I get the impression you wanted to disagree with my statement, yet you are in fact supporting it.M0rw47h wrote: ↑Thu Feb 18, 2021 11:52 amSov is already "participation" trophy kind of gear and it should be easier to obtain so people can catch up easier. Everyone has multiple alts with sov by now. Personaly I'd prefer horizontal progression instead of power creep.
Patch Notes 18/02/2021
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Re: Patch Notes 18/02/2021
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Re: Patch Notes 18/02/2021
Chosen and Knight (the best tank in the game) are fine except stupid 20 sec cd on super punt (snb spec).
I like white bag change. Good work.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Re: Patch Notes 18/02/2021
Nice patch. A lot of fixes and QoL improvements on Dungeons. Is the whisper on loading screen available for all zone changes? Since the same issue happens, for example, if you message someone on the Praag loading screen, iirc.
Lol ya, imagine. 3 white bags and the lazy bastards will get an entire medallion! Kids these days, they don't know what the real struggle of getting sov feels like.
Lol ya, imagine. 3 white bags and the lazy bastards will get an entire medallion! Kids these days, they don't know what the real struggle of getting sov feels like.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG
- BluIzLucky
- Posts: 710
Re: Patch Notes 18/02/2021
Awesome changes all round, great great great PvE QoL, THANK YOU!
White bags have 2 crests but green and blue still only get 1 or did they all bags a +2 crests bump? .. oh.. never mind it's just shards...
Please also change fort to give crests after full invader as well, then people can convert down as needed.
Definitely a move in the right direction, crests rewards in my opinion should be closer to 30% ORvR, 30% Forts, 40% City, rather than now where it's 10% ORvR, 10% Fort and 80% City.
Then we are much less punished for not waking up 4AM in the morning to do City or playing something like WH.. lol.
White bags have 2 crests but green and blue still only get 1 or did they all bags a +2 crests bump? .. oh.. never mind it's just shards...
Please also change fort to give crests after full invader as well, then people can convert down as needed.
Definitely a move in the right direction, crests rewards in my opinion should be closer to 30% ORvR, 30% Forts, 40% City, rather than now where it's 10% ORvR, 10% Fort and 80% City.
Then we are much less punished for not waking up 4AM in the morning to do City or playing something like WH.. lol.
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70
ZL - Wildera +70 | BG - Blackcrow +70
Re: Patch Notes 18/02/2021
Nice QoL for dungeons indeed. Looked like many instances were pretty unreliable those last weeks (gunbad and Bastion mostly, but we ran into strange bugs as well into C&T).
I think there should be a small overhaul of C&T time to complete, like cutting off a bit of some minibosse's HP pool ; I'm thinking about "boring" minibosses that are only a timesink without much strategy/mechanics involved like Seraphine or the Banshee.
It will also help to get in par with BB/BE needed time to run, it's like 90-120min for Order for complete C&T run, and 30min less for BB/BE with 3 dps and same gear level/players involved.
Bastion however is fair since same area for both realms, but I still think some wings and minibosses are a bit unbalanced difficulty-wise ; some (mini-)bosses are very hard-hitters while others are barely doing any damage (while knowing all mechanics of course).
That or bosses are regularly messed-up by patches/fixes that got them doing insane damage (had BS first miniboss in right wing - the one with the two skulls doing dmg - nearly twoshotting invader/sov geared tanks), while they became ridiculously easy the next patch... Odd and a bit frustrating I must say.
I think there should be a small overhaul of C&T time to complete, like cutting off a bit of some minibosse's HP pool ; I'm thinking about "boring" minibosses that are only a timesink without much strategy/mechanics involved like Seraphine or the Banshee.
It will also help to get in par with BB/BE needed time to run, it's like 90-120min for Order for complete C&T run, and 30min less for BB/BE with 3 dps and same gear level/players involved.
Bastion however is fair since same area for both realms, but I still think some wings and minibosses are a bit unbalanced difficulty-wise ; some (mini-)bosses are very hard-hitters while others are barely doing any damage (while knowing all mechanics of course).
That or bosses are regularly messed-up by patches/fixes that got them doing insane damage (had BS first miniboss in right wing - the one with the two skulls doing dmg - nearly twoshotting invader/sov geared tanks), while they became ridiculously easy the next patch... Odd and a bit frustrating I must say.
Re: Patch Notes 18/02/2021
You are wrong. Corruptive power is good tactic. You need just stack some crit. Its only last too short 5 sec. 10 sec will be fine.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Re: Patch Notes 18/02/2021
Most people don't agree with you (viewtopic.php?f=8&t=43822). In addition, developers, as well as players, do not like the gameplay "turned on auras, gave guard and stay afk". Not to mention that in the DPS specialization, both of these classes are completely useless.
Duis - Chosen 79
Tobiasx - KotBS 70
Tobiasx - KotBS 70
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Re: Patch Notes 18/02/2021
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