Try to use some addon that always shows the immunities.
I'm guessing your high rate of failure is from immunities rather than ppl parrying/blocking it
Mara Pull
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Re: Mara Pull
Id second what rioz said, you need to be able to see immunities in this game
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Re: Mara Pull
I thought you could see immunities in this game? At least when I kd or knockback it tells you if the target is immune
Re: Mara Pull
Nah, mara pull in it's current state is pretty unreliable. If they walk out of pretty short range it fails silently without going on cd. Even both of you standing still, if you're channeling from the absolute max distance possible it will still fail the range check at the end of the cast. You really have to get closer while pulling to get the pull off
Re: Mara Pull
bro i played mara 10years and i can tell you mara pull always fail and not pulling people XDDDD when i fail pull i always talk to myself nvm it's ok it's ok,and this is a good way to release your mind become relaxBeautfulToad wrote: ↑Wed Jul 14, 2021 7:18 pm Been trying to use mara pull, and I cant understand how it works. Is it just random or do I need to max some stat for it? Is it functionally useless except as a kind of meme in rvr lakes?
Re: Mara Pull
It's klunky to use and one of the most obvious and easily interrupted channels in the game. This is probably for the best on such a beastmode class. Pet pull is equally so.
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Re: Mara Pull
Now imagine trying to do it as a WL, one of the biggest things you notice when playing magnet engi is how disoriented destro players get from being used to never having to deal with being pulled.wildwindblows wrote: ↑Mon Jul 19, 2021 3:08 pm Mara's pull is the worst skill in the game. It is still bugged and sw's can easily use kb on the air to get rid of your pull .
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Re: Mara Pull
I might be wrong, but by default, with no addons, you only see immunities you give them, not the ones from other players.BeautfulToad wrote: ↑Tue Jul 20, 2021 8:49 am I thought you could see immunities in this game? At least when I kd or knockback it tells you if the target is immune
Haven't played with default ui since forever, so I'm not sure.
If you dont want to bother too much, at least get buffhead and set it up to always show immunities (might wanna make it always show guards too while you're at it)
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Re: Mara Pull
It is working ok for me.
Buff head is a must have to see immunities off course but also follow buff and debuff on the target and yourself !
Jump to cancel the pull if an immunity shows up.
No CD if no los or out of range.
I wish the pull was not cancelling the charge this would help a bit.
With WL : Leonine frenzy + charge or speed training is quite a secure pull if not in the middle of aoe. The pet can be sent first on a fake target…
Buff head is a must have to see immunities off course but also follow buff and debuff on the target and yourself !
Jump to cancel the pull if an immunity shows up.
No CD if no los or out of range.
I wish the pull was not cancelling the charge this would help a bit.
With WL : Leonine frenzy + charge or speed training is quite a secure pull if not in the middle of aoe. The pet can be sent first on a fake target…
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Re: Mara Pull
Marauder gets like only aoe kd for melee dps in game while having 100 feet range single target kd 10 sec cd as well. Requires disrupt but can be used against anyone not the one who made u disrupt. If pull cannot be avoided by jumping at the right time like it could live then pull it is very fine.
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