Input for Consideration - Developers on WH

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Bowldancer
Posts: 304

Re: Input for Consideration - Developers on WH

Post#11 » Fri Jan 29, 2021 10:25 am

No.
You got a plethora of buffs over live. When will you ever be happy ?
The vanish-esque Sanctified Oil/ Elixier of Shadows went already too far imho.
You can stay much longer in stealth. It is no longer just a tactical ability.
When Warhammer Online was developed there was initially no stealth planned at all.
It was implemented as an afterthought, a quick fix to survivability.
Was roaming with my WH yesterday and I am just baffled at how easy it is now.
Grimmsch Grimnirsson (2H Slayer, 40/86)
Several 80s
40+: 2H-CHOPPA, AM, RP, WP, SM, IB, KotBS, WL, WH, BW, ENG, SW
More on the way

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fabrizio3k
Posts: 55

Re: Input for Consideration - Developers on WH

Post#12 » Fri Jan 29, 2021 1:04 pm

As a WH I disagree on both proposals. Wh needs utilities to be worthwhile in a WB and not focusing even more on 1 vs 1 assassin skills

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Akalukz
Posts: 1825

Re: Input for Consideration - Developers on WH

Post#13 » Fri Jan 29, 2021 1:12 pm

undo the bug fix or make it a feature on the aoe tactic, increase to 9 players from 2 or unlimited as almost all other AoE skills are.
-= Agony =-

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Arcrival
Posts: 74

Re: Input for Consideration - Developers on WH

Post#14 » Fri Jan 29, 2021 1:25 pm

Reduce caps and/or damage/heal on all aoes in game increase base stats on WH gear and abilities (small tweaks) swap bullets of confession and purity in trees have the tactic heal using confessions increase damage on EW or maybe buff you the amount it debuffs target
It's OK to heal a Slayer! :mrgreen:

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Koryu199X
Posts: 122

Re: Input for Consideration - Developers on WH

Post#15 » Fri Jan 29, 2021 1:28 pm

I always wonder why players are wanting more and more buffs, on live I asked once for a buff to the magus and that was to reduce the CD on surge of insanity.

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