CIty Siege Statistic

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Snowhawk
Posts: 145

Re: CIty Siege Statistic

Post#41 » Mon Feb 08, 2021 2:52 pm

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i don't think order really has a problem.

This weekend the order was present everywhere.
keep it up ... but stop portraying yourself as a victim :p

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PlagueMonk
Posts: 117

Re: CIty Siege Statistic

Post#42 » Mon Feb 08, 2021 7:24 pm

trimal wrote: Fri Feb 05, 2021 7:07 pm
Detangler wrote: Fri Feb 05, 2021 5:34 pm
Earthcake wrote: Fri Feb 05, 2021 4:00 pm

Pretty much the only sentence that matters in the whole discussion.
Not that everything that was said is wrong.
But buffs order tanks, ppl will play them, which in turn will make ppl able to play slayers for exemple, and that alone should fix things.
Order tanks are quite good now as it is, they just need a couple minor changes.

Give the Knight elemental attacks again, but make them take a heal debuff like Discordant Winds (maybe give me back Discordant Winds, too? :) ), give them a decent ability in 13 pt Glory, and maybe give em an offensive-based tactic to play with rather than the BG anti detaunt.

Make SM Whispering Winds cooldown proc no matter if it's defended.

IB needs a tactic that buffs oathfriend to affect up to two additional targets with in 20 feet. Maybe more targets maybe less depending on balance and how it plays out.

As for the number of aoe melee classes imbalance, give assault SW a high spec ability that aoe reduces dodge/disrupt of enemies by a decent amount or something. Make ranged DPS more deadly in WB v WB fights.
I disagree on the order tanks. I have ranked up a IB, SM and KotBS to 40 and found all of them less interesting and at times weaker than the chosen.

KotBS: Was my main on live for order. The devs on the private server have gutted this class IMO. The only build that works any more is what I would called on live the "warband build". All the others builds that I remember using and tinkering with have been gutted. I ranked one up on ROR just to see if I was missing something in my initial assessment and long story short I did not. I think the devs gutting the KotBS was collateral damage from the nerfs the devs did to the chosen. The end result is a class that I have zero interest in playing.

IB: I actually liked the IB a lot at first. That changed once I started getting more and more abilities that were buffs that weren't also attacks like guarded attack. By the time I got to r40 I seemed to spend most of my time buffing my oath friend rather than fighting. Also the armor meta that endgame creates isn't kind to the IB either. IB is probably the order tank I like the most on ROR but I found the chosen better and more fun to play.

SM: To be honest I was never a big fan of the dance mechanic. SM seems like a class that is much better in small scale fights or SCs but in wb play I found it rather uninteresting. WW is nice but can be annoying to use. The silence part of it is also counter productive most of the time. I got bored of this class rather fast at r40.
I have not played any other tanks save for the IB but I can agree it often feels like all I'm trying to do is rotate my 3 main buffs and stay near the one I'm guarding. Are there another tanks that require hitting their target 3 times before they are "up to speed"?

Also lets not forget the armor escalation going on. With IB attacks being ALL physical it really cripples their ability to DPS anything. Not saying IBs are looking to top the DPS charts but I KNOW Dest tanks do decent DPS as well as tank so the IB either needs an innate ability to penetrate armor and/or some magical attack forms.
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