[SH] M1 pet

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balvor877
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Posts: 278

Re: [SH] M1 pet

Post#11 » Sun Jan 31, 2021 10:53 am

M0rw47h wrote: Sun Jan 31, 2021 10:48 am
balvor877 wrote: Sun Jan 31, 2021 10:08 am https://www.twitch.tv/videos/875999278
Watch 1:36:35 and the damage of the pet.
What I see:
  • SW has 6k health;
  • He doesn't detaunt;
  • He doesn't go assault when catched in melee.
[*] He has 6.3k which is pretty normal for a rr78 ranged dps.
[*] He can only detaunt either the SH or the pet - both doing massive damage.
[*] Yeah, but honestly that' wouldn't have changed much.

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Jinxypie
Posts: 328

Re: [SH] M1 pet

Post#12 » Sun Jan 31, 2021 11:07 am

Don't be lazy and write a balance proposal. Linking videos when X class got killed by Y won't get you anywhere (hopefully).
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

M0rw47h
Posts: 898

Re: [SH] M1 pet

Post#13 » Sun Jan 31, 2021 11:15 am

balvor877 wrote: Sun Jan 31, 2021 10:53 am
M0rw47h wrote: Sun Jan 31, 2021 10:48 am
balvor877 wrote: Sun Jan 31, 2021 10:08 am https://www.twitch.tv/videos/875999278
Watch 1:36:35 and the damage of the pet.
What I see:
  • SW has 6k health;
  • He doesn't detaunt;
  • He doesn't go assault when catched in melee.
[*] He has 6.3k which is pretty normal for a rr78 ranged dps.
[*] He can only detaunt either the SH or the pet - both doing massive damage.
[*] Yeah, but honestly that' wouldn't have changed much.
  • It's not normal at all and greedy as potatoe at best. With proper piece selection you can easily get ~7,3k with just one wounds bonus which would be considered greedy as well (wounds 3 pc bonus on e.g.: Vanq/Sentinel/Invader/Sov). In the end, you can get extra ~+180 wounds just from mixing three sets, which would be recommended for "solo" roaming, to avoid getting timestamped by random crap or dying from couple of dots.
  • Kinda basic tactic while playing destro and facing WL. You either detaunt WL and kill his pet, or you detaunt pet and kill WL.
  • Double armor doesn't change much while kiting and detaunting physical melee class? Seriously?
Also, keep in mind, game was balanced with trinity in mind, not 1v1. In reality squig would deal much less dmg because of all following: a) detaunt, b) swap to assault, c) guard, d) challenge/bellows, e) additional buffs from healers (e.g. +armor from RP and reduced armor pene) or absorb shields.

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Gurf
Posts: 519

Re: [SH] M1 pet

Post#14 » Sun Jan 31, 2021 11:28 am

Jinxypie wrote: Sun Jan 31, 2021 11:07 am Don't be lazy and write a balance proposal. Linking videos when X class got killed by Y won't get you anywhere (hopefully).
That morale should be m2 or m3, having a pet be so strong that it can practically burst down a player alone is insane, far superior to any other M1 in game. SH pet damage just from base abilities is so far above WL pet even when spec Leonine Frenzy in pet tree it's ridiculous

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Jinxypie
Posts: 328

Re: [SH] M1 pet

Post#15 » Sun Jan 31, 2021 11:48 am

Maybe some of you don't realize it's M1 + Squigs frenzy combo you are complaining about. Not just pure M1 that can be mitigated unlike other morales btw. Also dont play glass canon and then complain about dying too fast.
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

TreefAM
Posts: 678

Re: [SH] M1 pet

Post#16 » Sun Jan 31, 2021 11:54 am

balvor877 wrote: Sun Jan 31, 2021 10:53 am [*] He has 6.3k which is pretty normal for a rr78 ranged dps.
[*] He can only detaunt either the SH or the pet - both doing massive damage.
[*] Yeah, but honestly that' wouldn't have changed much.
Even pre 70 you will be capped easily in BS and still have 7k hp, what are you even talking about
Lmao using Zarbix as an example of how things should be balanced
Is this the quality of order players? :D

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Gurf
Posts: 519

Re: [SH] M1 pet

Post#17 » Sun Jan 31, 2021 1:02 pm

I don't think the quality of the order player matters when a SH pet can hit a rr79 player for 1100+ non crit .

A WL pet even in its most OP days wouldn't even hit for half that amount

M0rw47h
Posts: 898

Re: [SH] M1 pet

Post#18 » Sun Jan 31, 2021 1:26 pm

Gurf wrote: Sun Jan 31, 2021 1:02 pm I don't think the quality of the order player matters when a SH pet can hit a rr79 player for 1100+ non crit .
Is 1100 dmg that much on unguarded, unbuffed glass target which doesn't even detaunt? In what world? :o

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Bignusty
Posts: 454

Re: [SH] M1 pet

Post#19 » Sun Jan 31, 2021 1:26 pm

balvor877 wrote: Sun Jan 31, 2021 10:44 am
Bignusty wrote: Sun Jan 31, 2021 10:32 am again a sh wine how annoying you r really
The only thing annoying is all the destros in here defending their op stuff. On 1 order there are like 9 destros shouting "l2p", "keep on whining", "bla"...

But hey, when you are getting personal I know I have hit the right spot and you are running out of excuses. :lol:
OP stuff ? You just wining cause you r bad . Killed by a MSH cause you run solo cause you dont detaunt . No excuse you r frustrated.

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Jinxypie
Posts: 328

Re: [SH] M1 pet

Post#20 » Sun Jan 31, 2021 1:44 pm

Gurf wrote: Sun Jan 31, 2021 1:02 pm I don't think the quality of the order player matters when a SH pet can hit a rr79 player for 1100+ non crit .

A WL pet even in its most OP days wouldn't even hit for half that amount
You can be rr 100, yet if you invest nothing into defense and don't bother with detaunt you deserve to be farmed.
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

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