Morf wrote:Coryphaus wrote:Do share how to “counter” rampage, im not being snarky or anything im genuinely curious.
Rampage is what allowed slayers to tear through tanks and deal strong AoE damage, the only reason I feel that people say chop’s have better ST dmg is because of stab you godder letting them have bigger crits and maybe get stuck in AA buff, but because of rampage most slayers just spec up to that in 2h tree and put rest of points in aoe tree with a 2h letting them buff those survivability abilities where as no choppas will ever touch their aoe tree because their nerfed get to da choppa hard among other things (seriously wth is their such a big cd time difference between shatter limbs and chop fasta?) forcing most into this cookie cutter spec
Rampage is just too good of an ability
This is what im saying about skills ppl call OP, most dont know how they work and dont bother trying to understand how it works...Rampage all you need to do is shatter the buff.
Any decent tank shouldnt lose to a slayer when spec correctly.
1. From the Destro side, there are 3 classes with Shatter Enchantment, BG/BO/DoK - most likely the DoK won't be running -toward- the combine-harvester that is the Slayer, and BG/BO are far fewer than Chosen. Furthermore, in T4 at least, there are far more Slayers on the field than BO/BG
2. The Slayer isn't using Rampage for the dmg -it- causes, he's using it to 100% deploy other abilities like Heal Debuff, Shatter Limbs, No Escape and ofc (the non cleansable) Inevitable Doom along with all the bonus group dps-adds (Reckless Gamble, Flames of Rhuin, Prayers etc) to a constantly spreading audience
Chances are that even if there is a BG/BO who has made it his job to follow that (out of the many) Slayer(s) around and Shatter Rampage whenever he pops it, he will still be able to get Shatter Limbs and ID off before the tank can Shatter it and as such its job is done anyway.
Morf wrote:
Rampage is not in the 2h path its trollslayer, nobody put points into 2h path unless they actually went 2h and nobody put points into the aoe path with 2h because it makes no sense.
Stab you gooder, aa buff (which slayers basically have as a tactic) and because spec'ing further into the path of the savage increased your ST damage skills where as slayers put everythng into skaven path after rampage and heal debuff.
By no means am i saying choppa over slayer tho they are not to far apart and with a few minor changes things should work out well
Regarding Order tactics for +AA Haste (guaranteed dmg) vs Destro +crit damage (boosted dmg IF you crit) - I think Annaise iirc did some extensive testing and even prior to the new renown system - this yielded more dmg for Order based on normal T4 levels of crit (35-40% iirc) - ofc the more you stacked crit, the stronger the +crit dmg became
Then that got royally bugg3r3d in the new renown system with the advent of Trivial Blows which hurt Destro mdps far more than Order mdps