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Weekly Event Scenario -observations & changes needed

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Collision
Posts: 127

Re: Weekly Event Scenario -observations & changes needed

Post#61 » Sat Mar 27, 2021 10:48 pm

That why every of us are saying to you to go or create premade :x
but to hard for you to understand.

We are not talking about pu vs premade but team playing to avoid 500-0 sc....

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GamesBond
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Re: Weekly Event Scenario -observations & changes needed

Post#62 » Sun Mar 28, 2021 10:14 am

Meliannia wrote: Sat Mar 27, 2021 9:16 pm as the GM Gamesbond said, its about premade sin the king of the hill scen only, its an issue that effects both realms, its not premades vs pugs, its that one scenario TYPE king of the hill,
I told you that King of the Hill type is preferred because of its team fights potential and it ends 500-0 because premade groups shine there vs pug groups. But, you will probably still get steamrolled in other types of scenarios if you're still refusing to team up and have minimum of a 2-2-2 setup or a slight communication. It isn't really an issue, it's your decision - and the one of other Order players - that is creating this illusion of an issue.

Update:
Dalen and I just finished a fruitful discussion where we agreed on rotating the Weekend Warfront scenarios based on SC types. However, we won't be considering 7 types of scenarios, but rather 4 (by merging similar types). Every month, we'll start offering you 4 different weekend warfront scenario types in order to satisfy as many players as possible, based on their tastes in scenarios.

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Meliannia
Posts: 276

Re: Weekly Event Scenario -observations & changes needed

Post#63 » Mon Mar 29, 2021 11:01 am

Collision wrote: Sat Mar 27, 2021 10:48 pm That why every of us are saying to you to go or create premade :x
but to hard for you to understand.

We are not talking about pug vs premade but team playing to avoid 500-0 sc....
for the 8th time this is not about pug vs premade
this seems so hard for you to understand

there is no issue with premades vs pugs in ALL the other scen types EXCEPT king of the hill

the issue is KING of the HIll. not premade vs pug

premade vs pugs works FINE for weekend event in all other scen types eg dorf boat, gates of ekrund, reik factory, serp passage, howlign gorge, altdorf war quarters etc etc where teams must split up be mobile react to multiple battle and tactical changes, check map many times , as the scen develops. Only king of hill when it is zero tactics zero thought centre stay putt pile up is there an issue.

it;s the scen type not the premade vs pugs, granted this issue may be worse when its premade vs pug in this scen type, i do concede this, but i reiterate its no issue at all in any other scen type


thank you Gms for your continued work on this issue

Kopfmotorrad
Posts: 35

Re: Weekly Event Scenario -observations & changes needed

Post#64 » Mon Mar 29, 2021 2:50 pm

@meliannia
Thank you for your input. It seems to have had an impact.
However, I also recommend to keep an open mind regarding people's responses to your topic. Fairly often a discussion gives access to new information and view points which are not anticipated by the OP.
If many people respond with a viewpoint you do not want to hear, it may be worth a minute to consider if the responses are actually that far off topic as you claim.

emiliorv
Posts: 1341

Re: Weekly Event Scenario -observations & changes needed

Post#65 » Mon Mar 29, 2021 3:27 pm

Meliannia wrote: Mon Mar 29, 2021 11:01 am
...time this is not about pug vs premade...

...there is a issue with premades vs pugs in the scen types king of the hill...
Yes this is a issue about PUGs vs Premades CLEARLY....its more obvious in scs where you have TO FIGHT/KILL THE ENEMY and cant win doing PvE...but still ts a PUG Vs premade issue.

OFC you try to point about the SC type avoiding the real issue because the answer is obvious and devs was clear several times....weekend event was made to enforce ppl to group and its totally intended that groups have more options to win than random soloq => and this is totally fine.

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Meliannia
Posts: 276

Re: Weekly Event Scenario -observations & changes needed

Post#66 » Mon Mar 29, 2021 6:21 pm

for the 9th time, this is not a post about premades vs pugs

it's about king of the hill scen being chosen far too much when compared with other scen types for the weekend scen event

making my own premade or preset team does not stop the issue or change my post thread as some players here claim, players who are still in the wow2004 'Self gain> All' category, im in the EQ1999 'Community > Self' category., im seeing recently its hard for the former to consider the stance of the latter. this is about ANY team wining 500--0 47-0 non stop all day long and losers losing 500-0 0-47 all day long, and trying to make it 500-420 22-13, 420-500 13-22 in closer more competitive games so the community benefits not the self gain at all costs mode player.

I know there are those who disagree and love the 500-0 47-0 never ending stampings. That's their view, fine as paint, but thankfully the Gms here are willing to listen and agree with me )

if premades vs pugs fought in ANY OTHER scen type for the weekend scen event this post would never have been created. It's about King of the Hill scen

its about King of the hill being chosen far too much every week for the event scen, and the gms have agreed, and they will keep tabs on it, so that's fine as paint

'Swords in the Wind!"
The Mel.

Collision
Posts: 127

Re: Weekly Event Scenario -observations & changes needed

Post#67 » Mon Mar 29, 2021 9:12 pm

Meliannia wrote: Mon Mar 29, 2021 6:21 pm
BLA BLA BLA
GamesBond wrote: Sun Mar 28, 2021 10:14 am
But, you will probably still get steamrolled in other types of scenarios if you're still refusing to team up and have minimum of a 2-2-2 setup or a slight communication. It isn't really an issue, it's your decision - and the one of other Order players - that is creating this illusion of an issue.

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Detangler
Posts: 1028

Re: Weekly Event Scenario -observations & changes needed

Post#68 » Mon Mar 29, 2021 10:55 pm

Can't wait for this weekend event. Solo puggers are gonna try and PvE for their wins and get starched 500-120 instead of 500-0 by all the premades.

I guess getting 2 emblems a scenario loss is better than 1, so.... thats an improvement?
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

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Meliannia
Posts: 276

Re: Weekly Event Scenario -observations & changes needed

Post#69 » Tue Mar 30, 2021 12:58 am

Detangler wrote: Mon Mar 29, 2021 10:55 pm Solo puggers are gonna try and PvE for their wins and get starched 500-120 instead of 500-0 by all the premades.

so.... thats an improvement?
yes 500-120 is an improvement of 120 over 500-0, basic maths.
it's more renown and more contri to the event, so obvious improvement
though your 500-120 is a low estimate in my view.(see below)

and imho the gm is incorrect also, showing what I've said many times; gms have paid little attention to stat crunching the weekend event scans to produce accurate data, they seem almost oblivious to the weekly reality of a never ending stream of king of the hills until this post shone a light upon it. Gamesbond, you dont get stomped to the ground in multiple base scens by premades for 2 reasons:
1. there are multiple bases, so it's a larger area of map that's fought over, not a 5m square patch of mud, the destro zerg is at one base u just take the other 2 bases and can also find solo or small scale fights there, sometimes you even beat the premade because 2 bases beats 1 base, destro seems to struggle with this, so do some order to be fair there is a mentality middle 1 base wins all, but it does not.
2. destro dont like splitting up. using map, having to think beyond the melee ball stay putt centre meatfest mentality, so they rarely take bases other than middle, there are also some destro who believe kills wins all scens coz thats all they know, so sometimes they have even run to order Gy and farm the Gy grinning at each other in euphoria as they dispatch Bws, AMs, Shads,like there is no tomorrow then look around in confusion when they lose 500-350 coz order took 2 or 3 bases and killed their poor black orc or WE base guards.

if the gms gathered data on the event scen as several players here and over other threads have asked them to they'd see this,
id estimate the following if gms gathered data
1. king of hill (and highpass cemetary and praarg) avg win 500-50, % of 500-0s stompings 75%. : Conclusion: 1 sided face roll
2. multiple base (3 or more bases) scens, avg win 500-300, % of 500-0 stompings 5%, : Conclusion: best scen type to have a completive close fight and you give your best til very end, good for community
3. flag runner scens avg score 500-200, % of 500-0 stopings 10% can be either of the above, bit random is this one, could be a happy medium between to the two above, sometimes destro think kills wins and they lose the game as u cap the objective over and over, sometimes they are smart and boss it and take care of objective and batter you fair and square.

on a side note it's strange and unfortunate many good multiple base even matched scens have been turned into king of the hill stompers by the gms eg Logain Forge, Reikland Hills, Black cairn, and the 5 point lava hangar one (Doomfist crater?). I'd like these returned to their multiple base incarnation or maybe a rotation of each of the two versions?


so yes anything is an improvement on king of the hill.

As for your proclaiming little to nothing will change this weekend regardless of scenario type, to that i say, I Look forward to it. Blow the dust of your M keys,and fire up those synapses because it's tactical completive time destro!

Hail and Kill.

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Meliannia
Posts: 276

Re: Weekly Event Scenario -observations & changes needed

Post#70 » Sat Apr 03, 2021 3:43 pm

Detangler wrote: Mon Mar 29, 2021 10:55 pm Can't wait for this weekend event. Solo puggers are gonna try and PvE for their wins and get starched 500-120 instead of 500-0 by all the premades.

no they are not, as i predicted

the event scen this week Black crag keep is much more balanced as it is a 3 base multiple base scen and not king of the hill so destro struggle with it as it requires mobility, tactics , map use, watching the score, and as the fight develops; havign to make and process multiple different tactical decisions quickly and decisively every 30 secs. as i predicted. Not just packing 1 spot and hitting stuff in a 20m rad for 4mins

i have done 44 scens so far event scens and there have ben ZERO 500-0, or 0-500 stomping's, as i predicted

won 25 lost 19, avg score 500- 320 as i predicted
with 12 oif them 400 to 450 or more, as i predicted
balanced fun, down to the wire both teams get contri renown and event progression, no-one stomped 500--0 and has to sit at base all game.,, as i predicted.


thank you Gms for listening and creating a balanced completive event scen this weekend by choosing mutiple base scen, not king of the hill. as i predicted.

'Swords in the Wind!"

The Mel.

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