and go to profiles, you can use the "order heal UI" as template for your new "Destro heal UI" profile.
The purpose that Viny made different user templates was, that it if you are destro heal, you see the right buffs (from destro) and debuffs (from order) on enemy/buffhead.
Then, should import Viny Destro Heal UI configuration from Buffhead and Enemy ? In order to get the right buff/debuff.

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Sexybobsmith
Posts: 3

Re: [UI] VinyUI

Post#882 » Thu Apr 16, 2020 7:17 pm

For the preset profile UI, the ablities, character and bag windows always reappears on the left of screen. The windows also seems to have less clickable space. Is it possible to change these or customise it ourselves?

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Coldkut89
Posts: 5

Re: [UI] VinyUI

Post#883 » Fri Apr 17, 2020 12:15 am

I absolutely love this UI. This has changed my warhammer experience for the better!! Thank you so much for creating and updating this. The only thing i am looking for before i go download another addon, is there anything in here to help a crafter? Specially i am a apothecary cultivator. Thanks in advance

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Lilim
Posts: 1317

Re: [UI] VinyUI

Post#884 » Fri Apr 17, 2020 8:05 am

Spoiler:
Coldkut89 wrote: Fri Apr 17, 2020 12:15 am I absolutely love this UI. This has changed my warhammer experience for the better!! Thank you so much for creating and updating this. The only thing i am looking for before i go download another addon, is there anything in here to help a crafter? Specially i am a apothecary cultivator. Thanks in advance
hey,

good AddOns for cultivating and apothecary are MiracleGrowRemix and CraftValueTip + IraConfig (< -- is required and not included in the VinyUI)

both AddOns are from the Core interface modules bugfixes + few fixed add-ons thread.
You can find more AddOns on the Idrinth-Addon page

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Lilim
Posts: 1317

Re: [UI] VinyUI

Post#885 » Fri Apr 17, 2020 8:12 am

Spoiler:
Sexybobsmith wrote: Thu Apr 16, 2020 7:17 pm For the preset profile UI, the ablities, character and bag windows always reappears on the left of screen. The windows also seems to have less clickable space. Is it possible to change these or customise it ourselves?
hey,

uhm, I don't think this is possible. The AddOn "MoveWindows" (core element in VinyUi) makes it possible to move some origin windows.

Image

Mipps
Posts: 4

Re: [UI] VinyUI

Post#886 » Fri Apr 17, 2020 10:22 am

First of all: cool mod! - keep up your great work ;)

Now to the question:
Those optinal Designs -> can I somehow enable those or do I have to configure them manually by myself?

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Lilim
Posts: 1317

Re: [UI] VinyUI

Post#887 » Fri Apr 17, 2020 7:42 pm

Spoiler:
Mipps wrote: Fri Apr 17, 2020 10:22 am First of all: cool mod! - keep up your great work ;)

Now to the question:
Those optinal Designs -> can I somehow enable those or do I have to configure them manually by myself?
hey,

uhm, if you mean this:
Image

You can disable this on the Layout Editor

lyncher12
Posts: 542

Re: [UI] VinyUI

Post#888 » Fri Apr 17, 2020 11:26 pm

Why is the order heal version messed up? It doesnt have the targetting bar that the destruction one does

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Lilim
Posts: 1317

Re: [UI] VinyUI

Post#889 » Sat Apr 18, 2020 12:11 am

lyncher12 wrote: Fri Apr 17, 2020 11:26 pm Why is the order heal version messed up? It doesnt have the targetting bar that the destruction one does

Image

what do you exactly mean? may you can provide a screenshot or the AddOn name?!

lyncher12
Posts: 542

Re: [UI] VinyUI

Post#890 » Sat Apr 18, 2020 12:45 am

its the pure target bars that were missing, seems buffhead isnt configured as well either

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