vancolt45 wrote: Wed Jan 27, 2021 2:46 am
Greetings,
I used to play a Chosen back during live. I am very excited to see the community is going strong! I am still currently trying to decide between Order and Chaos. I see tanks are well sought after, and while I did enjoy my chosen on live I am curious to see what other classes have to offer
What are you looking for? what timezone do you play? Scenarios or ORVR?
Order are in desperate need of tanks because they over stack their RDPS population, so their tanks/mdps and healers are disproportionate to heavy rdps pop...
Destro is better balanced class distrubtion, and probably easier to pug as they use /5 LFG alot more than order
KOTBS is the best tank (for teamplay) despite its nerfs, dont expect it to do dmg though, its a buff bot and master of CC, its very simplified and direct, some people will say its boring but can be fun and very effective, if you played chosen on live then you might like this (no ravage spam op though)
IB is like playing the piano, can be very tanky and good at kiting... alot of abilities / buffs to micro manage... AP battery boy
SM you might want to look into downloading plan B add on (one which borks use) for their mechanic and rotating through your skill use... SM can be good support/heals or dmg dealer
chosen the counter to kotbs, not quite as defensive/supportive, a little more damage too
BG similar to IB... very good in small scale and annoying to healers
Bork again look into downloading plan b add on... brings alot of buffs and can do decent dmg also depending if you go snb support (waaagh... Cooldown reduction for party ... or if you go 2hander DPS ish tank)
all tanks can be viable in the right situation... kotbs is backbone of order and any group
just remember to guard / guard swap in combat = easy
i'll give quick rundown of other archtype/classes if you want something different to tank
Dok - tanky group healer, less mobile healer than others
Zealot - most well rounded and balanced healer
Shaman - hybred / more kiting based/utilty healer
WP - see dok
RP - see zealot
Archmage - see shaman (just AM a little less survial than Shaman, but doesnt have to fight WL's etc but has to deal with choppa pulls)
Mara - tanky well rounded mdps with some utility good aoe/st
Choppa - bursty squishy dps with nice debuffs... good aoe/st
Welf - stealth class, nice debuffs and st
msh - mobile class, reliant on orks CDR to be competitive its ok
Wl - mobile class, its fairly solid aoe and st (in different specs)
Slayer - more dmg than choppa very strong mdps but needs support to shine
WH - stealth class, some nice debuffs also (armour debuff/morale/outgoing healing etc)
asw - good st
Sorc - squishy but high ST (in st spec) and decent ranged aoe pressure when kiting
Magus - long range, a bit stationary reliant on pet mechanic, can do good dmg
Rsh - nice ranged burst and debuffs ST, lacking aoe
BW - super high dmg st or ranged aoe... rain of fire & proc dmg
Engi - long range keep wall huggers
rSW - nice DOT pressure and debuffs / utility morale drain / snare / heal debuff etc...
That is very brief overview, there's alot more detail but maybe will help you make a more informed choice
