You rolled a WE, you know what you signed up for. Especially if you are as big a veteran in MMORPG as you advertise.
You signed up for ganks, ambushing RDPS and lower-level players. Mostly hoping you parry a knockdown against everything else, otherwise you are a walking renown source.
There is no way and no need to make WE more viable in a group than it already is. WE have their roles and it is not in a warband.
WE state atm
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Re: WE state atm
A tanky build is for solo roam looking for 1vs1 fights with a better chance to escape, if things go south.kikiprecko wrote: ↑Tue Mar 23, 2021 11:53 pm
But i just want to know what the DEV's feel about WE do they think its fun to play a Tanky build on a stealth assasin if u want to roam etc. Trying to kill anything with a guard on + detaunt in this game feels like hiting a wall + the recent patch with more crit reduction talents feels amazing i hit for even less now.
You are not supposed to kill anything guarded with it.
For this you would have to spec and gear offensive and get a tank and heals for yourself.
I don't think I have to say this but if damage is not enough you have to bring more e.g. with assist.
Dying is no option.
Re: WE state atm
WE its a 1v1 class.
Forget about any grp utility.. Forget about CITIEs/Forts
Maybe if this topic reaches 20 pages of tears.. WE get a AOE armor debuff.
Forget about any grp utility.. Forget about CITIEs/Forts
Maybe if this topic reaches 20 pages of tears.. WE get a AOE armor debuff.

Re: WE state atm
This has been discussed many times and in many different threads. TLDR is that WE has an identity crysis, between it's lore counterpart and what Mythic made it. Then also combine it with gamewide alterations to reduce the power creep, which eventually grew to plague live. WE is going to recieve some changes, when the Realm Champion system is implemented, however at current point only thing we know is what has been said, in the QnA.
As far as the team responding to snarky, entitled, sarcastic threads like this... They have no obligation to read this or respond to it, even if they do. And for the record it's currently way less bad than in the direct aftermath of Broad Severing getting nuked, because back then you had no way to earn Royal Crests outside city.
As far as the team responding to snarky, entitled, sarcastic threads like this... They have no obligation to read this or respond to it, even if they do. And for the record it's currently way less bad than in the direct aftermath of Broad Severing getting nuked, because back then you had no way to earn Royal Crests outside city.
Re: WE state atm
Manatikik wrote: ↑Tue Mar 23, 2021 9:10 pmHamachi wrote: ↑Tue Mar 23, 2021 8:04 pmi like some of this ideasAurandilaz wrote: ↑Tue Mar 23, 2021 7:46 pm copying some of my old ideas just in case this turns into a 20 page buff WE thread (maybe now you need 25 pages to get buffs, who knows)
Spoiler:
anyway, back to waiting for all those pre-city /5 messages "looking for WE for city warband" :3
(might have been hallucinations though)![]()
Biggest Problem for me is the mostly condition based Skills.
Pounce only in Stealth and pretty Clunky ( no DMG to dismounts target ) no Gab Closer without Stealth except Dagger Snare with very long Casstime. U can point out Shadow Elixir but that sets all other Elixirs on a 60s.
SW has a unconditionial Charge with 20s CD. For a mobile Class we have not that much unique mobility tools. AE is great for disengage or Stagger 2nd Enemy but with perma Snares all over the Place its meh.
SW has a what now

Not Sure, maybe Warbuilder isnt up to date and i missed something.
Sure unconditional was a bit too much but anyway. SW has Charge, Disengage, Melee KD, Ranged KD, AOE Snare and so on. Actually much better Assassin in most Situations

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Re: WE state atm
I’m no WE player but IMO the best WE on the server is Aurrek. I recommend you speak to him, he usually streams daily and plays usually solo. Dude takes down people I wouldn’t think a WE can do, and he doesn’t use nerfed buttons.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.
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Re: WE state atm
Hamachi wrote: ↑Wed Mar 24, 2021 5:31 amManatikik wrote: ↑Tue Mar 23, 2021 9:10 pmHamachi wrote: ↑Tue Mar 23, 2021 8:04 pm
i like some of this ideas![]()
Biggest Problem for me is the mostly condition based Skills.
Pounce only in Stealth and pretty Clunky ( no DMG to dismounts target ) no Gab Closer without Stealth except Dagger Snare with very long Casstime. U can point out Shadow Elixir but that sets all other Elixirs on a 60s.
SW has a unconditionial Charge with 20s CD. For a mobile Class we have not that much unique mobility tools. AE is great for disengage or Stagger 2nd Enemy but with perma Snares all over the Place its meh.
SW has a what now
Not Sure, maybe Warbuilder isnt up to date and i missed something.
Sure unconditional was a bit too much but anyway. SW has Charge, Disengage, Melee KD, Ranged KD, AOE Snare and so on. Actually much better Assassin in most Situations![]()
Oh, wow. You really have no clue what you’re talking about ok
<Montague><Capulet>
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Re: WE state atm
First u tell me to ask clikers how to play , now u are mad that i said that im not retarded and know how to play my class and press all button with no clicking and nerfed buttons. Im not a god and again this game is maybe hard for some of u and complex but its not. Im not a guru or self appointed anything i just want to know how a DEV feels when he plays this amazing class.abezverkhiy wrote: ↑Wed Mar 24, 2021 12:09 am A little angry god descended upon us from their high wow arena ratings to let us know that the game we play is simple.
Wanna know devs feelings about WEs? Watch latest q&a - rogues will be addressed, they are on to do list. For more pm any of them, maybe you get response. Otherwise be prepared to be trolled as forums love self-appointed high skilled gurus.
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Re: WE state atm
Yeah i signed up for being a walking renown source pretty much. There are a few classes that we can take down easy the rest we just have to stay in stealth thats the ganking part and the party/wb part does not exist. Why do u think that no need to make WE more viable for group play?Mruvka wrote: ↑Wed Mar 24, 2021 12:20 am You rolled a WE, you know what you signed up for. Especially if you are as big a veteran in MMORPG as you advertise.
You signed up for ganks, ambushing RDPS and lower-level players. Mostly hoping you parry a knockdown against everything else, otherwise you are a walking renown source.
There is no way and no need to make WE more viable in a group than it already is. WE have their roles and it is not in a warband.
Re: WE state atm
WE should at least get any sort of grp Utility.
The class is just a strong 1v1 class for years.. and last patch they gave grp utilty to WH and more tools to 1v1 for the WE.. meme skill pounce + snare.
The class is just a strong 1v1 class for years.. and last patch they gave grp utilty to WH and more tools to 1v1 for the WE.. meme skill pounce + snare.
Krima - WE RR 87
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