The Great Healer Debate - Armor vs. Wounds
Re: The Great Healer Debate - Armor vs. Wounds
Grip, blessing of chaos, and warping the spirit are all must haves. I usually run resto in forts for g-heal spam. Been messing around with morale pump in cities. You can get a very fast M2 for heavy g-heal spam and keep your group stabilized through the initial encounter of a fight. For fights that last longer it is less ideal.
Fley - Zealot Domoarigobbo - Shaman
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Black Toof Clan
Squid - Squig Squit - B.O.
Black Toof Clan
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Re: The Great Healer Debate - Armor vs. Wounds
That's a very interesting idea. I'll have to give that a shot next time I play. See how effective it is. Maybe the vanq proc will help make up for the lack of resto burst?Fey wrote: ↑Fri May 15, 2020 1:23 pm Grip, blessing of chaos, and warping the spirit are all must haves. I usually run resto in forts for g-heal spam. Been messing around with morale pump in cities. You can get a very fast M2 for heavy g-heal spam and keep your group stabilized through the initial encounter of a fight. For fights that last longer it is less ideal.
Shaman - 40/8X
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
Re: The Great Healer Debate - Armor vs. Wounds
Spoiler:
Re: The Great Healer Debate - Armor vs. Wounds
Excellent point. I hadn't considered that I was carrying the DoKs on my 25pct bonus...hahaha!
Shaman - 40/8X
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
Re: The Great Healer Debate - Armor vs. Wounds
usually ze/dok are best heal combo => ze bring abs procs to grp and +25% heal buff while dok bring grp heal spam+grp hot...who wins in numbers?? its obvious.
This dont mean that zealot dont bring real heal numbers...they do, but dok have easy to get higher heal tables. thats all, they dont bring anything else (grp cleanse when no heavy pressure) while ze/rp bring much more utility (IMO).
Re: The Great Healer Debate - Armor vs. Wounds
I agree, DoKs are trash...hahaha!emiliorv wrote: ↑Fri May 15, 2020 9:03 pmusually ze/dok are best heal combo => ze bring abs procs to grp and +25% heal buff while dok bring grp heal spam+grp hot...who wins in numbers?? its obvious.
This dont mean that zealot dont bring real heal numbers...they do, but dok have easy to get higher heal tables. thats all, they dont bring anything else (grp cleanse when no heavy pressure) while ze/rp bring much more utility (IMO).
Shaman - 40/8X
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
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Re: The Great Healer Debate - Armor vs. Wounds
On my dok with aoe detaunt I can survive 2 wls burst on me=keep healing the team. Remind me, can you do that on your zealot?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: The Great Healer Debate - Armor vs. Wounds
I don't know, my positioning isn't bad enough to have two WLs jump me...
Shaman - 40/8X
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
Zealot - 40/8X [Retired]
AM - 40/8X
RP - 40/7X [Retired]
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