Honestly. It's an alpha stage of the game. Why we're forced to pay (a lot) for respec our mastery skills if our task here is to test evertything......
Could we possibly remove the cost of respec?
Respec - do we really need to pay for that?
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Re: Respec - do we really need to pay for that?
I have exact same thoughts. I was trying to find some disadvantages of making respec free, but I cannot name any.
Skarsick Sebix Mirabelka
Mieczyslav Scarsick Abhominus Theresquea Arhies Krystynka
Mieczyslav Scarsick Abhominus Theresquea Arhies Krystynka
Re: Respec - do we really need to pay for that?
In a test(alpha) edition a free respec is a GooD idea as no block for testin' skills.

Re: Respec - do we really need to pay for that?
i tired talking to the devs a while back about removing the cost on flight masters and they shot me down so this i believe will be no different

- magter3001
- Posts: 1284
Re: Respec - do we really need to pay for that?
I'm just happy that I don't have to go to the healer after every death, but this would be a good idea.
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands
Grelin of Magnus/Badlands

- Kaitanaroyr
- Posts: 484
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Re: Respec - do we really need to pay for that?
No reason to change it gold sink will help keep gold down.

Spoiler:
Re: Respec - do we really need to pay for that?
Assuming that the mastery skills and tactics are balanced, then we will find that there will be someone to test everything. If some of the mastery tactics and skills are useless, then nobody will really mind if they get tested or not. And oh dear me, some of them are so very useless.madwasp wrote:In a test(alpha) edition a free respec is a GooD idea as no block for testin' skills.
Most people are treating this as a game and not as a testbed.
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Re: Respec - do we really need to pay for that?
As it should be.noisestorm wrote:Goldsink.

Reggaewaldo - Rune Priest | Yvlandir - White Lion | Marleyzimo- Knight of the Blazing Sun
Ex Database team member. Blackguard @ Live: Emnir
Re: Respec - do we really need to pay for that?
Have you and the other devs discussed what you want in that regard. Personally I dont see the point in reproducing the parts of war that even the last live devs were trying to rework. Is it worth spending time working on skills that are meaningless. Why not start from where the live devs were heading and rework the sm/bo, then the wl then onto the others as they were intending. The devs had taken a community vote and were reworking them in the order the community voted. The White Lion is the prime suspect of various worthless skills in all of its trees. I dont see the point on working on its skill trees when half the abilities/tactics would never be used.Azarael wrote:Assuming that the mastery skills and tactics are balanced, then we will find that there will be someone to test everything. If some of the mastery tactics and skills are useless, then nobody will really mind if they get tested or not. And oh dear me, some of them are so very useless.
Most people are treating this as a game and not as a testbed.

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