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Respec - do we really need to pay for that?

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Thundermare
Posts: 11

Respec - do we really need to pay for that?

Post#1 » Thu Jun 25, 2015 10:52 am

Honestly. It's an alpha stage of the game. Why we're forced to pay (a lot) for respec our mastery skills if our task here is to test evertything......
Could we possibly remove the cost of respec?

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titoos
Posts: 44

Re: Respec - do we really need to pay for that?

Post#2 » Thu Jun 25, 2015 11:19 am

I have exact same thoughts. I was trying to find some disadvantages of making respec free, but I cannot name any.
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noisestorm
Posts: 1727

Re: Respec - do we really need to pay for that?

Post#3 » Thu Jun 25, 2015 11:25 am

Goldsink.

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madwasp
Posts: 174

Re: Respec - do we really need to pay for that?

Post#4 » Thu Jun 25, 2015 11:39 am

In a test(alpha) edition a free respec is a GooD idea as no block for testin' skills.
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Coryphaus
Posts: 2230

Re: Respec - do we really need to pay for that?

Post#5 » Thu Jun 25, 2015 4:52 pm

i tired talking to the devs a while back about removing the cost on flight masters and they shot me down so this i believe will be no different
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magter3001
Posts: 1284

Re: Respec - do we really need to pay for that?

Post#6 » Thu Jun 25, 2015 6:44 pm

I'm just happy that I don't have to go to the healer after every death, but this would be a good idea.
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Kaitanaroyr
Posts: 484
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Re: Respec - do we really need to pay for that?

Post#7 » Thu Jun 25, 2015 11:40 pm

No reason to change it gold sink will help keep gold down.
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Azarael
Posts: 5332

Re: Respec - do we really need to pay for that?

Post#8 » Thu Jun 25, 2015 11:44 pm

madwasp wrote:In a test(alpha) edition a free respec is a GooD idea as no block for testin' skills.
Assuming that the mastery skills and tactics are balanced, then we will find that there will be someone to test everything. If some of the mastery tactics and skills are useless, then nobody will really mind if they get tested or not. And oh dear me, some of them are so very useless.

Most people are treating this as a game and not as a testbed.

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Marley
Posts: 157

Re: Respec - do we really need to pay for that?

Post#9 » Fri Jun 26, 2015 10:53 am

noisestorm wrote:Goldsink.
As it should be.

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Telen
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Re: Respec - do we really need to pay for that?

Post#10 » Fri Jun 26, 2015 11:19 am

Azarael wrote:Assuming that the mastery skills and tactics are balanced, then we will find that there will be someone to test everything. If some of the mastery tactics and skills are useless, then nobody will really mind if they get tested or not. And oh dear me, some of them are so very useless.

Most people are treating this as a game and not as a testbed.
Have you and the other devs discussed what you want in that regard. Personally I dont see the point in reproducing the parts of war that even the last live devs were trying to rework. Is it worth spending time working on skills that are meaningless. Why not start from where the live devs were heading and rework the sm/bo, then the wl then onto the others as they were intending. The devs had taken a community vote and were reworking them in the order the community voted. The White Lion is the prime suspect of various worthless skills in all of its trees. I dont see the point on working on its skill trees when half the abilities/tactics would never be used.
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