2 choppas are more than enuff. Mara is what you want in citynuadarstark wrote: ↑Mon Jun 22, 2020 2:47 pm I mean, there is a reason why you don't see order city premades running around with freaking 4-6 slayers, unlike the melee train you see on destro where you can easily get groups with 4-6 choppas and several mSHs against you. But in cities it's actually not the problem, it's the random pulls into objects/walls in oRvR where GtdC really shines.
Slayer vs Choppa
Re: Slayer vs Choppa

Grumm /a.k.a Grumug- RR87 Bo - Retired since 2021
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Skarzig - RR85 Dps Shaman
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- Shalktonin
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Re: Slayer vs Choppa
Funny enough destro epeeners don't talk about the fact that slayer can have that awesome OP ability sheared off...I mean first thing i do when i come up on a slayer is shear the enchantment, problem solved.....odd their selective memory isn't it.
Scientia potentia est, tene hanc bene


Re: Slayer vs Choppa
How to remove OP skills
Rampage : Shatter enchantment - only tanks can remove it
GTDC : Taunt / Stagger / Knockback / Knockdown ... everyone can stop it
Rampage : Shatter enchantment - only tanks can remove it
GTDC : Taunt / Stagger / Knockback / Knockdown ... everyone can stop it

Re: Slayer vs Choppa
Thread full of nonsense, like usuall, choppa and slayer are foremost a dps class, you bring them to kill stuff; also you guys are comparing a 13 pointer ability with a 5 one. The general spec for both classes involves, for slayer rampage and inevitable doom(with some "utility" like shatter limbs and heal debuff) and for choppa usually its git to da choppa and it kinda stops there(there is no rampage equivalent skill for choppas, in terms of importance, so they have left "utility" in form of chopp fasta and heal debuff). Inevitable doom has a short CD and becuase of that, can be kept up most of the time. Git to da choppa has a higher CD, mostly because it can randomly pull someoen in 40 feet. You can combo rampage with inevitable doom, which btw is a direct damage pulse ability(another type of ability that you cant find on destro, similar to rampage) that procs all your good stuff, like reckless gample, jagged edge, weapon procs and whatever else there is. Rampage makes ID hit all the time and bam, high pressure aoe that cant be defended against, ID being instant cast, you can add even more aoe with flurry, retribution, the rest of aoe skill, all undefendable, all going trough guard damage, putting alot more pressure on healers and so on. What choppa has for all this? A 40 feet RANDOM pull, if this pulls you, you are already in melee, it wont pull your healer, your RDPS, it will pull a tank or a melee, which are already in frontline. Also git to da choppa its a channeled ability, meaning any tank can taunt, knockdown, punt, or intrerupt, or any class with some form of CC, so most choppas have to wait to get immunities before dreaming of using it fully, and even then, taunt still intrerupts you or vicious slash for example from the neverending tide of KOTBS.
Re: Slayer vs Choppa
So, once every 5 seconds a tank has a chance to shatter the enchantment on a Slayer. You know what else is considered an enchantment? HoTs. You know what any competent healer is gonna do? Pre-Hot the crap out of a Slayer going yolo into Destro. So even if its not parried by tanks, with their awesomely high strength and defense bypass bonuses from gear running sword and board comps in warband play, it will most likely remove a HoT or a shield, or some other non-Rampage buff that you want gone.Shalktonin wrote: ↑Mon Jun 22, 2020 6:17 pm Funny enough destro epeeners don't talk about the fact that slayer can have that awesome OP ability sheared off...I mean first thing i do when i come up on a slayer is shear the enchantment, problem solved.....odd their selective memory isn't it.
In theory it seems so easy, doesn't it?
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: Slayer vs Choppa
You can't stop the first pull on GTDC. The first pull and dmg tick happens at 0 seconds, on an undefendable pull. So quite literally there is 0 counterplay to the first pull tick by a choppa from GTDC. Plus you would have to be high a f if you think every tank in a wb is saving their taunt for every choppa. One tank can't use their 15 second taunt cooldown on all 10 choppas in an enemy zerg. Plus any tank worth their salt will have probably already used that interrupt or would be planning on using on a healer.
Re: Slayer vs Choppa
Dear devs, seriously proposal
During 1 week you could trade Choppa's GTDC per Rampage and Slayer's Rampage per GTDC (next event
)
Lets see
Can you imagine these stunties pullin people?
During 1 week you could trade Choppa's GTDC per Rampage and Slayer's Rampage per GTDC (next event

Lets see
Can you imagine these stunties pullin people?


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Re: Slayer vs Choppa
The less Devs mess with classes and there unique skills the better, we saw how bad it went when they gave Shatter Limbs to SH.
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ
https://imgur.com/a/mlxv1nJ
Re: Slayer vs Choppa
What about Chop Fasta for Rampage?
