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Patch Notes 16/09/2020

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dalen
Developer
Posts: 338

Re: Patch Notes 16/09/2020

Post#21 » Wed Sep 16, 2020 6:12 pm

phononHYPE wrote:
Wed Sep 16, 2020 5:51 pm
Guard change is so wonderful, thanks!

On that topic, and here I'll play a few days to see if this persists, previously when I change targets (offensive and defensive) I get a small ~0.3-0.4s lag. This pauses my whole screen, and while seemingly small, a 0.35s pause between targets makes it so hard to spread out my shman hots/dots, or assisting in combat etc.
When you switch targets the server sends a list of the buffs on your new target. If you get a lag spike it is likely some addon displaying those buffs. Daocbuff/Buffhead/Aura etc.
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gke96
Posts: 88

Re: Patch Notes 16/09/2020

Post#22 » Wed Sep 16, 2020 6:15 pm

Guard change is amazing
HORSEWHISPERER - PHALANX
CHOPPPA - PHALANX
COLDONE - PHALANX
SUNWHISPERER - ZERG
DOGWHISPERER - ZERG
BEARD - ZERG

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ravezaar
Posts: 144

Re: Patch Notes 16/09/2020

Post#23 » Wed Sep 16, 2020 6:31 pm

Either its bugged or the new Contribution is really S****** Solo players, and before u say anything Iam still gonna Solo and yes its part of the game even if Devs clearly dislike us. Hope its a bug but 3 Zone locks no roll, not talking about bag not even bin in a roll. no Special bag stuff so... something else.

Really hope its a bug, truly do
Last edited by ravezaar on Wed Sep 16, 2020 6:51 pm, edited 1 time in total.
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Cabum
Posts: 22

Re: Patch Notes 16/09/2020

Post#24 » Wed Sep 16, 2020 6:36 pm

awesome changes. Had a small break but this alone is enough to check

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dalen
Developer
Posts: 338

Re: Patch Notes 16/09/2020

Post#25 » Wed Sep 16, 2020 7:32 pm

ravezaar wrote:
Wed Sep 16, 2020 6:31 pm
Either its bugged or the new Contribution is really S****** Solo players, and before u say anything Iam still gonna Solo and yes its part of the game even if Devs clearly dislike us. Hope its a bug but 3 Zone locks no roll, not talking about bag not even bin in a roll. no Special bag stuff so... something else.

Really hope its a bug, truly do
There was a bug with bag rolls, should hopefully be fixed now.
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SmackdownNinja
Posts: 92

Re: Patch Notes 16/09/2020

Post#26 » Wed Sep 16, 2020 9:58 pm

Great guard changes! Good patch overall
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Glorian
Posts: 4703

Re: Patch Notes 16/09/2020

Post#27 » Wed Sep 16, 2020 10:47 pm

I need to make some retests on Snipe from Engi.
On same character, same setup have gone down from 1950 total Damage last Wednesday to 1590 this Wednesday.

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phononHYPE
Posts: 360

Re: Patch Notes 16/09/2020

Post#28 » Wed Sep 16, 2020 10:58 pm

dalen wrote:
Wed Sep 16, 2020 6:12 pm
phononHYPE wrote:
Wed Sep 16, 2020 5:51 pm
Guard change is so wonderful, thanks!

On that topic, and here I'll play a few days to see if this persists, previously when I change targets (offensive and defensive) I get a small ~0.3-0.4s lag. This pauses my whole screen, and while seemingly small, a 0.35s pause between targets makes it so hard to spread out my shman hots/dots, or assisting in combat etc.
When you switch targets the server sends a list of the buffs on your new target. If you get a lag spike it is likely some addon displaying those buffs. Daocbuff/Buffhead/Aura etc.
Thank you kindly for this bit of info. I have been cycling through my addons to find the causes of my lag/DCs, and I had Enemy pegged. I'll try turning Buffhead off and see how that goes, then fiddle with the two and go from there.
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lyncher12
Posts: 268

Re: Patch Notes 16/09/2020

Post#29 » Thu Sep 17, 2020 12:59 am

so its been acknowledged that forts are the low point of rvr but you make stage 2 for defender even easier without addressing how ez mode it is to actually hold stage 3? i know its early and people still have a nascar mindset but seeing NA destro stall until 20 minutes really made me worried.

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satanicomoderno
Posts: 125

Re: Patch Notes 16/09/2020

Post#30 » Thu Sep 17, 2020 1:13 am

Still waiting the Archmage rework.

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