We might have real fighting now... or infinite fighting who knows!
A change in the right direction I think, but I'm more of a fan of incremental changes, you keep nuking mechanics with atom bombs...
Let's test!
Happy Birthday RoR !
Patch Notes 10/06/2020 - Happy Birthday
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Re: Patch Notes 06/10/2020 - Happy Birthday
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Jeliel - RP 87
Jelyel - DoK 86
Jel - WP 85
Jelielino - Shaman 85
Jelie - Zealot 83
Jelielina - AM 83
Jeliel - RP 87
Jelyel - DoK 86
Jel - WP 85
Jelielino - Shaman 85
Jelie - Zealot 83
Jelielina - AM 83
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Re: Patch Notes 06/10/2020 - Happy Birthday
Aurandilaz wrote: ↑Wed Jun 10, 2020 3:11 pm Well, now with Morale bombing gone (RIP order BW stacks lul), the question remains where to get enough healdebuffs to actually finish targets.
With sorc possible out of the window for meta, could you at least check that Zealot dps can be a viable ranged champion for cities, so our 7 melee + 1 token rdps can remain functional and not have gimped stage 3 fights due to missing champ?
Don't really care for morales, won most city fights without needing them by just raw rushing healers and nuking priority dps targets (not that my choppa had much morale game to begin with), but the question remains how you are supposed to force a breakthrough into well funneled forts and keeps where you now won't be able to finish the first line of tanks defended due to far lesser morale punch?
So ironically you need to stack either more classes with massive 2400 M4s, or get way more healdebuff providers to ensure something actually dies at some point.
Ya im not sure why Zealot DPS can't actually be a ranged champ, always seemed strange to me.
Re: Patch Notes 06/10/2020 - Happy Birthday
Probably because it would be easy to abuse to get two Healer champswwright72 wrote: ↑Wed Jun 10, 2020 3:24 pmAurandilaz wrote: ↑Wed Jun 10, 2020 3:11 pm Well, now with Morale bombing gone (RIP order BW stacks lul), the question remains where to get enough healdebuffs to actually finish targets.
With sorc possible out of the window for meta, could you at least check that Zealot dps can be a viable ranged champion for cities, so our 7 melee + 1 token rdps can remain functional and not have gimped stage 3 fights due to missing champ?
Don't really care for morales, won most city fights without needing them by just raw rushing healers and nuking priority dps targets (not that my choppa had much morale game to begin with), but the question remains how you are supposed to force a breakthrough into well funneled forts and keeps where you now won't be able to finish the first line of tanks defended due to far lesser morale punch?
So ironically you need to stack either more classes with massive 2400 M4s, or get way more healdebuff providers to ensure something actually dies at some point.
Ya im not sure why Zealot DPS can't actually be a ranged champ, always seemed strange to me.

Re: Patch Notes 06/10/2020 - Happy Birthday
You're OP enough already Lortie!wwright72 wrote: ↑Wed Jun 10, 2020 3:24 pmAurandilaz wrote: ↑Wed Jun 10, 2020 3:11 pm Well, now with Morale bombing gone (RIP order BW stacks lul), the question remains where to get enough healdebuffs to actually finish targets.
With sorc possible out of the window for meta, could you at least check that Zealot dps can be a viable ranged champion for cities, so our 7 melee + 1 token rdps can remain functional and not have gimped stage 3 fights due to missing champ?
Don't really care for morales, won most city fights without needing them by just raw rushing healers and nuking priority dps targets (not that my choppa had much morale game to begin with), but the question remains how you are supposed to force a breakthrough into well funneled forts and keeps where you now won't be able to finish the first line of tanks defended due to far lesser morale punch?
So ironically you need to stack either more classes with massive 2400 M4s, or get way more healdebuff providers to ensure something actually dies at some point.
Ya im not sure why Zealot DPS can't actually be a ranged champ, always seemed strange to me.

WH looking for gunbad left
Re: Patch Notes 06/10/2020 - Happy Birthday
M0rw47h wrote: ↑Wed Jun 10, 2020 3:25 pmProbably because it would be easy to abuse to get two Healer champswwright72 wrote: ↑Wed Jun 10, 2020 3:24 pmAurandilaz wrote: ↑Wed Jun 10, 2020 3:11 pm Well, now with Morale bombing gone (RIP order BW stacks lul), the question remains where to get enough healdebuffs to actually finish targets.
With sorc possible out of the window for meta, could you at least check that Zealot dps can be a viable ranged champion for cities, so our 7 melee + 1 token rdps can remain functional and not have gimped stage 3 fights due to missing champ?
Don't really care for morales, won most city fights without needing them by just raw rushing healers and nuking priority dps targets (not that my choppa had much morale game to begin with), but the question remains how you are supposed to force a breakthrough into well funneled forts and keeps where you now won't be able to finish the first line of tanks defended due to far lesser morale punch?
So ironically you need to stack either more classes with massive 2400 M4s, or get way more healdebuff providers to ensure something actually dies at some point.
Ya im not sure why Zealot DPS can't actually be a ranged champ, always seemed strange to me.![]()
Just tie it to if theyve maxed magic crit renown, no healer would ever do that.
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- Posts: 302
Re: Patch Notes 06/10/2020 - Happy Birthday
Happy birthday!
Will miss my AH closet space (and hopefully see a price drop on Gunbad diamonds!).
Is it intended for the proc's on the new weapons to stay the same values as the previous versions (which are 10 levels lower?)
Will miss my AH closet space (and hopefully see a price drop on Gunbad diamonds!).
Is it intended for the proc's on the new weapons to stay the same values as the previous versions (which are 10 levels lower?)
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Chosen
Chosen
Re: Patch Notes 06/10/2020 - Happy Birthday
Happy birthday Warhammer!
Nice patch looking forward to see how the meta will change now with the moral nerf.
Nice patch looking forward to see how the meta will change now with the moral nerf.
Re: Patch Notes 06/10/2020 - Happy Birthday
It's likely due to being tied to the Role of the class rather than playstyle. Same way a MSH would never be a Melee Champ.wwright72 wrote: ↑Wed Jun 10, 2020 3:24 pmAurandilaz wrote: ↑Wed Jun 10, 2020 3:11 pm Well, now with Morale bombing gone (RIP order BW stacks lul), the question remains where to get enough healdebuffs to actually finish targets.
With sorc possible out of the window for meta, could you at least check that Zealot dps can be a viable ranged champion for cities, so our 7 melee + 1 token rdps can remain functional and not have gimped stage 3 fights due to missing champ?
Don't really care for morales, won most city fights without needing them by just raw rushing healers and nuking priority dps targets (not that my choppa had much morale game to begin with), but the question remains how you are supposed to force a breakthrough into well funneled forts and keeps where you now won't be able to finish the first line of tanks defended due to far lesser morale punch?
So ironically you need to stack either more classes with massive 2400 M4s, or get way more healdebuff providers to ensure something actually dies at some point.
Ya im not sure why Zealot DPS can't actually be a ranged champ, always seemed strange to me.
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Re: Patch Notes 06/10/2020 - Happy Birthday
Nice morale changes.
Will be interesting to test SW changes.
One question in that regard:
Is it intended to kill one of the two kiting tools of the SW? Thinking of the removal of cast on the move part of Eye shot.
"Moved - Move Eye Shot from Skirmish 5pt to Scout 5pt, remove stance requirement, remove buildup while moving, 100' range"
Will be interesting to test SW changes.
One question in that regard:
Is it intended to kill one of the two kiting tools of the SW? Thinking of the removal of cast on the move part of Eye shot.
"Moved - Move Eye Shot from Skirmish 5pt to Scout 5pt, remove stance requirement, remove buildup while moving, 100' range"
inactive
Re: Patch Notes 06/10/2020 - Happy Birthday
happy adniversary
and thanks to all the people that contributed in all this years !

Last edited by zak68 on Wed Jun 10, 2020 3:57 pm, edited 1 time in total.
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