yea when balance is made for WB and Grps, Hybrid dps/healers slip thro the cracks of lacking Solo balance with maybe Riposte-Nerf as exception.
Imho there are many solutions to the issue but the easiest and most fair would to remove all resist-debuffs from Heal-Classes like it is with Runepriest to lower the potential dps without doing anything drastic about mechanics or Healing for said classes.
Take Care
Thousands of Shaman everywhere
Re: Thousands of Shaman everywhere
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ
https://imgur.com/a/mlxv1nJ
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Re: Thousands of Shaman everywhere
Not to whine, but I cant remember the last time I had a heal shaman in my group
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Kysana - Sorc
Re: Thousands of Shaman everywhere
This is just ridiculous

How is that a counter? Like, what do you expect to happen?
A melee tank with no other mobility, no snare immunity is just going to get stuck in the first snare puddle and never reach the shaman in the first place, not to mention that the whole Avalanche requires you to be being hit, which is unlikely to happen because you are the last target as a tank

Orkni 85+ (in-game Grock is not me...)


Re: Thousands of Shaman everywhere
Would love to see a vid of a sham kiting 2 non-bad parties, i.e ones where ppl don't spam Throw Blade or random ranged attacks and run as one blob into Sticky Feetz. Especially with all the ranged KDs/cc and instant gap closers in the game. It needed some luck on live with stacking speed procs, never mind here.
The AP drain is OP solo (on both AM and sham) imo just because of how easy it is to use/bury (if needed) and how it pretty much completely shuts down most opponents. Wasn't it changed to an AoE (with a smaller amount drained per person) at one time here?
The AP drain is OP solo (on both AM and sham) imo just because of how easy it is to use/bury (if needed) and how it pretty much completely shuts down most opponents. Wasn't it changed to an AoE (with a smaller amount drained per person) at one time here?
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Re: Thousands of Shaman everywhere
Seriously Nerf Run Away??? is the specificity of goblins . May be nerf rampage , pounce , shadow step , wings of heaven etc... all classes have a specificityGrock wrote: ↑Thu Sep 24, 2020 5:42 pm Goblin Run Away tactic needed nerfs for years, it should be at least interrupted on cast like Quick Escape, weapon procs and mdps Charges, but im not sure if even that would be enough
This practically constant Flee together with ability to just cleanse snares off of yourself every few seconds while also having multiple snare options of your own, is just ridiculously out of place in this game.
Spoiler:
Orkni serously with your classe you have rampage , rune of absportion , stun undefendable . play with yours weapons
The only classe without predator is the SW 2 stun, bump or full decurse , wirlhing pin , shadow step , disarm without parry . dps range , dps melee , burst etc.... , stance assault insane .. ( destro cry , no? )
PS Gob have Run Away , elf have mobility
PS english google tard lol . Good game all
Re: Thousands of Shaman everywhere
Shaman has always been one of the most popular healers to play, and problably the most popular on the destruction side.
Re: Thousands of Shaman everywhere
Order always complains about destro stacking classes until it gets nerfed. Truth is 1 shammy vs 1 WL both in sov WL wins unless they are bad and have boomer fingers. They just pull/silence and within a few seconds the shaman is splat. No way to detaunt or anything. The heals are so sub par to any other heal class and are very dependent on blorc or choppa to help very long cast times. Are two or three shamans in a party annoying?? Heck ya, but stop exaggerating saying you need 2 parties to kill them. Lets talk about how order is stacking Slayers and how they just mow down everything. Lest talk nerf Slayer. 

Order: 80 AM / 77 RP/ 75 Knight
Destro: 82 Sham / 80 Zealot/ 80 DoK
Destro: 82 Sham / 80 Zealot/ 80 DoK
Re: Thousands of Shaman everywhere
what is to stop the shaman from detaunting the wl when it has 100 rangehavartii wrote: ↑Thu Sep 24, 2020 6:49 pm Order always complains about destro stacking classes until it gets nerfed. Truth is 1 shammy vs 1 WL both in sov WL wins unless they are bad and have boomer fingers. They just pull/silence and within a few seconds the shaman is splat. No way to detaunt or anything. The heals are so sub par to any other heal class and are very dependent on blorc or choppa to help very long cast times. Are two or three shamans in a party annoying?? Heck ya, but stop exaggerating saying you need 2 parties to kill them. Lets talk about how order is stacking Slayers and how they just mow down everything. Lest talk nerf Slayer.![]()
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Re: Thousands of Shaman everywhere
That guy is a troll. First off all shaman which are not bad are tri spec and dps a lot while still being able to heal. Auto detaunt and speed procs are OP. Plus you add in the 200 toughness buff from the OP hot. Shaman are easy mode to kill people with. Put two dots on one person who has no heal = dead.lyncher12 wrote: ↑Thu Sep 24, 2020 7:44 pmwhat is to stop the shaman from detaunting the wl when it has 100 rangehavartii wrote: ↑Thu Sep 24, 2020 6:49 pm Order always complains about destro stacking classes until it gets nerfed. Truth is 1 shammy vs 1 WL both in sov WL wins unless they are bad and have boomer fingers. They just pull/silence and within a few seconds the shaman is splat. No way to detaunt or anything. The heals are so sub par to any other heal class and are very dependent on blorc or choppa to help very long cast times. Are two or three shamans in a party annoying?? Heck ya, but stop exaggerating saying you need 2 parties to kill them. Lets talk about how order is stacking Slayers and how they just mow down everything. Lest talk nerf Slayer.![]()
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