Is SH pet and m1 in a good place ?

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Elemint
Posts: 258

Re: Is SH pet and m1 in a good place ?

Post#31 » Wed Dec 09, 2020 10:02 am

For an M1 it's overperforming

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Ugle
Posts: 590

Re: Is SH pet and m1 in a good place ?

Post#32 » Wed Dec 09, 2020 10:07 am

teiloh wrote: Wed Dec 09, 2020 9:55 am "just kill the pet"

easier said than done. You can heel your pet and it will zip right out of range.
Pet is certainly tougher also, post pet stat contribution rework.

Not sure if it is overperforming, but it is certainly very strong.

What is harder to understand, if this is an intended change (power level wise), is why, when the rationale to remove UF was to unlink burst from the morale.
Why then reintroduce it, on a M1? On a class that also can selfpump morale? (or did they remove that?) Makes little sense tbh
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Gurf
Posts: 519

Re: Is SH pet and m1 in a good place ?

Post#33 » Wed Dec 09, 2020 11:42 am

teiloh wrote: Wed Dec 09, 2020 3:18 am https://media.discordapp.net/attachment ... height=459

Here's a random scen where I did nothing but detaunt and control my pet:
Which SH are you in the list?

Which ever one you are its crazy

billyk
Posts: 169

Re: Is SH pet and m1 in a good place ?

Post#34 » Wed Dec 09, 2020 12:20 pm

Gurf wrote: Wed Dec 09, 2020 9:14 am Basically with SH like this and Shaman there is no point even trying to go anywhere in the lakes Solo.
This.

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Ugle
Posts: 590

Re: Is SH pet and m1 in a good place ?

Post#35 » Wed Dec 09, 2020 12:24 pm

billyk wrote: Wed Dec 09, 2020 12:20 pm
Gurf wrote: Wed Dec 09, 2020 9:14 am Basically with SH like this and Shaman there is no point even trying to go anywhere in the lakes Solo.
This.
Zergfest mentality is a much bigger issue IMO.

You can choose (if not caught off guard ofc, and in that case, comes around goes around) to disengage from SHs, shammies, WEs (unless killed in KD), but running away only to meet zerg on every corner is a much bigger problem. Also thereis only a select few WB leaders that leaves soloers alone, and that is only on a benevolent day :D (I.E I dont have any false hopes of not being zerged)
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Jusva321
Posts: 83

Re: Is SH pet and m1 in a good place ?

Post#36 » Wed Dec 09, 2020 1:07 pm

so 150 % now let take 50 more off and it will be a ok m1 :)

Neverever
Posts: 193

Re: Is SH pet and m1 in a good place ?

Post#37 » Wed Dec 09, 2020 1:11 pm

Jusva321 wrote: Wed Dec 09, 2020 12:45 am i get 250 action points from my ubber sw m1 the sh can pump out 3 to 4 k in m1 with pet while being very mobile am i the only one that think that moving a m3 to a m1 was a mistake or can i get my 1200 + stagger moved to m1 ?
Dude your m1 is also a cleanse if you are not aware of it...

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StrongUn
Posts: 298

Re: Is SH pet and m1 in a good place ?

Post#38 » Wed Dec 09, 2020 3:20 pm

i keep using dodge/disrupt m1 on my SH, due to the order ranged zerg
Image

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Fenris78
Posts: 879

Re: Is SH pet and m1 in a good place ?

Post#39 » Wed Dec 09, 2020 3:35 pm

Image
Screens in greengrass (DW) were taken - afaik - after being aggroed by the same SH, twice, being in tail of the wb. So he was waiting, probably without even using morale buff at all; and had no support from another player (like dmg increasers and so on).

Pet doing TWICE the dmg output of the character is a serious issue (IMHO). This should never be able to be this strong, especially on such a small timeframe (around 4s).
Pet doing normal hits for 800 dmg and crits for 1500 should not be achieved with such ease, especially fighting alone (wich is the case of the aforementioned SH in those cases), and considering the versatility of the class (ranged/melee/Kiting/CC abilities).

While the WL pet is melee range only, and is doing about 20-25% of his master's dmg, at best.
Coordinated strike (the mirrored skill for "git' Em") hit for about 350 (master) and 250 (pet) with maxed STR. Something is far off in comparison, either WL pet dmg is far too low, or the opposite around...

Please look at those numbers and say it was intended.

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Gurf
Posts: 519

Re: Is SH pet and m1 in a good place ?

Post#40 » Wed Dec 09, 2020 4:12 pm

Fenris78 wrote: Wed Dec 09, 2020 3:35 pm Image
Screens in greengrass (DW) were taken - afaik - after being aggroed by the same SH, twice, being in tail of the wb. So he was waiting, probably without even using morale buff at all; and had no support from another player (like dmg increasers and so on).

Pet doing TWICE the dmg output of the character is a serious issue (IMHO). This should never be able to be this strong, especially on such a small timeframe (around 4s).
Pet doing normal hits for 800 dmg and crits for 1500 should not be achieved with such ease, especially fighting alone (wich is the case of the aforementioned SH in those cases), and considering the versatility of the class (ranged/melee/Kiting/CC abilities).

While the WL pet is melee range only, and is doing about 20-25% of his master's dmg, at best.
Coordinated strike (the mirrored skill for "git' Em") hit for about 350 (master) and 250 (pet) with maxed STR. Something is far off in comparison, either WL pet dmg is far too low, or the opposite around...

Please look at those numbers and say it was intended.
That is crazy damage and probably about 5 times the level what a Lion can do. But was this before or after todays patch?

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