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Bug Report 21/05/2015 (Abilities)

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Azarael
Posts: 5332

Re: Bug Report 21/05/2015 (Abilities)

Post#91 » Fri May 22, 2015 12:18 pm


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Dark09
Posts: 5

Re: Bug Report 21/05/2015 (Abilities)

Post#92 » Fri May 22, 2015 12:24 pm

Thank you for your Help ;)

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Ototo
Posts: 1012

Re: Bug Report 21/05/2015 (Abilities)

Post#93 » Fri May 22, 2015 12:25 pm

Azarael wrote:Just to make sure everyone knows:

There is an intentional evocation delay on most instant cast abilities to synch the effect with the animation. This is also present on the Marauder's mutations, so the arm will display the pink effect, THEN the buff will be applied. This isn't server lag or a bug.

The to-hit check is done when you cast the ability, not when the effect is applied.
Noticed a lot of times with mele attacks.

Oh, come on, u have to marry me 8-) :D
Spoiler:

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Zealote
Posts: 456

Re: Bug Report 21/05/2015 (Abilities)

Post#94 » Fri May 22, 2015 1:20 pm

Magus/engi 'Rend Winds'/'Firebomb' still castable on the move.

pretty sure this isn't a bug - Azarael

Edit: Is magus 'Rend Winds' working differently now? It seems to apply a 1s dot (where the dmg is actually applied) after the full 1s cast. Still hits 3 times as it should though.
Last edited by Zealote on Fri May 22, 2015 1:50 pm, edited 2 times in total.
Aetir

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Gnash
Posts: 206

Re: Bug Report 21/05/2015 (Abilities)

Post#95 » Fri May 22, 2015 1:24 pm

Just confirmed this on my main and three alts: Enemy Addon: displaying serverwide kills on each of my chars kill counters no matter where respective avatar was located. :shock:
"You're not 'someone' in this world until you're hated."
-GaruchillaJoe

"Warison"
-A bugle call to attack

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murmelon
Posts: 43

Re: Bug Report 21/05/2015 (Abilities)

Post#96 » Fri May 22, 2015 1:26 pm

Black Guard
Pitiless Strike - effect (reducing toughness) doesn't displays at victim's char sheet. Duration is incorrect (10 sec instead 20)
Dark Protector - has not scope (its working more then 100 ft). Bug of indication
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murmelon
Posts: 43

Re: Bug Report 21/05/2015 (Abilities)

Post#97 » Fri May 22, 2015 1:33 pm

DoC
Flay - duration is incorrect (10 sec instead 6)
Rend Soul - deals incorrect dmg.
Lacerate - effect (reducing toughness) doesn't dispalys at victim's char sheet.

UPD
Covenant of Vitality - switch's off when changing location.
Last edited by murmelon on Fri May 22, 2015 2:42 pm, edited 1 time in total.

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murmelon
Posts: 43

Re: Bug Report 21/05/2015 (Abilities)

Post#98 » Fri May 22, 2015 1:39 pm

Choppa
Reckless blow - effect must be +5% to absolute value (it is displaying like relatively, now).
Last edited by murmelon on Fri May 22, 2015 1:54 pm, edited 1 time in total.

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Gnash
Posts: 206

Re: Bug Report 21/05/2015 (Abilities)

Post#99 » Fri May 22, 2015 1:45 pm

heteryk wrote:Some visual buggs:
Rune of breaking on RP once you activate the ability, it's highlighted even if you deactivate it.
Slayer rage metter seems to drop to 0 for a split of sec (dunno if it's just visual)
Horse model disapears sometimes for a split of sec
Flak jacket on engi doesnt show in stats (dunno if work)
Visual bug addition: Marauder's gifted arm bends at elbow as if no mutation is present; arm should appear 'stiff as a board' with gifts toggled on. Secondly: Marauder's combat animations behave as if there's no gift present (referencing my memory of live server days when Mara was a dual-wielder and entered combat with no gifts; almost every combat animation would be some form of a 'spin' or 'push' animation when using abilities not requiring gifts [and there were very few, iirc, besides AA 'hacking' animations]) and the gifted arm continues to bend at the elbow during combat, RvE or RvR, while it should, again, appear 'stiff as a board'. :P
Cheers :!: :mrgreen:
"You're not 'someone' in this world until you're hated."
-GaruchillaJoe

"Warison"
-A bugle call to attack

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murmelon
Posts: 43

Re: Bug Report 21/05/2015 (Abilities)

Post#100 » Fri May 22, 2015 2:58 pm

Black Orc
Right in da Jibllies - effect (victim's little jump) triggers CC immunity. Immunity should be when switched tactic for this abillity.
Changing Plan - effect disappear very fast (if is not in combat).
Juggernaut - Cooldown turn on, without any snares or roots on BO.
Tuffer'n Nails - effect (armor buff) is not working Bonus works, but values are not reflected on stat screen
Last edited by murmelon on Fri May 22, 2015 3:10 pm, edited 1 time in total.

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