Sockpuppet accounts of banned players usually. There's a handful of annoyances that just can't help themselves hanging around here. Cry for help, beg for attention, I dunno. Man-baby stuff.sighy wrote: Sun Apr 26, 2020 11:02 amThey probably deleted it. There is an offchance that a mod came in to delete it, but i don't think that's the case.enzoneon wrote: Sun Apr 26, 2020 6:10 am What happened here, this post seems to be missing some replays (e.g. from DroolingLion). Is this a known forum bug?
[DoK] Healing spec guide.
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Re: [DoK] Healing spec guide.
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Re: [DoK] Healing spec guide.
Question is if the dmg from bad players is what you really should be worried about.CityKitty wrote: Sun Apr 26, 2020 9:21 am You can easily stack 10% reduced incoming armor penatration, and VS the majority of players who do not stack weaponskill, you become very tanky.
CityKitty wrote: Sun Apr 26, 2020 9:21 amLike I said, you use armor for every class i stated. Every single auto attack is VS armor, as well as the majority of DPS classes. There is a reason armor talismans are so expensive.
Autoattacks benefits from ws. As for price, mix of armor talis being a pain to farm, and players not understanding game mechanics.Vayra wrote: Sun Apr 26, 2020 9:27 am There's a good reason armor talis are so much more expensive than other talismans, and it's not that fragments are harder to get.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: [DoK] Healing spec guide.
Here's some math. Let me know if I made any mistakes.
3300 Armor = 75% damage reduction cap. Anything past that will start neglecting armor pen.
Lets assume a base line of 3000 armor with no tali and 10% ignore armor pen.
vs a white lion with 50% armor pen and he does 2000 base damage to you:
3000 x(1-.5 + .1) = 1800 effective armor, which equals to 40.9% damage reduction, you take 1182 damage
Now lets add 8x 164 armor talisman = 1312
Total armor is now at 4312.
vs the same white lion:
4312 x (1-.5+.1) = 2587 effective armor, which equals to 58.8% damage reduction. You take 824 damage.
That is very significant damage reduction against someone with 50% armor pen. Free free to add all the armor pen skills/effects and your own gear to calculate how much damage reduction you are getting from armor tali.
3300 Armor = 75% damage reduction cap. Anything past that will start neglecting armor pen.
Lets assume a base line of 3000 armor with no tali and 10% ignore armor pen.
vs a white lion with 50% armor pen and he does 2000 base damage to you:
3000 x(1-.5 + .1) = 1800 effective armor, which equals to 40.9% damage reduction, you take 1182 damage
Now lets add 8x 164 armor talisman = 1312
Total armor is now at 4312.
vs the same white lion:
4312 x (1-.5+.1) = 2587 effective armor, which equals to 58.8% damage reduction. You take 824 damage.
That is very significant damage reduction against someone with 50% armor pen. Free free to add all the armor pen skills/effects and your own gear to calculate how much damage reduction you are getting from armor tali.
Dok Mileycyruuus
BG Mileycyruus
Chosen Mileycyrusdad
BG Mileycyruus
Chosen Mileycyrusdad
Re: [DoK] Healing spec guide.
Now add wl's armor debuff into calculation in addition to 50% armor pen, and calculate it again.jtj5002 wrote: Sun Apr 26, 2020 10:10 pm Here's some math. Let me know if I made any mistakes.
3300 Armor = 75% damage reduction cap. Anything past that will start neglecting armor pen.
Lets assume a base line of 3000 armor with no tali and 10% ignore armor pen.
vs a white lion with 50% armor pen and he does 2000 base damage to you:
3000 x(1-.5 + .1) = 1800 effective armor, which equals to 40.9% damage reduction, you take 1182 damage
Now lets add 8x 164 armor talisman = 1312
Total armor is now at 4312.
vs the same white lion:
4312 x (1-.5+.1) = 2587 effective armor, which equals to 58.8% damage reduction. You take 824 damage.
That is very significant damage reduction against someone with 50% armor pen. Free free to add all the armor pen skills/effects and your own gear to calculate how much damage reduction you are getting from armor tali.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: [DoK] Healing spec guide.
With WL -1000 armor debuffZxul wrote: Mon Apr 27, 2020 12:45 amNow add wl's armor debuff into calculation in addition to 50% armor pen, and calculate it again.jtj5002 wrote: Sun Apr 26, 2020 10:10 pm Here's some math. Let me know if I made any mistakes.
3300 Armor = 75% damage reduction cap. Anything past that will start neglecting armor pen.
Lets assume a base line of 3000 armor with no tali and 10% ignore armor pen.
vs a white lion with 50% armor pen and he does 2000 base damage to you:
3000 x(1-.5 + .1) = 1800 effective armor, which equals to 40.9% damage reduction, you take 1182 damage
Now lets add 8x 164 armor talisman = 1312
Total armor is now at 4312.
vs the same white lion:
4312 x (1-.5+.1) = 2587 effective armor, which equals to 58.8% damage reduction. You take 824 damage.
That is very significant damage reduction against someone with 50% armor pen. Free free to add all the armor pen skills/effects and your own gear to calculate how much damage reduction you are getting from armor tali.
No tali = 800 effective armor = 22% damage reduction = 1560 damage taken
Armor tali = 1587 effective armor = 43.65% damage reduction = 1127 damage taken.
Dok Mileycyruuus
BG Mileycyruus
Chosen Mileycyrusdad
BG Mileycyruus
Chosen Mileycyrusdad
Re: [DoK] Healing spec guide.
Now lets get to the fact that on my dok with 720 toughness/FS4 and gunbad diamond/320 init wls very rarely hit me over 500 after mitigation.jtj5002 wrote: Mon Apr 27, 2020 1:05 amWith WL -1000 armor debuffZxul wrote: Mon Apr 27, 2020 12:45 amNow add wl's armor debuff into calculation in addition to 50% armor pen, and calculate it again.jtj5002 wrote: Sun Apr 26, 2020 10:10 pm Here's some math. Let me know if I made any mistakes.
3300 Armor = 75% damage reduction cap. Anything past that will start neglecting armor pen.
Lets assume a base line of 3000 armor with no tali and 10% ignore armor pen.
vs a white lion with 50% armor pen and he does 2000 base damage to you:
3000 x(1-.5 + .1) = 1800 effective armor, which equals to 40.9% damage reduction, you take 1182 damage
Now lets add 8x 164 armor talisman = 1312
Total armor is now at 4312.
vs the same white lion:
4312 x (1-.5+.1) = 2587 effective armor, which equals to 58.8% damage reduction. You take 824 damage.
That is very significant damage reduction against someone with 50% armor pen. Free free to add all the armor pen skills/effects and your own gear to calculate how much damage reduction you are getting from armor tali.
No tali = 800 effective armor = 22% damage reduction = 1560 damage taken
Armor tali = 1587 effective armor = 43.65% damage reduction = 1127 damage taken.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: [DoK] Healing spec guide.
I was only using 2000 base damage as a base point. Feel free to show your own math based on the same baseline.Zxul wrote: Mon Apr 27, 2020 4:29 amNow lets get to the fact that on my dok with 720 toughness/FS4 and gunbad diamond/320 init wls very rarely hit me over 500 after mitigation.jtj5002 wrote: Mon Apr 27, 2020 1:05 amWith WL -1000 armor debuffZxul wrote: Mon Apr 27, 2020 12:45 am
Now add wl's armor debuff into calculation in addition to 50% armor pen, and calculate it again.
No tali = 800 effective armor = 22% damage reduction = 1560 damage taken
Armor tali = 1587 effective armor = 43.65% damage reduction = 1127 damage taken.
Dok Mileycyruuus
BG Mileycyruus
Chosen Mileycyrusdad
BG Mileycyruus
Chosen Mileycyrusdad
Re: [DoK] Healing spec guide.
[
Yes, but WP has Sigmar’s Shield and an order privilege buff : ‘)
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Re: [DoK] Healing spec guide.
I don’t know about its effectiveness in warbands since I don’t play in them. I mainly play for competitive 6v6 and it is incredibly useful.



Re: [DoK] Healing spec guide.
Ok, so i'am curious, how are your other stats ?Zxul wrote: Mon Apr 27, 2020 4:29 am Now lets get to the fact that on my dok with 720 toughness/FS4 and gunbad diamond/320 init wls very rarely hit me over 500 after mitigation.
You are tanky, but do you heal ?

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