grp utility that nobody wants lol
WE state atm
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Re: WE state atm
The issue is probably that they have AOE armor debuff but they aren't capable of AOE other than morale drain AOE every 10 seconds, and hitting 3 targets with slice. Its probably very awkward for WH to throw their armor debuff to the a blob but then focus on their target at the same time.
Re: WE state atm
I have fun playing my WE, as I know you do. Sure I would like to get into more city warbands but if not I just PUG the things. Sometimes things just are what they are.
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Re: WE state atm
no the point is that the amor debuff makes zero difference, therefore WH is not invited for itBloodmasked wrote: ↑Thu Mar 25, 2021 2:24 amThe issue is probably that they have AOE armor debuff but they aren't capable of AOE other than morale drain AOE every 10 seconds, and hitting 3 targets with slice. Its probably very awkward for WH to throw their armor debuff to the a blob but then focus on their target at the same time.
Re: WE state atm
I made two third and more of sov with soloroaming and bags. Its also more fun then City. Getting bags is so much much easier with WE cpmpared to "warband classes" because of many solokills and high reputation. Playing this way the class feels fine.
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Re: WE state atm
So the best single target melee career in the game needs buffs because you guys don't get invited to city?
I know two Devs at least play WE, so they're well aware.
Premade WBs both bring WE/WH to stop the instant healer Res spam.
Career needs to be tuned down if anything, too good solo and in small scale.
I know two Devs at least play WE, so they're well aware.
Premade WBs both bring WE/WH to stop the instant healer Res spam.
Career needs to be tuned down if anything, too good solo and in small scale.
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Re: WE state atm
You are a party pooper. Just grab your popcorn and sit next to us watching this show.Rapzel wrote: ↑Thu Mar 25, 2021 10:14 am So the best single target melee career in the game needs buffs because you guys don't get invited to city?
I know two Devs at least play WE, so they're well aware.
Premade WBs both bring WE/WH to stop the instant healer Res spam.
Career needs to be tuned down if anything, too good solo and in small scale.
Re: WE state atm
All we need its grp utility. This game its not about 1v1. Endgame its city and forts, so yes.. Most WEs want to get invitedRapzel wrote: ↑Thu Mar 25, 2021 10:14 am So the best single target melee career in the game needs buffs because you guys don't get invited to city?
I know two Devs at least play WE, so they're well aware.
Premade WBs both bring WE/WH to stop the instant healer Res spam.
Career needs to be tuned down if anything, too good solo and in small scale.
Krima - WE RR 87
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Re: WE state atm
with knight I always get spot but its not like I can run with whatever I like and I "compete" with sm and ib only. WE compete with mara, sh, choppa, sorc, magus. And since we have tight space in cities its natural that some classes have it easier than others.
But is it end-game when:
- you get same currency elsewhere
- it keeps going when you are offline
let say it is endgame: you start from t2, then fight middle-zones, probably defend one fort, join in two forts, then fight in city. Then you can call it endgame but who does that
Usually it goes like this: -goes online- "oh, ram is moving"
in city you fight close quarters so its not easy with stealthy guys or ranged-dps or healers. Maybe we should have another zone next to it with open field. Two connected instances with different landscapes to get everyone in.
This game is closer to battlefield than lets say dragon age. Its up to fighting zone who is scissor and who is paper. But you can "unlock" every pvp-item no matter where you fight in t4 so I am not sure i understand that frustration about free game.
But is it end-game when:
- you get same currency elsewhere
- it keeps going when you are offline
let say it is endgame: you start from t2, then fight middle-zones, probably defend one fort, join in two forts, then fight in city. Then you can call it endgame but who does that
Usually it goes like this: -goes online- "oh, ram is moving"
in city you fight close quarters so its not easy with stealthy guys or ranged-dps or healers. Maybe we should have another zone next to it with open field. Two connected instances with different landscapes to get everyone in.
This game is closer to battlefield than lets say dragon age. Its up to fighting zone who is scissor and who is paper. But you can "unlock" every pvp-item no matter where you fight in t4 so I am not sure i understand that frustration about free game.
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Re: WE state atm
We have a very passionate community. It's actually a great thing to have. Alternatively people just playing the game and not caring at all would be pretty boring. Like a lot of other games with perfectly mirrored balance I suppose.
Some classes have a harder time than others to find their niche, and that's okay.
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