so SH now gets the 100ft back, and have ranged disarm + ranged KD while SW only has ranged kd ?
SH the CC King of RoR seem about right
Patch Notes 03/12/2020
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Re: Patch Notes 03/12/2020
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ
https://imgur.com/a/mlxv1nJ
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Re: Patch Notes 03/12/2020
In exchange for being able to attack with the speedburst for 7 secs. Melee classes rejoice!dalen wrote: ↑Thu Dec 03, 2020 5:29 pmReduce charge speed from +50% to +30%. Request noted.Spellbound wrote: ↑Thu Dec 03, 2020 5:19 pmCan we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".wargrimnir wrote: ↑Thu Dec 03, 2020 5:13 pm
As logical answers are not allowed to be used as serious responses, the obvious answer is the magical powers of Gork and Mork.

Re: Patch Notes 03/12/2020
thats the reason not to listen to the community huh? most time people speak before they thinkdalen wrote: ↑Thu Dec 03, 2020 5:29 pmReduce charge speed from +50% to +30%. Request noted.Spellbound wrote: ↑Thu Dec 03, 2020 5:19 pmCan we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".wargrimnir wrote: ↑Thu Dec 03, 2020 5:13 pm
As logical answers are not allowed to be used as serious responses, the obvious answer is the magical powers of Gork and Mork.
Knick WL RR85+
Knickli Mara RR80+

Knickli Mara RR80+

Re: Patch Notes 03/12/2020
Yes please buff both more!! so we have the ultimate Hybrid class with 0 drawbacks,
Tier S Range dps
+
Tier S Melee dps
Krima - WE RR 87
Carnage
Carnage

Re: Patch Notes 03/12/2020
And then they can pikachuface when the forum gets flooded with cries as people realize how powerful movement buffs that do not break are.Spellbound wrote: ↑Thu Dec 03, 2020 5:33 pmIn exchange for being able to attack with the speedburst for 7 secs. Melee classes rejoice!dalen wrote: ↑Thu Dec 03, 2020 5:29 pmReduce charge speed from +50% to +30%. Request noted.Spellbound wrote: ↑Thu Dec 03, 2020 5:19 pm
Can we upgrade Order and Destro melee Charge to be unbreakable now to be equal to SH? Basically SH free ability is called, "Charge 3080 FTW3 Ultra".
Ramlaen, Longhaul, Wolfnrock, Grashop
Hitzusen, Popori, Mecaster
Nietono, Ebichu, Tofurky
Hitzusen, Popori, Mecaster
Nietono, Ebichu, Tofurky
Re: Patch Notes 03/12/2020
With RKD on the move, FEO back to Bs and 100 ft, RA! Core , and 80ft you have more tool to be safe . New effect on RTA might help to kill targets faster , I’ll read constructive feedback anyway .Jurki wrote: ↑Thu Dec 03, 2020 5:14 pm Well 80ft is atleast something we can start with when it comes to adjusting. Although it would be more viable to get QS range up to 80 without the gas squig. That way we can still use the spiked squig auto attack (aim = mobility) and the possibility to combine it with the auto attack speed tactic while still being a "short range" rdps (long range is btw starting at 115ft) (aim = greater spectrum of viable tactic choices). But again its a start atleast. Lets test this.
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Re: Patch Notes 03/12/2020
You mean it took them 12 years to understand it doesn’t break on the move ?Ramlaen wrote: ↑Thu Dec 03, 2020 5:43 pmAnd then they can pikachuface when the forum gets flooded with cries as people realize how powerful movement buffs that do not break are.Spellbound wrote: ↑Thu Dec 03, 2020 5:33 pmIn exchange for being able to attack with the speedburst for 7 secs. Melee classes rejoice!
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Re: Patch Notes 03/12/2020
The team hasn't gotten it right but they're going in the right direction with these changes by moving Run Away! to a core ability. The game is balanced around group play, not one-on-one vacuums. Ranged Squig Herders got a massive rework BUT that made the class feel clunky and unnatural to veteran QS Squig Herder players who suddenly found themselves in the fray with melee.
That said, every mDPS has a form of speed boost, some even multiple, and your snare/root break/immunity should not be used recklessly considering the cooldown on it.
And last I checked WLs are still a popular class and have ranged root, charge, pull, and of course the iconic Pounce. If anything, the change to Run Away! has made me feel like White Lion's should lose charge... unless dual wielding...
edit: On live we all slotted Odjira in our boots and specced into Quick Escape because of how good speed increases are both offensive and defensively. RA! should have a condition on it, something like requires an active Gas or Spiked Squig instead of just an active pet.
That said, every mDPS has a form of speed boost, some even multiple, and your snare/root break/immunity should not be used recklessly considering the cooldown on it.
And last I checked WLs are still a popular class and have ranged root, charge, pull, and of course the iconic Pounce. If anything, the change to Run Away! has made me feel like White Lion's should lose charge... unless dual wielding...
edit: On live we all slotted Odjira in our boots and specced into Quick Escape because of how good speed increases are both offensive and defensively. RA! should have a condition on it, something like requires an active Gas or Spiked Squig instead of just an active pet.
Last edited by BelligerentBob on Thu Dec 03, 2020 5:51 pm, edited 1 time in total.

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