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Q&A Livestream's Playback

Fan art, videos, and streams - show off your creativity and game highlights.
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Razielhell
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Re: Q&A Livestream's Playback

Post#11 » Sat Nov 14, 2020 3:10 pm

vastou wrote: Sat Nov 14, 2020 8:45 am I wish some summary/highlights is possible pls ?

Thx for the Q&A
Posted timestamps on the yt video.
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wonshot
Posts: 1192

Re: Q&A Livestream's Playback

Post#12 » Sat Nov 14, 2020 4:01 pm

Just an idea, but having a discord overlay to show who is talking makes it a more enjoyable visual experience, instead of just the same background picture when there was not one of the Dev videos showing.

Audio was fine on the host and most of the devs.
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GamesBond
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Re: Q&A Livestream's Playback

Post#13 » Sat Nov 14, 2020 10:34 pm

wonshot wrote: Sat Nov 14, 2020 4:01 pm Just an idea, but having a discord overlay to show who is talking makes it a more enjoyable visual experience, instead of just the same background picture when there was not one of the Dev videos showing.

Audio was fine on the host and most of the devs.
True, it wasn't meant to be like that but Sotek experienced some issues. There should've been pictures and RoR logo/signature and his camera on - but YT issues caught him off-guard so he had to start with whatever he had.

emiliorv
Posts: 1341

Re: Q&A Livestream's Playback

Post#14 » Mon Nov 16, 2020 6:58 pm

Razielhell wrote: Sat Nov 14, 2020 3:10 pm
vastou wrote: Sat Nov 14, 2020 8:45 am I wish some summary/highlights is possible pls ?

Thx for the Q&A
Posted timestamps on the yt video.
lotta thx for this.

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Parallels66
Posts: 77

Re: Q&A Livestream's Playback

Post#15 » Mon Nov 16, 2020 8:42 pm

for a future Q&A - is there any plans to add more customisation choices for classes as thats a greatly important aspect of mmos? like say allowing 1 handed maces be transmogged into 1 handed axes/2 handed hammers into 2h axes and visa versa for classes that can use both of those types of weapon as an example?
Skargraive the Chosen - [Unreal]

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